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Search Results
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Thread: File Format for the Studio Connectivity Files (*.conn)
Post: RE: File Format for the Studio Connectivity Files ...
| This might require an update as there is a new connectivity type in the latest BL Studio version |
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Max Murtazin |
Off-Topic
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10 |
14,681 |
2025-10-10, 12:17 |
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Thread: Connectivity meta
Post: RE: Connectivity meta
| While it'd be a good thing, I doubt anyone has resources to cover such a project on the LDraw scale |
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Max Murtazin |
Official File Specifications/Standards
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5 |
2,949 |
2025-09-04, 10:07 |
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Thread: New Part 7037
Post: RE: New Part 7037
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Nathan S Wrote: (2025-08-23, 3:59)
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Great, thank you.
I forgot to check Stud.io. How easily are the parts backwards compatibile? I know it is easy to drop an LDraw part in the studio custom fi... |
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Max Murtazin |
Part Requests
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6 |
4,532 |
2025-08-23, 7:49 |
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Thread: Parsing LDraw
Post: Parsing LDraw
| *sigh*
Okay, I've probably been it at it many times and probably even asked some questions on this topic before, but, alas, I'm at it again - trying to build an LDraw file format parser in C#. Why ... |
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Max Murtazin |
Help
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3 |
4,279 |
2025-08-20, 18:04 |
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Thread: BrickCon presentation
Post: RE: BrickCon presentation
| It could use an explanation on how exactly you can bring in up-to-date LDraw library into BL Studio. Right now it just mentions that you can download whole LDraw library via a a one-click download, bu... |
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Max Murtazin |
General LDraw.org Discussion
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1 |
2,725 |
2025-08-20, 17:49 |
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Thread: Organizing the parts library
Post: RE: Organizing the parts library
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Gerald Lasser Wrote: (2024-11-15, 11:09)
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We are talking parts not model (ldr/mpd) files, therefore a strict "no".
The part specifications don't allow a similar handling within the part (dat) f... |
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Max Murtazin |
Official File Specifications/Standards
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6 |
7,324 |
2024-11-15, 16:39 |
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Thread: Organizing the parts library
Post: RE: Organizing the parts library
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Gerald Lasser Wrote: (2024-11-15, 10:26)
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sub-parts are always a seperate file, they are never "hidden" in the main file itself
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Well, there technically is a way, using the .mpd file structure,... |
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Max Murtazin |
Official File Specifications/Standards
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6 |
7,324 |
2024-11-15, 10:57 |
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Thread: Change to assembly and sticker shortcut policy
Post: RE: Change to assembly and sticker shortcut policy
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Orion Pobursky Wrote: (2024-06-02, 2:24)
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They can be standards compliant or not. I'm not interested in catering to programs that don't properly implement the standards.
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Studio is a really sad... |
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Max Murtazin |
Official File Specifications/Standards
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12 |
13,741 |
2024-06-03, 12:40 |
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Thread: Change to assembly and sticker shortcut policy
Post: RE: Change to assembly and sticker shortcut policy
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N. W. Perry Wrote: (2024-06-02, 19:34)
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Well, on the Mac its pathname is this (substituting your own username obviously):
Code:
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/Users/nwperry/.local/share/Stud.io/CustomColors/CustomColorDefi... |
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Max Murtazin |
Official File Specifications/Standards
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12 |
13,741 |
2024-06-03, 12:36 |
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Thread: Server transfer
Post: RE: Server transfer
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Orion Pobursky Wrote: (2024-01-15, 0:05)
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Fixed.
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Still looks extremely off to me |
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Max Murtazin |
Website Suggestions/Requests/Discussion
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21 |
25,543 |
2024-01-15, 6:39 |
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Thread: Axle Length vs Axle Stopper
Post: RE: Axle Length vs Axle Stopper
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Magnus Forsberg Wrote: (2024-01-11, 17:31)
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Not possible, since it require a 1 to 1 replacement switch.
One stud design is replaced by another design, prefered by the user.
All axles are made u... |
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Max Murtazin |
Parts Authoring
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22 |
23,972 |
2024-01-11, 19:08 |
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Thread: Axle Length vs Axle Stopper
Post: RE: Axle Length vs Axle Stopper
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Max Martin Richter Wrote: (2024-01-11, 9:41)
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BTW what will happen, if we create the rounded end prim in die \48 folder and another one without rounding in the prim folder? (Yes, it's a misuse of t... |
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Max Murtazin |
Parts Authoring
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22 |
23,972 |
2024-01-11, 17:04 |
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Thread: Axle Length vs Axle Stopper
Post: RE: Axle Length vs Axle Stopper
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N. W. Perry Wrote: (2024-01-11, 0:40)
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Stoppers aside, there is also the question of whether we should more closely model the actual shape of an axle. The bevelled end is noticeably different than ... |
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Max Murtazin |
Parts Authoring
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22 |
23,972 |
2024-01-11, 2:06 |
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Thread: Axle Length vs Axle Stopper
Post: RE: Axle Length vs Axle Stopper
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Gerald Lasser Wrote: (2024-01-11, 0:19)
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Will Stud.io report an overlap?
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No, but Studio's collision detector is extremely flawed. |
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Max Murtazin |
Parts Authoring
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22 |
23,972 |
2024-01-11, 2:04 |
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Thread: Axle Length vs Axle Stopper
Post: RE: Axle Length vs Axle Stopper
| Do we really need to go this way? It doesn't affect pretty much anything important about the models - they are meant to be used for digital use, not for printing or anything like that, and small clipp... |
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Max Murtazin |
Parts Authoring
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22 |
23,972 |
2024-01-10, 21:50 |
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Thread: Need help for faster processing
Post: RE: Need help for faster processing
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Basil Bader Wrote: (2023-11-07, 8:34)
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Code:
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float maxX = subMeshes[model].MaxBy(x => x.X).X;
float maxY = subMeshes[model].MaxBy(x => x.Y).Y;
float maxZ = subMeshes[model].MaxBy(x => x.Z).Z;... |
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Max Murtazin |
LDraw File Processing and Conversion
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7 |
10,528 |
2023-11-07, 13:25 |
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Thread: Need help for faster processing
Post: Need help for faster processing
| For a while, I've been writing a custom LDraw to Collada converter for Bricklink Studio, as the one currently in the program is, to put it lightly, sucks
Have a problem with it's performance of fin... |
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Max Murtazin |
LDraw File Processing and Conversion
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7 |
10,528 |
2023-11-02, 21:12 |
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Thread: [LDPE] 1.8.72 Released (shortcut for nearest merge, bugfix for pasting/direct colour)
Post: RE: [LDPE] 1.8.72 Released (shortcut for nearest m...
| Have a little request
Due to how Studio 2.0 defines it's UVs (by adding 6 parameters to line type 3, being u1, v1, u2, v2, u3 and v3), a lot of errors are being raised by the LDPE. What I'd like to... |
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Max Murtazin |
Parts Author Tools
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10 |
12,887 |
2023-10-23, 17:24 |
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Thread: Rethinking LDraw for modern hardware and software
Post: RE: Rethinking LDraw for modern hardware and softw...
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Roland Melkert Wrote: (2023-10-16, 7:06)
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I think I mentioned it before but I'm very much in favor of only using geometry based patterns on flat surfaces. Favoring the use of textures for curved on... |
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Max Murtazin |
Official File Specifications/Standards
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13 |
17,889 |
2023-10-16, 19:37 |
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Thread: Rethinking LDraw for modern hardware and software
Post: RE: Rethinking LDraw for modern hardware and softw...
| From my own point of view with the little experience of working with LDraw as a software developer I have, I can say that, mostly, I don't see much things in the approach.
On the point about quads ... |
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Max Murtazin |
Official File Specifications/Standards
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13 |
17,889 |
2023-10-15, 13:15 |