Lg_Color #40 defs - Printable Version +- LDraw.org Discussion Forums (https://forums.ldraw.org) +-- Forum: LDraw Programs (https://forums.ldraw.org/forum-7.html) +--- Forum: Rendering Techniques (https://forums.ldraw.org/forum-20.html) +--- Thread: Lg_Color #40 defs (/thread-21778.html) |
Lg_Color #40 defs - Tom Burger - 2016-09-23 i have been working for years, even back then when i was still rendering under the grapeape name on brickshelf heres my latest work on one of the hardest colors to get right in my opinion. // 40 #declare lg_clear_brown = texture { // pigment { rgbft <25/255, 24/255, 20/255, .9, .1> // /\ darker 10% // pigment { rgbft <51/255, 49/255, 42/255, .9, .3> // /\ darker 20% // pigment { rgbft <53/255, 50/255, 38/255, .9, .3> // /\ photo color match pigment { rgbft <99/255, 95/255, 82/255, .9, .85> // /\ original color 39% bright 9/2016 #if (lg_quality > 1) filter 0.8 #end } finish { lg_transparent_finish } } heres one of my latest renders with the smoke color. http://www.brickshelf.com/gallery/GrapeApe/Town/m3222a.png |