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Full Version: [LDPartEditor] 0.8.45 Beta Released (toolbars / vertex window bugfix)
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Hey,

I think Willy had to wait far too long for this Wink

[Image: imgDuke2.png]
As always, you can download LDPE from this page:
http://nilsschmidt1337.github.io/ldparteditor/

Changelog:
(3 new features and 2 bug fixes)

With this release you will be able to...
  • ...directly set the render mode (via GUI toolbar and shortkeys, Alt + NUMPAD + 1 to 9)
  • ...set the viewport perspective (via GUI toolbar and shortkeys, Ctrl + NUMPAD + 8,4,5,6,2,0)
  • ...close the view (via GUI toolbar and shortkey, Q)

The following critical issues were fixed:

  1. The vertex window stayed on top of all open programs.
  2. [OpenGL 2.0 only] TEXMAP with transparency did not show the expected result.

What will the next release 0.8.46 deliver? clever auto-completion / context menu for the text editor / usability.



The program was tested intensively with "real world" files.
However, it is still a beta version and something can go wrong in about 140.000 lines of code.

Make sure that you choose the right architecture for your OS and Java Virtual Machine (JVM) (64bit or 32bit).
A short guide how to check if a 64bit JVM is installed on your system is located at the bottom of this message.

  1. Download the zip-Archive
  2. Extract the archive content to the location of your choice
  3. On windows, double-click "run.bat" to start LDPE.
  4. On linux/mac, you have to excecute the shell script "run.sh" to start LDPE.
Please note that this software is in the beta stage. Although, this version was tested, there are already known issues  for this release. There is a potential risk of data loss.

You can search for updates if you do the following steps:

  1. On windows, double-click "update.bat" to search for updates.
  2. On linux/mac, you have to excecute the shell script "update.sh".
I listen carefully to your requests and possible complaints. Please leave me a message, with your thoughts and wishes to further improve the software.

LDPE is a 3D CAD application: The overall system requirements are higher. While I recommend to use a powerful 64-bit multicore system, it could be possible, to run LDPE on older machines as well.

System Requirements:


Minimum System Requirements:
  • 64-bit Java Runtime Environment (JRE) 1.8
  • OpenGL 2.1 compatible Graphics Card
  • Operating System (64-bit): Windows [7 or newer], Linux [e.g. Ubuntu Linux >=14.4], Mac OS X [>=10.6]
  • CPU: Multicore-Processor e.g. Intel Core 2 Duo or AMD Athlon II (>2.0Ghz)
  • RAM: 4GB
  • Video-Memory: 1 GB
  • Free Disk Space: 100 MB
Recommended Requirements:
  • Operating System (64bit): Windows 7,8,10, Linux [e.g. Ubuntu Linux >=14.4], Mac OS X [>=10.6]
  • OpenGL 3.3 compatible Graphics Card
  • CPU: Multicore-Processor with 4 cores (or more)
  • RAM: >4 GB
  • Video-Memory: >1 GB
  • Free Disk Space: 512 MB
  • For a faster start, LDPartEditor and the LDraw™ library should be installed on an SSD.
--------------------------------------------------------------------------------
How to check your JVM version (32- or 64-bit):
--------------------------------------------------------------------------------

You can try on the command line:

Code:
java -d64 version

If it's not a 64-bit version, you'll get a message that looks like:
This Java instance does not support a 64-bit JVM. Please install the desired version.
(2018-08-09, 22:18)Nils Schmidt Wrote: [ -> ]
  • ...directly set the render mode (via GUI toolbar and shortkeys, Alt + NUMPAD + 1 to 9)
  • ...set the viewport perspective (via GUI toolbar and shortkeys, Ctrl + NUMPAD + 8,4,5,6,2,0)
  • ...close the view (via GUI toolbar and shortkey, Q)

Best release ever!

w.
Hi,

I want to introduce an auto-completion feature (context sensitive) for the text editor with the next release.
Willy wanted just a drop-down, but I prefer a drop down with auto-completion Smile
The new feature supports BFC meta commands only (as a proof of concept).
I will extend the auto-completion to include other meta commands in the future.
And I want to add a feature for inserting primitives at the same position as the previous one.

I have a surgery in September (2018-09-10). A benign tumour will be removed from my head.
As a result, the next release will be delayed a little bit (maybe November?).

Cheers,
Nils
Looks promising... My best wishes for your surgery!
All the best and I hope they don't screw up your brilliant mind.

w.
My best wishes to you and good luck.
(2018-08-19, 17:56)Nils Schmidt Wrote: [ -> ]Hi,

I want to introduce an auto-completion feature (context sensitive) for the text editor with the next release.
Willy wanted just a drop-down, but I prefer a drop down with auto-completion Smile
The new feature supports BFC meta commands only (as a proof of concept).
I will extend the auto-completion to include other meta commands in the future.
And I want to add a feature for inserting primitives at the same position as the previous one.

I have a surgery in September (2018-09-10). A benign tumour will be removed from my head.
As a result, the next release will be delayed a little bit (maybe November?).

Cheers,
Nils

I agree with the previous speakers.
Good luck and best wishes.
Has any of you noted performance issues with the opening and closing vertex window when STRG+E merging vertices?

w.
Thank you all! Smile
(2018-08-23, 20:09)Willy Tschager Wrote: [ -> ]Has any of you noted performance issues with the opening and closing vertex window when STRG+E merging vertices?

w.

Hi Willy,

I tested the window in combination with Ctrl+E actions on Linux today and saw no performance impact.
Maybe, the issue is related to MS Windows? I will re-test it on Windows in the evening.
Thanks for your performance observation.

Best,
Nils

edit: I was not able to detect a performance issue on MS Windows and Linux.
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