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Full Version: Connection Standard
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I'd like to request that the LSC take up the topic of a connection standard. Also, since Sergio was first to the develop something like this, I think his way to doing things should probably be what is standardized.
I don't think he was the first, but he may be the only one actively working on it. You can mine this for more ideas.


And here is probably the first one that got implemented:
That said, since SR3D is clearly the first successful one, I agree that we have at least a de-facto standard to work from...
Personally I think defining all connection types and positions is 'old fashioned' (although still desirable). It might be more interesting to research needed meta data for implementing a physics engine approach, which could (potentially) do the same and more.

That's a personal dream though Smile