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    Thread: Tourguide or walktrough animation
Post: RE: Tourguide or walktrough animation

kevlamar Wrote: (2020-05-10, 21:30) -- thanks. i was able to open the source code to the .lua file in a text editor and found the setting i was looking for.  i will continue to play with it as i put ...
kevlamar LDraw Editors and Viewers 48 13,774 2020-05-23, 20:17
    Thread: Tourguide or walktrough animation
Post: RE: Tourguide or walktrough animation

Roland Melkert Wrote: (2020-05-10, 20:50) -- I'm very busy this week, but I'll try to answer any question asked here as I often visit the site in my breaks. -- thanks. i was able to open the source c...
kevlamar LDraw Editors and Viewers 48 13,774 2020-05-10, 21:30
    Thread: Tourguide or walktrough animation
Post: RE: Tourguide or walktrough animation

Roland Melkert Wrote: (2020-05-10, 17:53) -- Nothing, I forgot to mention there needs to be a submodel with the name: fig.ldr the script uses it to position the camera. -- Oh yeah, now we are g...
kevlamar LDraw Editors and Viewers 48 13,774 2020-05-10, 19:30
    Thread: Tourguide or walktrough animation
Post: RE: Tourguide or walktrough animation

Roland Melkert Wrote: (2020-05-09, 22:20) -- 4: Open the windows file explorer and using the mouse drag the .lua file onto the LDCad program window while your model is open in it. 7: In the top menu...
kevlamar LDraw Editors and Viewers 48 13,774 2020-05-10, 17:46
    Thread: Tourguide or walktrough animation
Post: RE: Tourguide or walktrough animation

kevlamar Wrote: (2020-05-08, 23:32) -- my files are already converted to ldr so that is out of the way.  there are a few steps i will need explained further... Step 4. and Step 7.   Also i dont ...
kevlamar LDraw Editors and Viewers 48 13,774 2020-05-10, 15:26
    Thread: Tourguide or walktrough animation
Post: RE: Tourguide or walktrough animation

Roland Melkert Wrote: (2020-05-08, 20:06) -- This all assuming your model is level grounded, if not the script would need a minor adjustment compensate for this. Let me know if it's needed as I was p...
kevlamar LDraw Editors and Viewers 48 13,774 2020-05-08, 23:38
    Thread: Tourguide or walktrough animation
Post: RE: Tourguide or walktrough animation

Roland Melkert Wrote: (2020-05-08, 20:06) -- The script is basically an 'extra' button in the gui, the only thing you need to do is spreading the 'breadcrumbs' around in your model. But with a ver...
kevlamar LDraw Editors and Viewers 48 13,774 2020-05-08, 23:32
    Thread: Tourguide or walktrough animation
Post: RE: Tourguide or walktrough animation

Roland Melkert Wrote: (2019-12-06, 1:59) -- I liked the idea of an animated model tour from a minifig's perspective a lot (see  https://forums.ldraw.org/thread-23512-post-34790.html#pid34790) So I...
kevlamar LDraw Editors and Viewers 48 13,774 2020-05-08, 17:07
    Thread: Converting a Large Scale Project into a generic 3D format
Post: RE: Converting a Large Scale Project into a generi...

Roland Melkert Wrote: (2019-08-08, 18:34) -- I'm not sure you are talking specifically about LDCad's or LDView's povray export, but: 1: This has to do with display technology, for Povray 3.7 is sh...
kevlamar Rendering Techniques 13 6,261 2019-08-15, 0:49
    Thread: Converting a Large Scale Project into a generic 3D format
Post: RE: Converting a Large Scale Project into a generi...

Michael Horvath Wrote: (2019-07-14, 10:47) -- With a model that large you are not going to get smooth performance in any real-time application unless you have a powerful gaming computer. Sadly you're...
kevlamar Rendering Techniques 13 6,261 2019-08-07, 15:27
    Thread: Converting a Large Scale Project into a generic 3D format
Post: RE: Converting a Large Scale Project into a generi...

[attachment=3856 Wrote: -- Travis Cobbs pid='33279' dateline='1563498252']In LDView, select File->Export Change the file type to 3DS: 3D Studio File Hit Options to change the seam width setting i...
kevlamar Rendering Techniques 13 6,261 2019-07-21, 14:25
    Thread: Converting a Large Scale Project into a generic 3D format
Post: RE: Converting a Large Scale Project into a generi...

Michael Horvath Wrote: (2019-07-14, 10:47) -- With a model that large you are not going to get smooth performance in any real-time application unless you have a powerful gaming computer. Sadly you're...
kevlamar Rendering Techniques 13 6,261 2019-07-18, 23:10
    Thread: Converting a Large Scale Project into a generic 3D format
Post: RE: Converting a Large Scale Project into a generi...

Roland Melkert Wrote: (2019-07-12, 17:35) -- LDView has some generic 3D format exports LDCad itself has POV-Ray (animation) export, which you could use to do a 'fly-by' animation. You would need t...
kevlamar Rendering Techniques 13 6,261 2019-07-18, 23:01
    Thread: Converting a Large Scale Project into a generic 3D format
Post: Converting a Large Scale Project into a generic 3D...

I am working on a very large lego project that has grown to over 100,000 legos. (See the attachment) My ultimate plan, after i populate it with people and vehicles, is to create a high quality video o...
kevlamar Rendering Techniques 13 6,261 2019-07-12, 0:36
    Thread: Help a Newbie combine multiple pre-existing models $25 reward
Post: RE: Help a Newbie combine multiple pre-existing mo...

Willy Tschager Wrote: (2018-12-20, 19:22) -- Hi Kevin, first question: did you download the latest LDD/LDraw conversion file first: https://www.eurobricks.com/forum/index.php?/forums/topic/1371...
kevlamar Help 8 6,576 2018-12-21, 0:18
    Thread: Help a Newbie combine multiple pre-existing models $25 reward
Post: RE: Help a Newbie combine multiple pre-existing mo...

Thank you all for your advice.  my understanding of this is begging to come together. Someone please name your favorite charity and i will donate the $25 to show my gratitude.  My newest obstacle: ...
kevlamar Help 8 6,576 2018-12-20, 16:12
    Thread: Help a Newbie combine multiple pre-existing models $25 reward
Post: Help a Newbie combine multiple pre-existing models...

I have created several huge models (10,000+ bricks) using Lego Digital Designer. I have converted those files to .ldr files and can open them individually in LDraw.  Here is where i need help. I wa...
kevlamar Help 8 6,576 2018-12-10, 1:51