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Full Version: Problem exporting model to ldd
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(2020-04-21, 21:28)Roland Melkert Wrote: [ -> ]Many of the axle pins are rotated wrong, some pins are not inline with the beams they connected to. These kinds of parts will be dropped by LDD.

You should really use part snapping with these kinds of models. To do so change the red GS into a green PS inside the compass, or use shift+p while the mouse is inside the editing area.

To correct the model you would need to grab and realign (using snapping) each part one by one.

Luckily you have included building steps so you can realign things from the bottom up while hiding everything else.
I was reading about LPub3D to make instructions. Would that give me the same problem as LDD or should I just stick to LDD and and use the snapping tool to fix the issues you mentioned?
(2020-04-22, 13:36)Moe Wrote: [ -> ]should I just stick to LDD


No, I think you should stay in LDCad. Use "PS" as Roland described.

Part Snapping will only work correctly if you have a correct setup of search paths.

[attachment=5131]

I had to do this manually since it wasn't done when I installed LDCad using the AIOI.
(2020-04-21, 7:50)Moe Wrote: [ -> ]Thank you. Now I got to make it draw some basic geometric figures. Do you by any chance know a good place to to find resources on velocity kinematic? My apologies for going off topic on this thread.

Now that would definitely be beyond my expertise.  Big Grin
(2020-04-22, 15:09)Magnus Forsberg Wrote: [ -> ]I had to do this manually since it wasn't done when I installed LDCad using the AIOI.
Could you please give me step by step guide on how to setup the search paths?
(2020-04-24, 17:26)Moe Wrote: [ -> ]Could you please give me step by step guide on how to setup the search paths?

Roland, Willy,
Could you help me, and explain how it should be done?
The screen dump is my current set-up, and that is working, but I don't know if it is correct.
(2020-04-24, 18:01)Magnus Forsberg Wrote: [ -> ]Roland, Willy,
Could you help me, and explain how it should be done?
The screen dump is my current set-up, and that is working, but I don't know if it is correct.

The AIOI installer sets the main.cfg file so it points to the installed library.

But if, I understand correctly, it does so by pointing to the complete.zip, so if people delete that file later on (thinking it's already unpacked) it breaks things.

Easiest way to reset things is to delete the whole <LDrawPaths> parts section from the main.cfg file. The program will ask for the library location on the next start that way.

To fix a existing installation without having to edit the main.cfg use prefs/LDraw/Library (search) paths..  which opens the above dialog.

Click the line starting with 'official' and make sure it's location and shadow point to the right place.

You can also delete all lines and restart the program, then it will also ask for a location which will use the default shadow.

When asked to locate the library you can also point it to the folder containing a complete.zip, if there are no parts and p folder in that location it will use the zip by default.
(2020-04-24, 17:26)Moe Wrote: [ -> ]Could you please give me step by step guide on how to setup the search paths?

For the shadow library specifically (for part snapping), from menu Prefs->LDraw->Library (search) paths..

In the dialog box, select the "Official" line and check the search path in the "Shadow" box. By default it should be something like [color=#333333][size=small][font=Tahoma, Verdana, Arial, sans-serif]"…Application Data\LDCad\shadow\offLib\offLibShadow.csl"—if not, choose Browse Archive and look for that file.

While you're at it, you can find lots of helpful tidbits in the readme files peppered throughout LDCad's app data folder. It's worth poking around now and then; you're guaranteed to learn something each time![/font][/size][/color]
Thank you all for your help. I really appreciate it. But I changed from LDD to Studio2.0 which allowed me to import the model as is and let me make the building instructions even with the parts not fitting properly. The build instructions in pdf  are the most important part of it and now I can do that with no fuss, unlike LDD.
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