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    Thread: WebGL renderer
Post: RE: WebGL renderer

Orion Pobursky Wrote: (2019-06-29, 16:17) -- I think it's less of a model problem and more of a problem with model size and horsepower of the rendering machine.  Example: 10030 crashes the tab on my ...
Hazen Babcock LDraw Editors and Viewers 150 195,142 2019-07-02, 18:06
    Thread: WebGL renderer
Post: RE: WebGL renderer

Orion Pobursky Wrote: (2019-06-29, 16:17) -- I think it's less of a model problem and more of a problem with model size and horsepower of the rendering machine.  Example: 10030 crashes the tab on my ...
Hazen Babcock LDraw Editors and Viewers 150 195,142 2019-06-29, 16:23
    Thread: WebGL renderer
Post: RE: WebGL renderer

Orion Pobursky Wrote: (2019-06-28, 19:02) -- The OMR uses Brigl to display models and uses the official, always up to date, library on the LDraw server. If there's a model currently in the OMR that u...
Hazen Babcock LDraw Editors and Viewers 150 195,142 2019-06-29, 16:00
    Thread: WebGL renderer
Post: RE: WebGL renderer

Jaco van der Molen Wrote: (2018-02-20, 14:22) -- Hazen Babcock Wrote: (2018-02-20, 12:34) -- Sorry, loading of what? I just checked simple (http://hazenbabcock.github.io/brigl/simple.html) with F...
Hazen Babcock LDraw Editors and Viewers 150 195,142 2018-02-21, 1:30
    Thread: WebGL renderer
Post: RE: WebGL renderer

Jaco van der Molen Wrote: (2018-02-20, 12:01) -- For what it is worth: loading stops at "Loading 3-4ndis.dat" in Firefox. This one loads fine http://isometricland.net/lego/brigl/ldr_androbot.php -...
Hazen Babcock LDraw Editors and Viewers 150 195,142 2018-02-20, 12:34
    Thread: WebGL renderer
Post: RE: WebGL renderer

Orion Pobursky Wrote: (2018-02-20, 1:36) -- Hazen Babcock Wrote: (2018-02-19, 22:59) -- If you are using the Github version of Brigl (https://github.com/HazenBabcock/brigl) and you'd like some help,...
Hazen Babcock LDraw Editors and Viewers 150 195,142 2018-02-20, 2:02
    Thread: WebGL renderer
Post: RE: WebGL renderer

If you are using the Github version of Brigl (https://github.com/HazenBabcock/brigl) and you'd like some help, or you've found a problem, please open an issue on the Github project page. For reasons u...
Hazen Babcock LDraw Editors and Viewers 150 195,142 2018-02-19, 22:59
    Thread: WebGL renderer
Post: RE: WebGL renderer

Merlijn Wissink Wrote: (2016-03-06, 18:33) -- I'd like to include this in the omr website. However, I have 2 feature requests that would make it a little better for the omr site:The LDraw files are s...
Hazen Babcock LDraw Editors and Viewers 150 195,142 2016-04-12, 1:04
    Thread: WebGL renderer
Post: Re: WebGL renderer

It is good to hear that it is working now. Thank you for the suggestion, I added a note to HOWTO.txt and a warning message to BriglContainer. -Hazen
Hazen Babcock LDraw Editors and Viewers 150 195,142 2016-03-06, 21:01
    Thread: WebGL renderer
Post: Re: WebGL renderer

I looked at this doc and my guess is that maybe it is a resizing issue. What is the initial size of the model_container div element? BRIGL won't resize the element, it will just draw it at whatever th...
Hazen Babcock LDraw Editors and Viewers 150 195,142 2016-03-06, 13:45
    Thread: WebGL renderer
Post: Re: WebGL renderer

Does it work on either of these sites? http://www.lugato.net/brigl/index.html http://hazenbabcock.github.io/brigl/index.html Can you send me the file? I can try it to see if it works for me. A...
Hazen Babcock LDraw Editors and Viewers 150 195,142 2016-03-05, 23:15
    Thread: WebGL renderer
Post: Re: WebGL renderer

Yes I did adjust the smoothing algorithm for the lack of quads. It is a little more complicated but it still (seems) to work.. My e-mail address is on my github page if you want to contact me directl...
Hazen Babcock LDraw Editors and Viewers 150 195,142 2016-02-24, 2:34
    Thread: LDraw OMR website
Post: Re: LDraw OMR website

How large was the model? How long did you wait? Particularly if the model is large there can be a significant pause between when loading stops and the model is shown. On my computer I see something li...
Hazen Babcock General LDraw.org Discussion 117 135,595 2016-02-23, 2:22
    Thread: WebGL renderer
Post: Re: WebGL renderer

Hello Nicola, I've been hacking on this a bit as I was interested in something that would work on a tablet. I've added touch event handling (one finger to rotate, two to zoom / translate). I've als...
Hazen Babcock LDraw Editors and Viewers 150 195,142 2016-02-23, 2:19
    Thread: BrickPad 2.0
Post: Re: BrickPad 2.0

Is this app still in Apple's app store? Are there any LDraw viewers available now for iOS? -Hazen
Hazen Babcock LDraw Editors and Viewers 9 7,009 2015-11-17, 11:36
    Thread: LPub and friends are re-maintained on github
Post: Re: LPub and friends are re-maintained on github

Looks great! Would you be willing to add OpenSDraw to your group? It is already on github here (https://github.com/HazenBabcock/opensdraw). Thank you, -Hazen
Hazen Babcock LDraw Editors and Viewers 3 4,533 2015-06-27, 11:20
    Thread: OpenSDraw
Post: Re: OpenSDraw

It is pretty similar to POVRay script. Thank you for pointing out that project, I was not familiar with it. Scripting is a hard sell. I guess this is a niche niche builder, for that small fraction ...
Hazen Babcock LDraw Editors and Viewers 2 3,395 2015-03-11, 10:14
    Thread: OpenSDraw
Post: OpenSDraw

Hello, On the off chance that someone else finds this interesting, I would like to introduce the OpenSDraw builder. This builder is a little different in that it provides a domain specific language...
Hazen Babcock LDraw Editors and Viewers 2 3,395 2015-03-10, 1:24