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Quote:Complete, specs sticker done with texmap, this does not show with povray.
I do have the same issue when I export to POV with LDView, but LDCad does export texmap. BTW, I played a bit with photoshop trying to improve specs sticker (attached). [attachment=2896]

Quote:Still having some issues with the stickers on the cockpit window, transparant stickers on transparant parts do not show very well in LDView.
LDView attenuates background image at each surface it goes through. With the sticker, that's 4 layers (top and bottom layer of sticker, top and bottom layer of cockpit. You can cheat by removing useless surfaces (bottom sticker quad, top cockpit surfaces)

[attachment=2898][attachment=2899]
(2017-09-11, 9:27)Philippe Hurbain Wrote: [ -> ]
Quote:Complete, specs sticker done with texmap, this does not show with povray.
I do have the same issue when I export to POV with LDView, but LDCad does export texmap. BTW, I played a bit with photoshop trying to improve specs sticker (attached).

Do note that because the textmap is in a submodel that whole submodel will be exported to povray as a single mesh2. If you separate that sticker into its own submodel you can probably do a 'transplantation' to merge it into the LGEO using export of LDView. As LDCad's exports are primarily aimed at animation (so not extreem HQ).
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