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Full Version: Spline roads
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I started a thread on the Blender forums about how to create roads that follow the shape of a spline.

http://blenderartists.org/forum/showthre...s-a-spline

I'm still not sure how to get the object *back* into LDraw format. Converting the geometry should be simple as long as you can export to STL. But what about the colors? Is there a good converter that can be used that preserves the colors?