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Step for moving parts - Printable Version +- LDraw.org Discussion Forums (https://forums.ldraw.org) +-- Forum: General (https://forums.ldraw.org/forum-12.html) +--- Forum: Help (https://forums.ldraw.org/forum-13.html) +--- Thread: Step for moving parts (/thread-25681.html) |
Step for moving parts - mihao - 2021-12-03 Does anyone know if LDraw allows to create step for moving some parts (instead of adding)? For a complex model, it is very common to add a part (like a pin) to a component, then push it in when connecting to another component. But I haven't found a way to make such instruction in LDraw. Thanks! RE: Step for moving parts - N. W. Perry - 2021-12-04 (2021-12-03, 23:42)mihao Wrote: Does anyone know if LDraw allows to create step for moving some parts (instead of adding)? There are a couple of solutions for this, none of which is 100% ideal. The most widely used is buffer exchange, a set of metas from MLCad that's also understood by LPub and LDCad. LPub also has a new feature called Build Mod[ification], which is supposed to update this process but I think isn't fully implemented yet. Documentation for these features isn't great—the best way to learn about them may be to search this forum. RE: Step for moving parts - mihao - 2021-12-04 (2021-12-04, 2:36)N. W. Perry Wrote: There are a couple of solutions for this, none of which is 100% ideal. The most widely used is buffer exchange, a set of metas from MLCad that's also understood by LPub and LDCad. LPub also has a new feature called Build Mod[ification], which is supposed to update this process but I think isn't fully implemented yet. Thank you! I'll look up for it. Sounds very promising! ![]() ![]() ![]() RE: Step for moving parts - mihao - 2021-12-04 (2021-12-04, 2:36)N. W. Perry Wrote: There are a couple of solutions for this, none of which is 100% ideal. The most widely used is buffer exchange, a set of metas from MLCad that's also understood by LPub and LDCad. LPub also has a new feature called Build Mod[ification], which is supposed to update this process but I think isn't fully implemented yet. Actually I just tried build modification, and it seems to be working well. One question, is there a good way to indicate the moved parts in the build mod step? Thanks! |