Hi all,
For those that don't know me, I am the creator of Rebrickable. I make heavy use of your LDraw library of parts for the images on my site which are rendered via L3P/POV-Ray.
I thought you might be interested to know that I've now made all the images available for easy download from the site
http://rebrickable.com/downloads
Cheers,
- Nathan
And for those who haven't checked it out before,
Rebrickable is a very cool site.
Tim
How is the hi-res logo on the studs created?
LGEO library I guess? Very cool indeed...
Yes, I use LGEO for the large images only. The small ones don't need it plus I had slight color differences between the parts that used lgeo and the ones that didn't.
As far as I know, both LDView and L3P produce stud logo geometry as part of the export process from LDraw to POV-Ray. (The logo is turned off by default.) Additionally, LGEO parts can also themselves optionally include the stud logo. I think I independently created the POV geometry for that myself by hand, but I may have copied the geometry from L3P. (Note: if I copied, I got permission from Lars first.) If you want to see the POV code for it, search for LDXStudLogo in a POV file generated by LDView.
Thanks, I've now found it, but I don't know POV-Ray good enough to translate that into dat-code.
I was curious since I recently created this file:
http://www.ldraw.org/cgi-bin/ptdetail.cgi?s=4481s05
My file is made in LPC, from a screen-dump of the texmap LDView creates, if I turn on "Texture stud".
We also have this:
http://www.ldraw.org/cgi-bin/ptdetail.cgi?s=logo
Why is there a difference in the position of the letters, if I compare the two files?
Is my version good enough for an eventual "Hi-Res stud.dat"?
I think that I maybe should double the height of the logo.
As expected, someone else had allready done it...;-)
Thanks.
btw.
didn't we talk about an "alternative parts library" somewere?
I do not know what you mean by "alternative parts library"? Maybe you refer to the discussion because design-ID and item-ID?
No, I meant Modulex, Plasticant, JC Tchangs Hi-Res parts, Tore's POV-Ray enhanced minifig heads, and maybe many more.
Some years ago I prepared a set of files to make
all of these parts, but never asked if I were allowed to upload them somewhere.
I recently found them again. They've been forgotten on my harddrive. To no good... ;-(