LDraw.org Discussion Forums
[LDPartEditor] 0.8.28 Beta Released (local/global transformation, col. 16, merge) - Printable Version

+- LDraw.org Discussion Forums (https://forums.ldraw.org)
+-- Forum: LDraw Programs (https://forums.ldraw.org/forum-7.html)
+--- Forum: Parts Author Tools (https://forums.ldraw.org/forum-24.html)
+--- Thread: [LDPartEditor] 0.8.28 Beta Released (local/global transformation, col. 16, merge) (/thread-22052.html)

Pages: 1 2 3 4


[LDPartEditor] 0.8.28 Beta Released (local/global transformation, col. 16, merge) - Nils Schmidt - 2017-02-17

Hey,

after I released a new version of LDPatternCreator (LPC) in the beginning of this month, it is now time for the "bigger brother" LDPE :)

[Image: imgDuke2.png]
As always, you can download LDPE from this page:
http://nilsschmidt1337.github.io/ldparteditor/

Changelog:
(4 new features and 4 bug fixes)

With this release you will be able to...
  • ...override colour 16.
  • ...set the distance meter length in the selection window.
  • ...constrain "Merge to Nearest..." to operate in a fixed direction (X/Y/Z).
  • ...choose between world axis X/Y/Z and manipulator axis X/Y/Z for transformation tools (translate / rotate / scale selection / set selection X/Y/Z)

The following critical issues were fixed:

  1. The colour value for colour 16 was not read from LDConfig.ldr
  2. If you split a distance meter you got two normal edge lines instead of two distance meters.
  3. LDPE did not complain about some duplicated lines (TYPE 2, 3, and 4).
  4. "Local" mode for the distance meter showed sometimes wrong values for dx / dy / dz

What will the next release 0.8.29 deliver? Bug fixes, more header validation features, usability improvements...



The program was tested intensively with "real world" files.
However, it is still a beta version and something can go wrong in about 100.000 lines of code.

Make sure that you choose the right architecture for your OS and Java Virtual Machine (JVM) (64bit or 32bit).
A short guide how to check if a 64bit JVM is installed on your system is located at the bottom of this message.

  1. Download the zip-Archive
  2. Extract the archive content to the location of your choice
  3. On windows, double-click "run.bat" to start LDPE.
  4. On linux, you have to excecute the shell script "run.sh" to start LDPE.

Please note that this software is in the beta stage. Although, LDPE 0.8.28 was tested, there are already known issues  for this release. There is a potential risk of data loss.

You can search for updates if you do the following steps:

  1. On windows, double-click "update.bat" to search for updates.
  2. On linux, you have to excecute the shell script "update.sh".

I listen carefully to your requests and possible complaints. Please leave me a message, with your thoughts and wishes to further improve the software.

LDPE is a 3D CAD application: The overall system requirements are higher. While I recommend to use a powerful 64-bit multicore system, it could be possible, to run LDPE on older machines as well.

System Requirements:


Minimum System Requirements:
  • 64-bit Java Runtime Environment (JRE) 1.8
  • OpenGL 2.1 compatible Graphics Card
  • Operating System (64-bit): Windows [7 or newer], Linux [e.g. Ubuntu Linux >=14.4]
  • CPU: Multicore-Processor e.g. Intel Core 2 Duo or AMD Athlon II (>2.0Ghz)
  • RAM: 4GB
  • Video-Memory: 1 GB
  • Free Disk Space: 100 MB
Recommended Requirements:
  • Operating System (64bit): Windows 7,8,10, Linux [e.g. Ubuntu Linux >=14.4]
  • OpenGL 3.3 compatible Graphics Card
  • CPU: Multicore-Processor with 4 cores (or more)
  • RAM: >4 GB
  • Video-Memory: >1 GB
  • Free Disk Space: 512 MB
  • For a faster start, LDPartEditor and the LDraw™ library should be installed on a SSD.

--------------------------------------------------------------------------------
How to check your JVM version (32- or 64-bit):
--------------------------------------------------------------------------------

You can try on the command line:

Code:
java -d64 version

If it's not a 64-bit version, you'll get a message that looks like:
This Java instance does not support a 64-bit JVM. Please install the desired version.


RE: [LDPartEditor] 0.8.28 Beta Released (local/global transformation, col. 16, merge) - Philippe Hurbain - 2017-02-21

Works great so far Wink
One question: shouldn't "set x/y/z" set primitives origins to x/y/z? Currently AFAIK it does nothing.


Set X/Y/Z for primitive origin - Nils Schmidt - 2017-02-21

(2017-02-21, 15:31)Philippe Hurbain Wrote: Works great so far Wink
One question: shouldn't "set x/y/z" set primitives origins to x/y/z? Currently AFAIK it does nothing.

"Set x/y/z" only works with vertices at the moment.

But, what you want is a new feature! Smile I created issue #504 for your request.


RE: [LDPartEditor] Edge line intersection? - Philippe Hurbain - 2017-02-24

Really love the new features of this release... (OK, I asked for them Wink )
Something I miss is a tool that creates vertex on line intersection (I generally start a part by drawing a skeletton of lines, and need to know where they meet). Currently I duplicate the lines, move them, create surfaces on them and use isecalc. Feasible, but a tad tedious...


RE: [LDPartEditor] Edge line intersection? - Magnus Forsberg - 2017-02-25

(2017-02-24, 19:09)Philippe Hurbain Wrote: Something I miss is a tool that creates vertex on line intersection ...

Me too...


RE: [LDPartEditor] Edge line intersection? - Nils Schmidt - 2017-02-25

(2017-02-24, 19:09)Philippe Hurbain Wrote: Something I miss is a tool that creates vertex on line intersection...

I am working on it! (issue #505)

Oh well... I'm tired... Sad After I did some testing, I thought that there was an implementation mistake whithin the new local/global rotation and scaling feature...
Local rotate and scale did not work as I expected, but I did not realize that I simply forgot to modify the pivot point during the regression test (everything is as it should be).
You can see that I hit the panic button too early when you take a look at the history of issue #505 Wink I turned literally a bug into a feature Big Grin

Today I closed issue #504, too ("Set x/y/z" should set the origin of subfiles and primitives to x/y/z).


RE: [LDPartEditor] Edge line intersection? - Philippe Hurbain - 2017-02-25

Great Wink
Yes it works as expected, but indeed it's easy to forget something... eg. forget to copy paste before mirroring, check the global/local method, use the right axle (maybe it would be interesting to display somewhere the local directions? currently I switch to move mode -but often forget!- just to get the arrows). Oh well, it's a feature rich tool problem Big Grin


Local/Global-Mode Usability - Nils Schmidt - 2017-02-25

I just had the idea to initialise the pivot point coordinates with the manipulator position (local mode only).
...and implemented it in five minutes.

(2017-02-25, 19:40)Philippe Hurbain Wrote: maybe it would be interesting to display somewhere the local directions? currently I switch to move mode -but often forget!- just to get the arrows.

I could always display the manipulator while the dialog is open...

...and... without further ado:
I implemented it in two minutes (issue #508).


RE: Local/Global-Mode Usability - Philippe Hurbain - 2017-02-26

Awesome!


RE: [LDPartEditor] 0.8.28 Beta Released (local/global transformation, col. 16, merge) - Willy Tschager - 2017-02-28

Any suggestion where to store LDPE on Linux Mint 17.3?

w.