2019-06-13, 9:00
(2019-06-13, 8:57)Jaco van der Molen Wrote: [ -> ]Standard, I guess. Never changed anything there.I always work with move snap 10.
I started my project again and now seems better.
Still learning....
(2019-06-13, 8:57)Jaco van der Molen Wrote: [ -> ]Standard, I guess. Never changed anything there.I always work with move snap 10.
I started my project again and now seems better.
Still learning....
(2019-06-13, 8:09)Philippe Hurbain Wrote: [ -> ]Mmhhh... I see no way of NOT snapping on grid. What is your "move snap" value? a very low value could explain problems.
Otherwise, you can align vertices (select them then merge to average (x or y) ). Problem is that it's an average, so you end off grid! I'd prefer that, like rotate, these merge occured on value of nearest to cursor vertex! (hint, hint, Nils)
(2019-06-13, 9:01)Jaco van der Molen Wrote: [ -> ]Next question: do I need to create the stickers with round edges?They seem pretty sharp. Not worth the trouble imho.
(2019-06-13, 9:28)Philippe Hurbain Wrote: [ -> ]They seem pretty sharp. Not worth the trouble imho.
(2019-06-13, 9:54)Jaco van der Molen Wrote: [ -> ]OK, however judging this, they seem round
Looking at some other stickers (like 4216816a.dat) they have rounded egdes too.
(2019-06-10, 20:15)Nils Schmidt Wrote: [ -> ]Hi,Many thanks for this tool !
today, I decided to finish more features for LDPatternCreator. Here is the result!
Download and install the latest LDPatternCreator release directly from sourceforge.net.
Change log:
New features:
- Rotation will be applied around the selected vertex which is the nearest to the cursor (except for primitives, subfiles and groups)
- A click on "Select" cancels "Add vertex" / "Add triangle" ...
- "Remove isolated vertices" is always visible and enabled on the toolbar
- "Fast triangulation II" is renamed to "Create new vertices during triangle creation"
- "Fast triangulation" is now always active by default (can be temporarily deactivated by pressing CTRL or cancelled with RMB)
Fixed bugs:
- Fast triangulation suggested the wrong edge on longer triangles
- A rare error occured during triangle creation
As always, I included a short readme.htm in the installation directory.
Cheers & Leg Godt
Nils
(2019-11-28, 22:34)Marc Giraudet Wrote: [ -> ]Many thanks for this tool !It is generally best to reduce precision only in the very least stage of part creation. So I rely on datheader for that...
Question : Is it possible to reduce the number of digit after the coma in the file (currently 4) when I export to .dat a pattern ?
(2019-11-29, 7:02)Philippe Hurbain Wrote: [ -> ]It is generally best to reduce precision only in the very least stage of part creation. So I rely on datheader for that...
(2019-11-29, 15:03)Marc Giraudet Wrote: [ -> ]Marc (French native from Nantes …)Je me disais bien, vu le nom...