Minecraft parts - Printable Version +- LDraw.org Discussion Forums (https://forums.ldraw.org) +-- Forum: Models and Parts (https://forums.ldraw.org/forum-18.html) +--- Forum: Parts Authoring (https://forums.ldraw.org/forum-19.html) +--- Thread: Minecraft parts (/thread-15585.html) |
Minecraft parts - Alexandre Bourdais - 2015-02-15 Hello, I'm starting to create the parts that I find in the Minecraft sets. I started by this one but I don't know how to name it : I think it should start with some "3003***.dat"... Re: Minecraft parts - Philippe Hurbain - 2015-02-16 There are already a few Minecraft patterned parts (list below), codes are not wonderfully well structured. Guess in your case 3003ptc1 (etc...) would be OK. Code: Brick 1 x 1 with Minecraft Micro Mob Creeper Face Pattern L:\LDraw\parts\3005p04.dat Re: Minecraft parts - Alexandre Bourdais - 2015-02-16 Ok for me. But I wondered : is there a reason for taking "*ptc*.dat" ? Why "p", "t" and "c" ? Re: Minecraft parts - Philippe Hurbain - 2015-02-16 p is for "Pattern". Otherwise, see here http://www.ldraw.org/library/tracker/ref/patterns/ but not always utterly clear (I don't know what is the "tc" rationale or where it did come initially). Re: Minecraft parts - Alexandre Bourdais - 2015-02-27 I created the below ones. What filenames should they have ? For the torso, I suggest "973pi0.dat", if I understood the naming conventions. Re: Minecraft parts - Chris Dee - 2015-03-04 I think that was a mistake. I can't find anywhere that I suggested that. Re: Minecraft parts - Alexandre Bourdais - 2015-03-04 Hello Chris. Excuse me, but I don't understand what you are talking about. What is a mistake ? Re: Minecraft parts - Chris Dee - 2015-03-05 Patterned parts are usually xxxxp[0-9a-z][0-9a-z].dat The use of pattern codes xxxxptc[0-9] doesn't fit with that. I think it was my mistake to release them as official parts with this nomenclature. Re: Minecraft parts - Chris Dee - 2015-03-05 The pattern code allocation is detailed here, and discourages the use of 'i', so I think you have misunderstood. Do people think we need to allocate a complete code range for Minecraft? Re: Minecraft parts - Alexandre Bourdais - 2015-03-05 I re-read the "patterned part numbers" page and I am not sure of how to name my parts. I'll let you discuss about the codes I can use for the "3003ptc1.dat" and "3004ptc1.dat", and if Minecraft deserves a complete code range. |