Angles - Printable Version +- LDraw.org Discussion Forums (https://forums.ldraw.org) +-- Forum: General (https://forums.ldraw.org/forum-12.html) +--- Forum: Official File Specifications/Standards (https://forums.ldraw.org/forum-32.html) +--- Thread: Angles (/thread-27958.html) |
Angles - Toby Nelson - 2024-01-15 The texture map specification doesn't mention that the angles are in degrees. Perhaps it should. RE: Angles - Roland Melkert - 2024-01-16 (2024-01-15, 20:22)Toby Nelson Wrote: The texture map specification doesn't mention that the angles are in degrees. Perhaps it should. I agree, maybe something like: This angle is then divided by the "a" parameter to normalize it to the 0 to 1 range. This angle is then divided by the "a" parameter (degrees) to normalize it to the 0 to 1 range. and The angle is divided by "a" to normalize it to between 0 and 1. The angle is divided by "b" to normalize it The angle is divided by "a" (degrees) to normalize it to between 0 and 1. The angle is divided by "b" (degrees) to normalize it Does this need a vote? RE: Angles - Orion Pobursky - 2024-01-16 (2024-01-16, 20:10)Roland Melkert Wrote: Does this need a vote? I would consider this an adminstrative change so no. |