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Full Version: Argh! Pathtruder doesn't like me! :(
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Indeed, with default parameters, the shape you get is "inside out". You have 3 ways to correct that:
- swap p1 and p2
- swap the endpoint vertices of direction vector in files s3 and s4. Remember that the 1st enpoint of direction vector is placed on p1, the 2nd is placed on p2. Both methods above are thus completely equivalent
- Use the -i option (Invert curvature) but this will also invert BFW of resulting file. No big deal...
Philippe Hurbain Wrote:- swap the endpoint vertices of direction vector in files s3 and s4. Remember that the 1st enpoint of direction vector is placed on p1,

This and the -e option (plus adding the teils saved my day). thx,

w.
Indeed, -e is useful to get top and bottom perfectly horizontal. But generally I don't use this option too much now, I would just snap the shape to top and bottom (making them subparts) using unificator. Simpler to figure, and guaranteed rounding error free result.
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