space ships and space vehicles - Printable Version +- LDraw.org Discussion Forums (https://forums.ldraw.org) +-- Forum: Models and Parts (https://forums.ldraw.org/forum-18.html) +--- Forum: MOCs (My Own Creations) (https://forums.ldraw.org/forum-16.html) +--- Thread: space ships and space vehicles (/thread-21849.html) |
space ships and space vehicles - Roland Dahl - 2016-10-16 Space Ships and Space Vehicles I digged out some older files I formerly built with SR3D, now I revised and rebuilt them with LDcad. These models are 3rd party MOCs! These are not my own creations. However, hope you enjoy it as I do. Viper MKII designed by -2x4- download MPD-file Curiosity designed by Stephen Pakbaz This is the original respectively initial design of Curiosity including the sky crane. The Lego ideas set #21104 Rover is slightly different. download MPD-file A10 Mentu-Kal designed by Jerac As there were no instructions available of this model I had to re-engineer it based on some images. So it's definitely not a 100% percent perfect copy of the original built, but it's close. download MPD-file Naganata designed by dasnewten download MPD-file RE: space ships and space vehicles - Philippe Hurbain - 2016-10-17 Great stuff! Opinions about SR3D vs. LDCad? RE: space ships and space vehicles - Roland Dahl - 2016-10-17 Thanks. I started building with SR3D around 2010. Nearly 2 years ago I built my first model with Ldcad. Up to this point I deeply loved my SR3D builder although there were some drawbacks. As far as I remember
For me the most impressive benefit of LDcad is submodelling and grouping. This is great stuff. Stepping works fine. As well as “Hide selection”, which I very often use. Ldcad allows for highly accurate parts positioning and rotation. That's great. LDcad is extremely stable. Apart from the fact that I have some good experience with LDcad I often unveil new and useful features. It took a while, but I meanwhile switched completely to LDcad. This is definitely an excellent and outstanding tool! Its a pleasure working with it. All in all I really enjoyed building with SR3D. And its very sad that SR3D never reached and never will reach 1.0 status. So comparing SR3D and LDcad may be a poor comparison. We should keep this in mind. RE: space ships and space vehicles - Philippe Hurbain - 2016-10-18 Very good points - especially the last one. I too enjoyed building with SR3D, the things that bothered me most (in addition to limited stability) was the lack of support of mpd, so there was a lot of work to do outside SR3D to make BIs. The static part image wasn't the best design choice IMHO (adding new parts was a chore)... Gridded build (useful when connectivity was missing or bad) was not very practical - and worse sometimes parts moved on model reload! RE: space ships and space vehicles - Roland Dahl - 2016-10-18 (2016-10-18, 8:06)Philippe Hurbain Wrote: ...(adding new parts was a chore)... What about this conns folder? I always wondered why you require for almost each and any part a special patch file. So what is the reason for this patch file? Creating these patches also consumed a lot of time I suppose. RE: space ships and space vehicles - Merlijn Wissink - 2016-10-18 (2016-10-18, 17:25)Roland Dahl Wrote: What about this conns folder? I always wondered why you require for almost each and any part a special patch file. So what is the reason for this patch file? Creating these patches also consumed a lot of time I suppose. As fair as I know, the files in the conns folder provided the connection information for parts. LDCad also has a separate folder containing the connection information for parts, but it's in a zip file by default. |