[LDCad] My first MOC using LDCAD - Printable Version +- LDraw.org Discussion Forums (https://forums.ldraw.org) +-- Forum: Models and Parts (https://forums.ldraw.org/forum-18.html) +--- Forum: MOCs (My Own Creations) (https://forums.ldraw.org/forum-16.html) +--- Thread: [LDCad] My first MOC using LDCAD (/thread-27656.html) |
My first MOC using LDCAD - Hughes - 2023-08-17 Hello Everyone, This is my first posting on the forum. Hopefully this is the correct place to post. I have just finished creating my first Classic Space-themed MOC, using LDCAD and POVray to render and would welcome any comments or suggestions. Many thanks, Max RE: My first MOC using LDCAD - Willy Tschager - 2023-08-17 Like it - like all Classic Space things. The real challange is using exclusivly parts available in that particular era. w. RE: My first MOC using LDCAD - Hughes - 2023-08-17 (2023-08-17, 14:46)Willy Tschager Wrote: Like it - like all Classic Space things. Thanks. Yes, I see your point. Maybe an option would be to design models based on the parts list of official models from the particular era. I read an article in Hispabrick Magazine about the aesthetics of designing Star Wars-style models. Is there anything similar on the design principles behind the Classic Space era? Does anyone know? In the meantime, my own observations are:
What does anyone else think? Max RE: My first MOC using LDCAD - Willy Tschager - 2023-08-18 It is my understanding that there are two schools of thought: Classic Space - Building with what was available in that particular time and respecting the color scheme: Blue/Grey/Trans Yellow, Blue/White/Trans Dark Blue, vehicles in Light Grey ... Neo Classic Space - Re-interpreting the spirit with modern parts, respecting the color scheme. Given that I consider myself a miserable MOCer my attempts for the first school can be found here. (You'll find out that I failed miserably). w. RE: My first MOC using LDCAD - Hughes - 2023-08-20 (2023-08-18, 12:50)Willy Tschager Wrote: It is my understanding that there are two schools of thought: Grazie! I think your models are very nice indeed and definitely capture the original Classic Space look. My own MOC is more neo-classic than classic, I guess. I have also now used your excellent tutorial on MLCAD. It was a very helpful introduction to the programme. I am planning to try out the advanced section shortly and also look at the LSynth tutorial. Thanks very much for them. The more I learn, the more I see what great possibilities LDraw offers... Best wishes, Max RE: My first MOC using LDCAD - Orion Pobursky - 2023-08-20 (2023-08-20, 5:09)Hughes Wrote: I have also now used your excellent tutorial on MLCAD. It was a very helpful introduction to the programme. While the principles used in MLCAD can translate, I encourage you to stay with LDCad. It is a much more modern and feature capable LDraw editor. Part Snapping alone is reason to use it. RE: My first MOC using LDCAD - Hughes - 2023-08-21 (2023-08-20, 14:11)Orion Pobursky Wrote: While the principles used in MLCAD can translate, I encourage you to stay with LDCad. It is a much more modern and feature capable LDraw editor. Part Snapping alone is reason to use it. Thanks for your advice. Yes, the part snapping is a very useful feature of LDCAD. At the moment, I am still in the discovery phase for using these tools and trying to get my head around the flexible parts in LDCAD . Best wishes, Max RE: My first MOC using LDCAD - Mike Schierup - 2024-01-07 That's awesome!! - I love how Benny got a revival in the first Lego movie, - legacy Space and particularly that character was what I was all about during my LEGO phase! - thanks for the memories, that's a tight build you made |