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Thread: WebGL renderer
Post: RE: WebGL renderer
Orion Pobursky Wrote: (2019-06-29, 16:17)
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I think it's less of a model problem and more of a problem with model size and horsepower of the rendering machine. Example: 10030 crashes the tab on my ... |
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Hazen Babcock |
LDraw Editors and Viewers
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150 |
281,590 |
2019-07-02, 18:06 |
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Thread: WebGL renderer
Post: RE: WebGL renderer
Orion Pobursky Wrote: (2019-06-29, 16:17)
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I think it's less of a model problem and more of a problem with model size and horsepower of the rendering machine. Example: 10030 crashes the tab on my ... |
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Hazen Babcock |
LDraw Editors and Viewers
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150 |
281,590 |
2019-06-29, 16:23 |
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Thread: WebGL renderer
Post: RE: WebGL renderer
Orion Pobursky Wrote: (2019-06-28, 19:02)
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The OMR uses Brigl to display models and uses the official, always up to date, library on the LDraw server. If there's a model currently in the OMR that u... |
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Hazen Babcock |
LDraw Editors and Viewers
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150 |
281,590 |
2019-06-29, 16:00 |
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Thread: WebGL renderer
Post: RE: WebGL renderer
Jaco van der Molen Wrote: (2018-02-20, 14:22)
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Hazen Babcock Wrote: (2018-02-20, 12:34)
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Sorry, loading of what?
I just checked simple (http://hazenbabcock.github.io/brigl/simple.html) with F... |
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Hazen Babcock |
LDraw Editors and Viewers
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150 |
281,590 |
2018-02-21, 1:30 |
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Thread: WebGL renderer
Post: RE: WebGL renderer
Jaco van der Molen Wrote: (2018-02-20, 12:01)
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For what it is worth: loading stops at "Loading 3-4ndis.dat" in Firefox.
This one loads fine http://isometricland.net/lego/brigl/ldr_androbot.php
-... |
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Hazen Babcock |
LDraw Editors and Viewers
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150 |
281,590 |
2018-02-20, 12:34 |
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Thread: WebGL renderer
Post: RE: WebGL renderer
Orion Pobursky Wrote: (2018-02-20, 1:36)
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Hazen Babcock Wrote: (2018-02-19, 22:59)
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If you are using the Github version of Brigl (https://github.com/HazenBabcock/brigl) and you'd like some help,... |
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Hazen Babcock |
LDraw Editors and Viewers
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150 |
281,590 |
2018-02-20, 2:02 |
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Thread: WebGL renderer
Post: RE: WebGL renderer
If you are using the Github version of Brigl (https://github.com/HazenBabcock/brigl) and you'd like some help, or you've found a problem, please open an issue on the Github project page. For reasons u... |
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Hazen Babcock |
LDraw Editors and Viewers
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150 |
281,590 |
2018-02-19, 22:59 |
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Thread: WebGL renderer
Post: RE: WebGL renderer
Merlijn Wissink Wrote: (2016-03-06, 18:33)
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I'd like to include this in the omr website. However, I have 2 feature requests that would make it a little better for the omr site:The LDraw files are s... |
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Hazen Babcock |
LDraw Editors and Viewers
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150 |
281,590 |
2016-04-12, 1:04 |
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Thread: WebGL renderer
Post: Re: WebGL renderer
It is good to hear that it is working now.
Thank you for the suggestion, I added a note to HOWTO.txt and a warning message to BriglContainer.
-Hazen |
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Hazen Babcock |
LDraw Editors and Viewers
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150 |
281,590 |
2016-03-06, 21:01 |
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Thread: WebGL renderer
Post: Re: WebGL renderer
I looked at this doc and my guess is that maybe it is a resizing issue. What is the initial size of the model_container div element? BRIGL won't resize the element, it will just draw it at whatever th... |
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Hazen Babcock |
LDraw Editors and Viewers
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150 |
281,590 |
2016-03-06, 13:45 |
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Thread: WebGL renderer
Post: Re: WebGL renderer
Does it work on either of these sites?
http://www.lugato.net/brigl/index.html
http://hazenbabcock.github.io/brigl/index.html
Can you send me the file? I can try it to see if it works for me.
A... |
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Hazen Babcock |
LDraw Editors and Viewers
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150 |
281,590 |
2016-03-05, 23:15 |
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Thread: WebGL renderer
Post: Re: WebGL renderer
Yes I did adjust the smoothing algorithm for the lack of quads. It is a little more complicated but it still (seems) to work..
My e-mail address is on my github page if you want to contact me directl... |
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Hazen Babcock |
LDraw Editors and Viewers
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150 |
281,590 |
2016-02-24, 2:34 |
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Thread: LDraw OMR website
Post: Re: LDraw OMR website
How large was the model? How long did you wait? Particularly if the model is large there can be a significant pause between when loading stops and the model is shown. On my computer I see something li... |
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Hazen Babcock |
General LDraw.org Discussion
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117 |
198,175 |
2016-02-23, 2:22 |
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Thread: WebGL renderer
Post: Re: WebGL renderer
Hello Nicola,
I've been hacking on this a bit as I was interested in something that would work on a tablet. I've added touch event handling (one finger to rotate, two to zoom / translate). I've als... |
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Hazen Babcock |
LDraw Editors and Viewers
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150 |
281,590 |
2016-02-23, 2:19 |
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Thread: BrickPad 2.0
Post: Re: BrickPad 2.0
Is this app still in Apple's app store? Are there any LDraw viewers available now for iOS?
-Hazen |
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Hazen Babcock |
LDraw Editors and Viewers
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9 |
11,641 |
2015-11-17, 11:36 |
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Thread: LPub and friends are re-maintained on github
Post: Re: LPub and friends are re-maintained on github
Looks great!
Would you be willing to add OpenSDraw to your group? It is already on github here (https://github.com/HazenBabcock/opensdraw).
Thank you,
-Hazen |
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Hazen Babcock |
LDraw Editors and Viewers
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3 |
7,128 |
2015-06-27, 11:20 |
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Thread: OpenSDraw
Post: Re: OpenSDraw
It is pretty similar to POVRay script. Thank you for pointing out that project, I was not familiar with it.
Scripting is a hard sell. I guess this is a niche niche builder, for that small fraction ... |
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Hazen Babcock |
LDraw Editors and Viewers
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2 |
5,051 |
2015-03-11, 10:14 |
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Thread: OpenSDraw
Post: OpenSDraw
Hello,
On the off chance that someone else finds this interesting, I would like to introduce the OpenSDraw builder. This builder is a little different in that it provides a domain specific language... |
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Hazen Babcock |
LDraw Editors and Viewers
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2 |
5,051 |
2015-03-10, 1:24 |