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Full Version: Modeling of stud cut-outs
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since quite some time, the stud cut outs are not really squarish, respectibly rectagular anymore, but more or less rounded. This is also  reflected in the raw parts data, see the dune-windscreen 5142:
[attachment=11042]

What's the best way to model them? What we want to achieve?

- Rounded Corners (realism)
- Trapezoid Cutout (simple, but looking clode to the real thing)
- Rectangular (not reflecting the real part)

Opinions?
Thansk
If the rounding is pronounced we should go for realism.

w.
I vote for a 45° bevel (with condlines) shape on the teeth tips only. Simple and efficient, but suggest the shape well.