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Color Gradient Standards/Guidelines - Printable Version

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Color Gradient Standards/Guidelines - Chris Böhnke - 2024-01-29

Hello everyone,

whilst working on a part, I discovered a phenomenon often seen on printed Lego parts (and stickers) around 1996-2004: Color gradients and color mixing done by overlaying many tiny dots on a colored surface, a technique which I think is called 'Ben Day Dots'.

Example: https://www.bricklink.com/v2/catalog/catalogitem.page?P=2153stk01&name=Sticker%20Sheet%20for%20Set%202153%20-%20(71624/4109652)&category=%5BSticker%20Sheet%5D#T=C&C=0

Realistically recreating this effect is slightly time consuming (if done without scripts/additional software) and of cause creates very many polygons for a comparatively simple and small area.

I found some parts using this effect already made in LDraw, although each seems to use a different approach:
   

 As this is a realism vs. performance issue, I guess some guideline towards this could be helpful?


RE: Color Gradient Standards/Guidelines - Willy Tschager - 2024-01-29

(2024-01-29, 18:23)Chris Böhnke Wrote: As this is a realism vs. performance issue, I guess some guideline towards this could be helpful?

Sure. Common sense:

https://library.ldraw.org/official/25314

w.