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Full Version: Is POVRay still the most liked LDraw HQ renderer?
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What do you called too slow? I usually spend between one or two hours for a render in PovRay for a 1080p image and high quality radiosity turned on.

BTW I've tried uberpov with setting giving similar results as above, and here I can say it's really long. Almost ten times as more as standard Povray renders.
Anything over 4-5 hours is above my limit, personally.

[edit]

This is off topic, but if you could click the 'Reply' button below the post you are responding to, it will not mess up the threaded forum view.
Sorry for that, my forum is not set to display replies under the previous post, I kind of forget to click reply.
Reuben, have you made any progress on making these settings play nice with L3P or LDView export settings?
I did it by editing the lg_colors.inc file, and render using uberpov instead of povray. Then you can use ldview to export as usual.

You only need to add some statements in the material finish definition. Copy paste what you find in the PovRay forum post.


But I gave up using those settings as it made renders go really really long...
Darats Wrote:I did it by editing the lg_colors.inc file, and render using uberpov instead of povray. Then you can use ldview to export as usual.

You only need to add some statements in the material finish definition. Copy paste what you find in the PovRay forum post.


But I gave up using those settings as it made renders go really really long...

That is my experience as well. The renders take a long time.

Also, there are speckles on the part surfaces, and the steps you take to get rid of them make the renders take even longer.
Here's my test image using many of the same settings:

[Image: 21368678879_613f61b82b_o.png]building_007_firecompany_uber_04 by Michael Horvath, on Flickr

From a distance and with a larger model the results are not so impressive.
(2014-10-30, 19:13)Roland Melkert Wrote: [ -> ]I'm wondering... is POVRay still the most liked / preferred HQ rendering tool for LDraw scenes / animations out there?

I mean with GUI tools like blender around and all.

Just wondering in preparation of the LDCad animation HQ export feature.

No one has mentioned this, but there are also Sunflow and BlueRender.

Here are some Webpages to look at:

http://sunflow.sourceforge.net/index.php?pg=gall
https://www.eurobricks.com/forum/index.p...for-ldraw/
https://www.eurobricks.com/forum/index.p...ps-tricks/
https://www.eurobricks.com/forum/index.p...e-for-ldd/

One of these works for LDD models, the other works for LDraw models. I can't remember which is which, however. (Actually, I am very confused.)

You get pretty good quality renders for the time you invest in them, but the scene description language is lacking in features. And, the renderer is not-well documented in general. Sad

An example (not by me):
[Image: neo-6930.5b.png]
Here's another Sunflow image that I thought looks very nice. I haven't been able to match this level of quality in my own tests, however.


[Image: 152a28d83a93f9683a51201ebe1dbb71.jpg]
Yafaray has XML scene description now.

http://www.yafaray.org/development/docum...n/XMLspecs
http://www.yafaray.org/community/forum/v...=13&t=5007

One could bypass Blender completely and do an straight LDraw-to-Yafaray conversion, I think. Yafaray is free too. POV-Ray is just so awfully slow.... Sad
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