[LDPartEditor] 0.8.16 Beta Released - Printable Version +- LDraw.org Discussion Forums (https://forums.ldraw.org) +-- Forum: LDraw Programs (https://forums.ldraw.org/forum-7.html) +--- Forum: Parts Author Tools (https://forums.ldraw.org/forum-24.html) +--- Thread: [LDPartEditor] 0.8.16 Beta Released (/thread-21641.html) |
[LDPartEditor] 0.8.16 Beta Released - Nils Schmidt - 2016-06-29 Hey :) this month I am a little bit late, but anyway.... I found and fixed a lot more bugs! 0.8.16 has new features, too. As always, you can download LDPE from this page: http://nilsschmidt1337.github.io/ldparteditor/ Changelog: (3 new features and 14 bug fixes) With this release you will be able to...
What will the next release 0.8.17 deliver? Usability improvements, maybe some new fancy features... The program was tested intensively with "real world" files. However, it is still a beta version and something can go wrong in about 100.000 lines of code. Make sure that you choose the right architecture for your OS and Java Virtual Machine (JVM) (64bit or 32bit). A short guide how to check if a 64bit JVM is installed on your system is located at the bottom of this message.
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LDPE is a 3D CAD application: The overall system requirements are higher. While I recommend to use a powerful 64-bit multicore system, it could be possible, to run LDPE on older machines as well. System Requirements: Minimum System Requirements:
How to check your JVM version (32- or 64-bit): -------------------------------------------------------------------------------- You can try on the command line: Code: java -d64 version If it's not a 64-bit version, you'll get a message that looks like: Code: This Java instance does not support a 64-bit JVM. Please install the desired version. In general, I recommend to install the 64-bit version of the JVM for Java 8. RE: [LDPartEditor] 0.8.16 Beta Released (deselection of construction tools / bug fix) - Philippe Hurbain - 2016-06-30 Quote:Great, thanks for both! Quote:...use linear interpolation for a complete vertex selection with the "Move On Line" featureA looong time ago you promised to explain how to use this feature... that would be appreciated Quote:Invalid parsing of 0 BFC INVERTNEXT (the parser implementation was wrong)Much better! but if you hide a primitive preceded by an INVERTNEXT, this INVERTNEXT remains active and inverts all elements (including triangle/quads) until an other primitive is encountered (and this one is inverted too). Quote:"Conditional Control Point Vertices" caused flickering on multiple views.Never noticed that before, but now I do see flickering vertices on some parts (23800 wheel) in single view. Quote:Flipping two triangles was only possible with a different triangle colour than colour 16....and how am I supposed to do this? RE: [LDPartEditor] 0.8.16 Beta Released (deselection of construction tools / bug fix) - Willy Tschager - 2016-06-30 (2016-06-30, 8:44)Philippe Hurbain Wrote:Quote:...use linear interpolation for a complete vertex selection with the "Move On Line" featureA looong time ago you promised to explain how to use this feature... that would be appreciated https://github.com/nilsschmidt1337/ldparteditor/wiki#move-a-vertex-on-a-line w. RE: [LDPartEditor] 0.8.16 Beta Released (deselection of construction tools / bug fix) - Philippe Hurbain - 2016-06-30 (2016-06-30, 9:08)Willy Tschager Wrote: https://github.com/nilsschmidt1337/ldparteditor/wiki#move-a-vertex-on-a-lineThanks Willy! Now I'm starting to fear for my brain, seen that previously but completely forgot. RE: [LDPartEditor] 0.8.16 Beta Released (deselection of construction tools / bug fix) - Philippe Hurbain - 2016-06-30 Quote:The behavior of automatically selecting as well the neighboring line when clicking in the line numbers bar was incorrect.Minor bug: If I select last line in text editor by clicking on line number, and if that last line has no CRLF behind, then the last two characters of the line are not selected. RE: [LDPartEditor] 0.8.16 Beta Released (deselection of construction tools / bug fix) - Magnus Forsberg - 2016-06-30 (2016-06-30, 8:44)Philippe Hurbain Wrote:Quote:Flipping two triangles was only possible with a different triangle colour than colour 16....and how am I supposed to do this? Select two adjacent triangles. Click on Merge/Split... and choose Flip / Rotate vertices. I haven't checked if Nils also corrected the fact that all adjacent cond-line is deleted when flipping triangles. RE: [LDPartEditor] 0.8.16 Beta Released (deselection of construction tools / bug fix) - Philippe Hurbain - 2016-07-01 (2016-06-30, 21:11)Magnus Forsberg Wrote:D'oh... (Flip / Rotate vertices was misleading to me). Adjacent condlines are not deleted, but not recalculated either so their control points are wrong after flipping.(2016-06-30, 8:44)Philippe Hurbain Wrote:Quote:Flipping two triangles was only possible with a different triangle colour than colour 16....and how am I supposed to do this? RE: [LDPartEditor] 0.8.16 Beta Released (deselection of construction tools / bug fix) - Philippe Hurbain - 2016-07-01 Problem with selection: selection menu shows checkboxes for line/triangle... etc. I hoped they would act as filters, but if I uncheck "lines", select a triangle, and use "select connected" the lines connected are selected |