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    Thread: Pirates
Post: RE: Pirates

N. W. Perry Wrote: (2023-03-05, 14:03) -- My takeaway from this is that what we really need on the LDraw side is less about actual cloth simulation and more about the 3D vertex modification. I wonder...
Thomas Dickerson Official Models 44 35,849 2023-05-30, 20:40
    Thread: Pirates
Post: RE: 6286 - Skull's Eye Schooner

Philippe Hurbain Wrote: (2023-03-04, 20:05) -- If only I was more Blender-fluent... I tried several solutions to shape fabrics, but it's always very time consuming. I'd be curious so see the mesh of ...
Thomas Dickerson Official Models 44 35,849 2023-03-04, 20:39
    Thread: Pirates
Post: RE: 6286 - Skull's Eye Schooner

Thomas Dickerson Wrote: (2023-02-20, 19:51) -- Has anyone tried using the Cloth Physics brush in Blender to form sails? I'm thinking it would be easy enough to export an .obj and then convert the tri...
Thomas Dickerson Official Models 44 35,849 2023-03-04, 19:58
    Thread: Pirates
Post: RE: 6286 - Skull's Eye Schooner

Has anyone tried using the Cloth Physics brush in Blender to form sails? I'm thinking it would be easy enough to export an .obj and then convert the triangles back with a little script. I'm working on...
Thomas Dickerson Official Models 44 35,849 2023-02-20, 19:51
    Thread: New Parts for LGEO Library
Post: RE: New Parts for LGEO Library

Damien Roux Wrote: (2020-10-11, 1:19) -- Hi all. It's been some time now that I didn't put some time in this LGEO library... I'm thinking about getting into it again, to maybe finally finilize it...
Thomas Dickerson Rendering Techniques 253 418,626 2021-03-22, 14:23