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Hi all,

I have made a custom textured part for a model.
[attachment=3009]
However it does not render correct in certain steps and orientation.
See attached PDF.

Does anyone have an idea why it does not render in step 2 and does in step 3 and 4?

Thanks.
(2018-01-09, 10:29)Jaco van der Molen Wrote: [ -> ]Does anyone have an idea why it does not render in step 2 and does in step 3 and 4?
Weird. Can you share source files?
(2018-01-09, 12:54)Philippe Hurbain Wrote: [ -> ]
(2018-01-09, 10:29)Jaco van der Molen Wrote: [ -> ]Does anyone have an idea why it does not render in step 2 and does in step 3 and 4?
Weird. Can you share source files?

Sure. Here they are.
(2018-01-09, 14:57)Jaco van der Molen Wrote: [ -> ]
(2018-01-09, 12:54)Philippe Hurbain Wrote: [ -> ]Weird. Can you share source files?

Sure. Here they are.

png? model file (at least the partial assembly you show in pdf)?
(2018-01-09, 15:12)Philippe Hurbain Wrote: [ -> ]
(2018-01-09, 14:57)Jaco van der Molen Wrote: [ -> ]Sure. Here they are.

png? model file (at least the partial assembly you show in pdf)?

Oh, I attached the PNG but it got inlined.
I added a zip file now with PNG, LDR and PDF.
Thanks for looking in to it Philo!
Quote:Oh, I attached the PNG but it got inlined.
...and I didn't notice because it was white on white background Wink

Completely puzzled by this one. I see the same kind of problem, but I find no problem in the part or model. I tried a gazillon of things and the problem remains the same (or worse!). I tried with another texmapped part (3960p0b) that works fine. And if I put 93606p12 and 3960p0b in the same file... 3960p0b is textured in all images and 93606p12 is never textured Sad
(2018-01-09, 18:39)Jaco van der Molen Wrote: [ -> ]
(2018-01-09, 15:12)Philippe Hurbain Wrote: [ -> ]png? model file (at least the partial assembly you show in pdf)?

Oh, I attached the PNG but it got inlined.
I added a zip file now with PNG, LDR and PDF.
Thanks for looking in to it Philo!

Try copying 12.png to <LDraw Dir>/Unofficial/parts/textures.
Quote:Try copying 12.png to <LDraw Dir>/Unofficial/parts/textures.
I was even more drastic and put everything in my official library in the right places, to no avail. And... how file location might explain that the texture appear in some images and not others?
(2018-01-10, 8:32)Philippe Hurbain Wrote: [ -> ]
Quote:Try copying 12.png to <LDraw Dir>/Unofficial/parts/textures.
I was even more drastic and put everything in my official library in the right places, to no avail. And... how file location might explain that the texture appear in some images and not others?

Strange isn't it. No luck here either with trial and error problem solving. Sad
Even worse: I have the same problem with another part now.
This time the brick with bow 1x4.
Could it be a memory problem? Is it because the PNG is white and transparent?
I'll PM you the actual model

Travis Cobbs or Travor Sandy (if you read this) any idea?

Someone else? Huh
Quote:Could it be a memory problem? Is it because the PNG is white and transparent?
Could have been, easy try: I reduced image size by 7 (thus 50 times less pixels) and made an orange backgound. Same problem...
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