[LDView] Exported .POV is mirrored/reversed - Printable Version +- LDraw.org Discussion Forums (https://forums.ldraw.org) +-- Forum: General (https://forums.ldraw.org/forum-12.html) +--- Forum: Help (https://forums.ldraw.org/forum-13.html) +--- Thread: [LDView] Exported .POV is mirrored/reversed (/thread-23958.html) |
Exported .POV is mirrored/reversed - Jordan Cormack - 2020-03-28 Hi, I am a new user of LDView, and I have been exporting .POV files from LDView to render in POV-Ray. When I view a part in LDView it looks correct, but the POV-Ray render shows a mirror image. I have seen an option in the POV Export Options called 'Fix mirrored stud logos' which doesn't seem to help at all. Part 54384 in LDView Part 54384 after POV-Ray render Any suggestions to help would be apprieciated! RE: Exported .POV is mirrored/reversed - Jordan Cormack - 2020-03-28 In the .POV file the LDXCamAspect is being set to <-1,0,0>. Changing this to <1,0,0> fixes the problem. Code: // Camera RE: Exported .POV is mirrored/reversed - Travis Cobbs - 2020-03-28 (2020-03-28, 14:53)Jordan Cormack Wrote: In the .POV file the LDXCamAspect is being set to <-1,0,0>. Changing this to <1,0,0> fixes the problem. I'm not having any luck reproducing the problem. Note that LDXCamAspect is set to image_width/image_height, but right is set to that * < -1,0,0 >. That -1 is intentional. Can you tell me what steps you took in LDView? I did the following, without producing the problem:
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