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Re: LSC: Define TEXMAP resolution and naming conventions
avatarNovember 05, 2012 09:50AM
The intent was that they would go into <LDraw>/parts/textures. They definitely are not intended to go into <LDraw>/textures. The reasoning here is that the textures are directly connected to the parts, just like sub-parts are (which are in parts/s).

Edited 1 time(s). Last edit at 2012-11-05 09:51AM by Travis Cobbs.
SubjectAuthorViewsPosted
LSC: Define TEXMAP resolution and naming conventions Allen Smith813November 02, 2012 09:21AM
Re: LSC: Define TEXMAP resolution and naming conventions Travis Cobbs329November 02, 2012 09:51AM
Re: LSC: Define TEXMAP resolution and naming conventions Roland Melkert279November 03, 2012 11:14AM
Re: LSC: Define TEXMAP resolution and naming conventions Allen Smith202February 08, 2013 09:24AM
Re: LSC: Define TEXMAP resolution and naming conventions Roland Melkert509February 08, 2013 10:23AM
Re: LSC: Define TEXMAP resolution and naming conventions Orion Pobursky330November 02, 2012 05:56PM
Re: LSC: Define TEXMAP resolution and naming conventions Allen Smith314November 03, 2012 03:42PM
Re: LSC: Define TEXMAP resolution and naming conventions Travis Cobbs331November 05, 2012 09:50AM
Re: LSC: Define TEXMAP resolution and naming conventions Roland Melkert295November 05, 2012 10:39AM
Re: LSC: Define TEXMAP resolution and naming conventions Roland Melkert383November 05, 2012 12:15PM
Re: LSC: Define TEXMAP resolution and naming conventions Travis Cobbs364November 05, 2012 06:33PM
Re: LSC: Define TEXMAP resolution and naming conventions Travis Cobbs352November 05, 2012 10:00AM



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