[LDPartEditor] 0.8.26 Beta Released [unstable] (new engine / 64bit only) - Printable Version +- LDraw.org Discussion Forums (https://forums.ldraw.org) +-- Forum: LDraw Programs (https://forums.ldraw.org/forum-7.html) +--- Forum: Parts Author Tools (https://forums.ldraw.org/forum-24.html) +--- Thread: [LDPartEditor] 0.8.26 Beta Released [unstable] (new engine / 64bit only) (/thread-21916.html) |
[LDPartEditor] 0.8.26 Beta Released [unstable] (new engine / 64bit only) - Nils Schmidt - 2016-11-20 Sorry, but version 0.8.26 is now marked as unstable / impossible to use. I reverted all download paths (github / sourceforge) back to version 0.8.25. J.C. Tchang found a bug, which triggered an infinite loop on the first start. I apologize for any inconvinience! :/ Greetings, here is version 0.8.26 with 8 bug fixes and 4 enhancements (including a completely new and fast render engine)! You can see if the new engine is active when you take a look at the window title: "LD Part Editor 0.8.26 (OpenGL 3.3)" In case of a hardware or software incompatibility it would be written as "LD Part Editor 0.8.26 (OpenGL 2.0)". I did a few improvements here and there, too, which I do not describe in detail. Unfortunately, I have to drop the 32bit support for a moment. As always, you can download LDPE from this page: http://nilsschmidt1337.github.io/ldparteditor/ Changelog: (4 new features and 8 bug fixes) With this release you will be able to...
The following critical issues were fixed:
What will the next release 0.8.27 deliver? Bug fixes, more header validation features, usability improvements... The program was tested intensively with "real world" files. However, it is still a beta version and something can go wrong in about 100.000 lines of code. Make sure that you choose the right architecture for your OS and Java Virtual Machine (JVM) (64bit or 32bit). A short guide how to check if a 64bit JVM is installed on your system is located at the bottom of this message.
Please note that this software is in the beta stage. Although, LDPE 0.8.26 was tested, there are already known issues for this release. There is a potential risk of data loss. You can search for updates if you do the following steps:
I listen carefully to your requests and possible complaints. Please leave me a message, with your thoughts and wishes to further improve the software. LDPE is a 3D CAD application: The overall system requirements are higher. While I recommend to use a powerful 64-bit multicore system, it could be possible, to run LDPE on older machines as well. System Requirements: Minimum System Requirements:
-------------------------------------------------------------------------------- How to check your JVM version (32- or 64-bit): -------------------------------------------------------------------------------- You can try on the command line: Code: java -d64 version If it's not a 64-bit version, you'll get a message that looks like: This Java instance does not support a 64-bit JVM. Please install the desired version. RE: [LDPartEditor] 0.8.26 Beta Released (new engine / 64bit only / bugfix) - Philippe Hurbain - 2016-11-21 Not for me... yet! While startup is indeed significantly faster, my machine starts to crawl once a part is loaded (a moderately complex one, I used http://www.ldraw.org/cgi-bin/ptdetail.cgi?f=parts/3896.dat), and this gets worse if I zoom in on the part. If the I enlarge 3D window to full screen and zoom to fill screen with part details, LDPE red/blue cursor takes several seconds to start moving to catch up mouse cursor. LDPE shows "LD Part Editor 0.8.26 (OpenGL 3.3)" title. RE: [LDPartEditor] 0.8.26 Beta Released (new engine / 64bit only / bugfix) - Willy Tschager - 2016-11-21 I've got a flickering artefact in the center of the 3D pan plus a black flickering bar across the pan. The compass in the bottom right corner is mirrored to the primitive pan (also with a flickering bar which rotates in sync with the mouse cursor. I cannot offer a screenshot 'cos my entire system got totally unstable. I'm able to launch progs but that's all. I cannot interact with them - not even the Explorer or the Task-Manager works! I cannot close them. My mouse behaves like a zombie and all I can do is reboot . w. Rendering issues: What hardware is involved? - Nils Schmidt - 2016-11-21 (2016-11-21, 8:55)Philippe Hurbain Wrote: Not for me... yet! While startup is indeed significantly faster, my machine starts to crawl once a part is loaded... Not good... what hardware do you use? I assume that something enabled software rendering, which is painfully slow. Major problems on integrated graphics... and a possible solution (NVIDIA only) - Nils Schmidt - 2016-11-21 (2016-11-21, 11:52)Willy Tschager Wrote: I've got a flickering artefact in the center of the 3D pan plus a black flickering bar across the pan. The compass in the bottom right corner is mirrored to the primitive pan (also with a flickering bar which rotates in sync with the mouse cursor. I cannot offer a screenshot 'cos my entire system got totally unstable. I'm able to launch progs but that's all. I cannot interact with them - not even the Explorer or the Task-Manager works! I cannot close them. My mouse behaves like a zombie and all I can do is reboot . Arrgh! I was able to reproduce this issue on an Intel IGP (Intel HD Graphics 4600). If you got a computer with switchable graphics from NVIDIA, you can enable the NVIDIA graphics processor with the control panel. The javaw executable is located at C:\ProgramData\Oracle\Java\javapath\javaw.exe This will solve all problems. RE: Rendering issues: What hardware is involved? - Philippe Hurbain - 2016-11-21 Sorry, should have sent this report in the first post... (and sorry2, the report is in French...) Code: Rapport Informations sur le système NVIDIA créé le : 11/21/2016 14:04:50 Could I have smooth shading with software emulation? I tested it before reverting to 0.8.25 and it worked - slowly (but not significantly slower than normal shading). RE: Major problems on integrated graphics... and a possible solution (NVIDIA only) - Willy Tschager - 2016-11-21 This fixed the prog, thx!!! (great graphics BTW). Bug of the day: * Copy icon greyed out, CTRL+C however works * ALT+SHIFT+R for SyncEdit not working * SyncEdit turns off automatically when you select a new vertex in the 3D. In the past it stood on or off and you could do all the syncedit on one vertex after the other. Actually SyncEdit seams completely broken. Select a vertex (which turns off Syncedit). Turn on SyncEdit and some random triple gets seleted. * Line size4 is (for my taste) now too subtle Feature request of the day: * I'd like to know at the end of ReplaceAll how many findings have been actually replaced. w. GeForce 200 Series - Nils Schmidt - 2016-11-21 (2016-11-21, 13:11)Philippe Hurbain Wrote: Sorry, should have sent this report in the first post... (and sorry2, the report is in French...) Sorry, but your graphics card “GeForce 210“ is not fully compatible with OpenGL 3.3 RE: GeForce 200 Series - Philippe Hurbain - 2016-11-21 (2016-11-21, 15:23)Nils Schmidt Wrote: Sorry, but your graphics card “GeForce 210“ is not fully compatible with OpenGL 3.3Dang! Time to change hardware... (checked specs, said to be OpenGL 3.1 only!) RE: GeForce 200 Series - Philippe Hurbain - 2016-11-21 (2016-11-21, 15:32)Philippe Hurbain Wrote:Fortunately, it works extremely well on my other machine (GTS 240) - though it was not extremely clear that OpenGL3.3 was supported on that video board!(2016-11-21, 15:23)Nils Schmidt Wrote: Sorry, but your graphics card “GeForce 210“ is not fully compatible with OpenGL 3.3Dang! Time to change hardware... (checked specs, said to be OpenGL 3.1 only!) RE: [LDPartEditor] 0.8.26 Beta Released (new engine / 64bit only / bugfix) - Willy Tschager - 2016-11-22 Where do I get the old 0.8.25? I need a working SyncEdit for the job I have to do. w. RE: [LDPartEditor] 0.8.26 Beta Released (new engine / 64bit only / bugfix) - Philippe Hurbain - 2016-11-22 (2016-11-22, 10:10)Willy Tschager Wrote: Where do I get the old 0.8.25? I need a working SyncEdit for the job I have to do.Here https://github.com/nilsschmidt1337/ldparteditor/releases/tag/v0.8.25-beta SyncEdit broken / copy icon greyed out? - Nils Schmidt - 2016-11-22 (2016-11-21, 13:23)Willy Tschager Wrote: Bug of the day: I was not able to reproduce this... but I detected a new critical issue. It is impossible to start a fresh installation of LDPE 0.8.26! Rollback to version 0.8.25 Beta - Nils Schmidt - 2016-11-22 I reverted all download paths (github / sourceforge) back to version 0.8.25. Even the updater will now "downgrade" LDPE back to version 0.8.25. I am sorry to fail this delivery. Next time, I will test more. RE: [LDPartEditor] 0.8.26 Beta Released [unstable] (new engine / 64bit only) - Philippe Hurbain - 2016-11-23 Quote:Sorry, but version 0.8.26 is now marked as unstable / impossible to use.I know about this, but since it was installed and running on one of my machines... Looks like the new version of LDPE eats A LOT of CPU ressources (more than 30% on my i7), even when doing nothing, and even when LDPE does not have the focus! The Windows animations when opening/closing menus become shaky... The bigger the LDPE window (even when the window itself is iconized, depends on non-iconized size), the bigger the slowdown. RE: [LDPartEditor] 0.8.26 Beta Released [unstable] (new engine / 64bit only) - Magnus Forsberg - 2016-11-23 I'm experiencing the same thing on my machine. It runs, but it eats a lot of resources, and after a while it becomes sluggish. Sync edit works, and the smooth shading looks very good. RE: [LDPartEditor] 0.8.26 Beta Released [unstable] (new engine / 64bit only) - Nils Schmidt - 2016-11-23 Thanks for the confirmation of this issue! For the next release I will make the new render engine optional. As a result you will be in full control over the rendering process. The idea of automagical detection for the engine based on the hardware configuration is nice, but it is harder to implement than I thought in the first place. And it might be a little design flaw, since it took control from the user... |