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New Blender Importer/Exporter for Blender 2.82 - Printable Version +- LDraw.org Discussion Forums (https://forums.ldraw.org) +-- Forum: LDraw Programs (https://forums.ldraw.org/forum-7.html) +--- Forum: LDraw File Processing and Conversion (https://forums.ldraw.org/forum-22.html) +--- Thread: New Blender Importer/Exporter for Blender 2.82 (/thread-24153.html) |
New Blender Importer/Exporter for Blender 2.82 - Matthew Morrison - 2020-08-05 After months of work, I've released my Blender LDraw handler. https://github.com/cuddlyogre/ExportLdraw Download the project zip, and extract the contents to C:\Users\username\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\ExportLdraw, then in Blender, go to Edit > Preferences > Add-ons > search for LDraw and check the box next to Import-Export: Export LDraw. Menu options are in Import and Export. Please install it and show me what you can do. I need to write up proper instructions, but here's the readme : Code: LDraw Handler for Blender 2.82, written by Matthew Morrison [cuddlyogre] - cuddlyogre@gmail.com - www.cuddlyogre.com RE: New Blender Importer/Exporter for Blender 2.82 - Matthew Morrison - 2020-08-05 This thread should probably be moved to LDraw Editors and Viewers. RE: New Blender Importer/Exporter for Blender 2.82 - N. W. Perry - 2020-08-05 (2020-08-05, 5:19)Matthew Morrison Wrote: After months of work, I've released my Blender LDraw handler. https://github.com/cuddlyogre/ExportLdraw The equivalent path for MacOS would apparently be: /Applications/Blender.app/Contents/Resources/2.83/scripts/addons/ExportLdraw Can't wait to fiddle around with this. First I guess I need to learn Blender itself… ;-) RE: New Blender Importer/Exporter for Blender 2.82 - Travis Cobbs - 2020-08-05 (2020-08-05, 5:27)Matthew Morrison Wrote: This thread should probably be moved to LDraw Editors and Viewers. No, this is a converter. Blender is not an LDraw program, and a Blender importer definitely counts as "file processing and conversion". RE: New Blender Importer/Exporter for Blender 2.82 - Orion Pobursky - 2020-08-05 (2020-08-05, 19:17)Travis Cobbs Wrote: No, this is a converter. Blender is not an LDraw program, and a Blender importer definitely counts as "file processing and conversion". I moved the thread to this (Conversion) forum. I forget where it was (Parts authoring maybe?) RE: New Blender Importer/Exporter for Blender 2.82 - Matthew Morrison - 2020-08-05 (2020-08-05, 19:42)Orion Pobursky Wrote: I moved the thread to this (Conversion) forum. I forget where it was (Parts authoring maybe?) Thank you! RE: New Blender Importer/Exporter for Blender 2.82 - Manfred Schaefer - 2020-10-09 Hello, what is the difference or the advantage of this add-on compared to the "ImportLDraw" add-on? Regards Manfred RE: New Blender Importer/Exporter for Blender 2.82 - Rob Frydryck - 2020-12-16 (2020-10-09, 9:51)Manfred Schäfer Wrote: Hello, I guess the biggest advantage is that this exporter "exports" to a blender file (obviously), but the key difference is that the blender import plugin may only work for certain versions of Blender. So if the author does not keep up with the blender plugin it may not work in future Blender versions. Hence I believe this may be the better option. RE: New Blender Importer/Exporter for Blender 2.82 - Matthew Morrison - 2021-01-06 (2020-10-09, 9:51)Manfred Schäfer Wrote: Hello, Sorry for the delay in response. Life distracting me and whatnot. The primary advantages are performance and accuracy of the import. Models that take 60 seconds or more in the other plugin take about 10 seconds to import with mine. Parts that don't follow the spec correctly and shortcut parts will import correctly in my plugin. I found that the other plugin has problems in this area. You're also able to create whole models and new parts with my plugin. I need to write up the instructions on how to do so, but I've got parts in the official library that were made with this plugin. RE: New Blender Importer/Exporter for Blender 2.82 - Jose Alfonso - 2021-03-01 (2020-08-05, 5:19)Matthew Morrison Wrote: Please install it and show me what you can do. I just discovered this add-on and I am very interested on the export part, ![]() ![]() Compared with ImportLdraw I miss the options that position the camera, add an environment and put the model on a ground plane. That makes rendering easier for people with little knowledge of Blender, not my case. |