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New images for site/forum etc. - Printable Version

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New images for site/forum etc. - Tim Gould - 2011-12-07

[Image: forum.png]
[Image: website.png]

A while back I rerendered the LDraw brick as I needed a large version of it (found here). As you can see I've now used this new version to generate a new version of the main logo as well as a possible forum logo.

These were generated in GIMP which means that I can upload the source file to the website so that anyone can edit it with free software. The brick is also released under a Creative Commons license. I think this is important.

Anyway, I'm no graphic designer so I thought I'd see what people thought about these images, and the change to a full open source design framework.


Re: New images for site/forum etc. - Tim Gould - 2011-12-07


[Image: forum.png]
[Image: ldrawbrick-green.png]

Updated to add colour differentiation and uploaded versions of 2x2 brick in different colours.



different colors please - Steffen - 2011-12-07

I would suggest to at least use different colors for forums and the main logo,
otherwise I would find them too indistinguishable.
I don't want to read the logo text each time.

Re: different colors please - Tim Gould - 2011-12-07

This is already done. The image cache screws it up.

Click through


THis folder will always have the latest.


cannot see brickshelf folder - Steffen - 2011-12-07

that folder seems to not be public, so I cannot see it

EDIT: huh, probably it would be not a good idea to make it public,
as then the logo might already be copied elsewhere or (ab)used.
While the logos are drafts, it's maybe better to have them private.
I'll wait until I see them appear on ldraw.org :-)

Re: cannot see brickshelf folder - Tim Gould - 2011-12-07

Oh. I thought Avatar folders were made public immediately...


(and yellow, red and green)





svg - Steffen - 2011-12-07

can we have a svg version of the logo be uploaded somewhere, please?

this will make it very easy for people to play variants of the logo(s),
and to suggest others and/or modifications.

Re: svg - Tim Gould - 2011-12-08

SVG is not so easy. The image is a combination of rendering and LDView output which doesn't lend itself to vector graphics.

Eventually I'll upload all the files but I'll wait for the new website to do that given the timing. One of the reasons I redid the logo a while back was to make sure it was all there for anyone to play with (just like LDraw itself).

However, I can provide everything used to create it by email until then. GIMP XCF files, renders, wireframes etc.


something I always had wondered about - Steffen - 2011-12-08

I just want to drop a small note here about something which has confused me from the very beginning of ldraw.org:
the logo shows a rendering on the left, and a wireframe on the right.
However, when doing a render, the wireframe comes first.
Since the site currently uses left-to-right reading order, as it is English currently,
I had expected that the wireframe in the red brick is at the left side, and then smoothly
transitions into the rendered red brick.
However, it is vice versa, and this has made me wonder from the beginning when I saw that logo the first time.
Just wanted to share this with you :-)

Re: something I always had wondered about - Tim Gould - 2011-12-08

[Image: bricks-v2-green-reverse.png]

I suspect it's because the current direction looks better.


from wireframe to render - Steffen - 2011-12-08

that's a question of taste of course.
actually, I like this reverse version much better,
because it shows the parts visualization process in correct order.
Just my humble opinion.

Re: from wireframe to render - Tim Gould - 2011-12-08

Yes of course it's taste Smile I suspect it was just that Bram (who I think created the first image) had that particular taste.


Re: cannot see brickshelf folder - Chris Dee - 2011-12-08

The Parts Tracker and Parts Requestor versions look good. One small point - the descender of the "q" in the yellow version has been cut off.

Re: cannot see brickshelf folder - Tim Gould - 2011-12-08

Oh crap... that means the standard size will be broken Sad

I think I'll just make them all enough taller to accept the 'q'. That's easy enough.



Re: from wireframe to render - Philippe Hurbain - 2011-12-08

Steffen Wrote:actually, I like this reverse version much better,
because it shows the parts visualization process in correct order.
Or maybe the original intent of the logo was "going from real part to virtual one"? Then the direction makes sense...

Otherwise, I like the new logo a lot (more "strength")