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Thread: Model is too large for 3D rendering software
Post: Model is too large for 3D rendering software
I have built a very large model which I currently have saved as Ldraw files. This is a model consisting of over 157,000 pieces. I have attached a few still images to give you the sense of how large t... |
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kevlamar |
Rendering Techniques
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4 |
2,342 |
2022-02-06, 18:15 |
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Thread: Model is too large for 3D programs to render videos
Post: Model is too large for 3D programs to render video...
I have built a very large model which I currently have saved as Ldraw files. This is a model consisting of over 157,000 pieces. I have attached a few still images to give you the sense of how large t... |
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kevlamar |
LDraw File Processing and Conversion
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2 |
1,370 |
2022-02-06, 16:56 |
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Thread: Tourguide or walktrough animation
Post: RE: Tourguide or walktrough animation
kevlamar Wrote: (2020-05-10, 21:30)
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thanks. i was able to open the source code to the .lua file in a text editor and found the setting i was looking for. i will continue to play with it as i put ... |
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kevlamar |
LDraw Editors and Viewers
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48 |
33,234 |
2020-05-23, 20:17 |
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Thread: Tourguide or walktrough animation
Post: RE: Tourguide or walktrough animation
Roland Melkert Wrote: (2020-05-10, 20:50)
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I'm very busy this week, but I'll try to answer any question asked here as I often visit the site in my breaks.
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thanks. i was able to open the source c... |
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kevlamar |
LDraw Editors and Viewers
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48 |
33,234 |
2020-05-10, 21:30 |
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Thread: Tourguide or walktrough animation
Post: RE: Tourguide or walktrough animation
Roland Melkert Wrote: (2020-05-10, 17:53)
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Nothing, I forgot to mention there needs to be a submodel with the name:
fig.ldr
the script uses it to position the camera.
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Oh yeah, now we are g... |
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kevlamar |
LDraw Editors and Viewers
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48 |
33,234 |
2020-05-10, 19:30 |
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Thread: Tourguide or walktrough animation
Post: RE: Tourguide or walktrough animation
Roland Melkert Wrote: (2020-05-09, 22:20)
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4: Open the windows file explorer and using the mouse drag the .lua file onto the LDCad program window while your model is open in it.
7: In the top menu... |
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kevlamar |
LDraw Editors and Viewers
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48 |
33,234 |
2020-05-10, 17:46 |
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Thread: Tourguide or walktrough animation
Post: RE: Tourguide or walktrough animation
kevlamar Wrote: (2020-05-08, 23:32)
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my files are already converted to ldr so that is out of the way. there are a few steps i will need explained further...
Step 4. and Step 7.
Also i dont ... |
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kevlamar |
LDraw Editors and Viewers
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48 |
33,234 |
2020-05-10, 15:26 |
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Thread: Tourguide or walktrough animation
Post: RE: Tourguide or walktrough animation
Roland Melkert Wrote: (2020-05-08, 20:06)
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This all assuming your model is level grounded, if not the script would need a minor adjustment compensate for this. Let me know if it's needed as I was p... |
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kevlamar |
LDraw Editors and Viewers
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48 |
33,234 |
2020-05-08, 23:38 |
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Thread: Tourguide or walktrough animation
Post: RE: Tourguide or walktrough animation
Roland Melkert Wrote: (2020-05-08, 20:06)
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The script is basically an 'extra' button in the gui, the only thing you need to do is spreading the 'breadcrumbs' around in your model.
But with a ver... |
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kevlamar |
LDraw Editors and Viewers
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48 |
33,234 |
2020-05-08, 23:32 |
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Thread: Tourguide or walktrough animation
Post: RE: Tourguide or walktrough animation
Roland Melkert Wrote: (2019-12-06, 1:59)
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I liked the idea of an animated model tour from a minifig's perspective a lot (see https://forums.ldraw.org/thread-23512-post-34790.html#pid34790)
So I... |
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kevlamar |
LDraw Editors and Viewers
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48 |
33,234 |
2020-05-08, 17:07 |
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Thread: Converting a Large Scale Project into a generic 3D format
Post: RE: Converting a Large Scale Project into a generi...
Roland Melkert Wrote: (2019-08-08, 18:34)
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I'm not sure you are talking specifically about LDCad's or LDView's povray export, but:
1: This has to do with display technology, for Povray 3.7 is sh... |
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kevlamar |
Rendering Techniques
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13 |
11,457 |
2019-08-15, 0:49 |
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Thread: Converting a Large Scale Project into a generic 3D format
Post: RE: Converting a Large Scale Project into a generi...
Michael Horvath Wrote: (2019-07-14, 10:47)
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With a model that large you are not going to get smooth performance in any real-time application unless you have a powerful gaming computer. Sadly you're... |
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kevlamar |
Rendering Techniques
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13 |
11,457 |
2019-08-07, 15:27 |
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Thread: Converting a Large Scale Project into a generic 3D format
Post: RE: Converting a Large Scale Project into a generi...
[attachment=3856 Wrote:
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Travis Cobbs pid='33279' dateline='1563498252']In LDView, select File->Export
Change the file type to 3DS: 3D Studio File
Hit Options to change the seam width setting i... |
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kevlamar |
Rendering Techniques
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13 |
11,457 |
2019-07-21, 14:25 |
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Thread: Converting a Large Scale Project into a generic 3D format
Post: RE: Converting a Large Scale Project into a generi...
Michael Horvath Wrote: (2019-07-14, 10:47)
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With a model that large you are not going to get smooth performance in any real-time application unless you have a powerful gaming computer. Sadly you're... |
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kevlamar |
Rendering Techniques
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13 |
11,457 |
2019-07-18, 23:10 |
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Thread: Converting a Large Scale Project into a generic 3D format
Post: RE: Converting a Large Scale Project into a generi...
Roland Melkert Wrote: (2019-07-12, 17:35)
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LDView has some generic 3D format exports
LDCad itself has POV-Ray (animation) export, which you could use to do a 'fly-by' animation. You would need t... |
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kevlamar |
Rendering Techniques
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13 |
11,457 |
2019-07-18, 23:01 |
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Thread: Converting a Large Scale Project into a generic 3D format
Post: Converting a Large Scale Project into a generic 3D...
I am working on a very large lego project that has grown to over 100,000 legos. (See the attachment) My ultimate plan, after i populate it with people and vehicles, is to create a high quality video o... |
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kevlamar |
Rendering Techniques
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13 |
11,457 |
2019-07-12, 0:36 |
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Thread: Help a Newbie combine multiple pre-existing models $25 reward
Post: RE: Help a Newbie combine multiple pre-existing mo...
Willy Tschager Wrote: (2018-12-20, 19:22)
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Hi Kevin,
first question: did you download the latest LDD/LDraw conversion file first:
https://www.eurobricks.com/forum/index.php?/forums/topic/1371... |
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kevlamar |
Help
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8 |
9,766 |
2018-12-21, 0:18 |
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Thread: Help a Newbie combine multiple pre-existing models $25 reward
Post: RE: Help a Newbie combine multiple pre-existing mo...
Thank you all for your advice. my understanding of this is begging to come together. Someone please name your favorite charity and i will donate the $25 to show my gratitude.
My newest obstacle: ... |
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kevlamar |
Help
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8 |
9,766 |
2018-12-20, 16:12 |
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Thread: Help a Newbie combine multiple pre-existing models $25 reward
Post: Help a Newbie combine multiple pre-existing models...
I have created several huge models (10,000+ bricks) using Lego Digital Designer. I have converted those files to .ldr files and can open them individually in LDraw.
Here is where i need help. I wa... |
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kevlamar |
Help
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8 |
9,766 |
2018-12-10, 1:51 |