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ModelScope XR - VR model viewer - Printable Version +- LDraw.org Discussion Forums (https://forums.ldraw.org) +-- Forum: LDraw Programs (https://forums.ldraw.org/forum-7.html) +--- Forum: LDraw Editors and Viewers (https://forums.ldraw.org/forum-11.html) +--- Thread: ModelScope XR - VR model viewer (/thread-29417.html) |
ModelScope XR - VR model viewer - Carlos Antelo - 2026-02-27 Hi there ![]() I've just released a first version of an open source web app for viewing LDraw models both on Virtual Reality and web browser, see below for links. I've developed this in less than a week, using AI (Claude Sonnet 4.6 mostly) for creating a single (big!) web page that works in "web mode" as a visualizer for LDraw models, and also works in VR (Virtual Reality)/MR (Mixed Reality) mode to virtually inspect LDraw models using a VR headset. Model descriptions and categories are not accurate, I've used an AI vision model for this (qwen2.5vl:3b), to describe image renderings of the models, and it makes quite some mistakes. For VR/MR, I've tested this with my Meta Quest 3 headset only. You can give it a try at: https://anteloc.github.io/modelscope-xr.html Demo video: https://www.youtube.com/watch?v=IhGm3KRSl7s Source code: https://github.com/anteloc/ldraw-lib Any feedback is welcome, this is still a first release and there are quite some things to fix, but I think this is good enough already to play around ![]() Cheers! RE: ModelScope XR - VR model viewer - Carlos Antelo - 2026-02-27 (2026-02-27, 0:00)Carlos Antelo Wrote: I've just noticed that the VR screenshot I added before is not showing on mobile, here's a thumbnail version. RE: ModelScope XR - VR model viewer - Wyatt Stone - 2026-07-26 Hey there! I just came across this and I couldn't help but wonder if you're planning on making something where you can use the LDraw parts to actually build stuff in VR rather than just viewing the models that people already made? |