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[LDPartEditor] Vertex Manipulation
avatarApril 15, 2014 09:14AM
Short answer: Yes.

Long answer:

There are different usecases for this scenario.

1.) As a user I want to select one / or more vertices move it with the mouse in 3D and all lines, cond. lines, triangles, quads (no vertices from type 1) connected will be affected by the move. An isolated vertex should be defined by a "0 !LD_PART_EDITOR VERTEX x y z" meta command within the file source code. The occurence of these meta commands will produce a discreet warning message. (this is already feasible with the current data model)

2.) As a user I want to select one / or more vertices which are linked to one / or more subfiles move it with the mouse in 3D and all lines, cond. lines, triangles, quads and subfile vertices connected will be affected by the move. (edit: this is now feasible with the current data model)

3.) As a user I want to select all vertices which are linked to one / or more subfiles move it with the mouse in 3D and all lines, cond. lines, triangles, quads connected will be affected by the move. (this is already feasible with the current data model)

The second use case is not trivial to implement, but it is possible.

Edited 2 time(s). Last edit at 2014-04-15 11:40PM by Nils Schmidt.
SubjectAuthorViewsPosted
[LDPartEditor] First Alpha Version News Nils Schmidt1205November 29, 2012 09:30AM
Re: [LDPartEditor] First Alpha Version as a Christmas Gift Philippe Hurbain312November 29, 2012 11:06AM
Re: [LDPartEditor] First Alpha Version as a Christmas Gift Rolf Osterthun308November 29, 2012 01:34PM
Re: [LDPartEditor] First Alpha Version as a Christmas Gift Tim Gould305November 29, 2012 11:58AM
Deadline Change Nils Schmidt284December 25, 2012 03:19AM
Re: Deadline Change Philippe Hurbain311December 25, 2012 06:30AM
First Alpha Screenshots Nils Schmidt342December 27, 2012 11:00AM
Additional Screenshots from the 3D Editor Nils Schmidt349December 29, 2012 01:39PM
Re: Additional Screenshots from the 3D Editor Philippe Hurbain313December 29, 2012 02:17PM
Re: Additional Screenshots from the 3D Editor Willy Tschager295January 19, 2013 12:50PM
Re: Additional Screenshots from the 3D Editor Michael Heidemann323January 20, 2013 12:32AM
Grid implementation done Nils Schmidt330January 08, 2013 03:47PM
Re: Grid implementation done Willy Tschager279January 09, 2013 12:03AM
Re: Grid implementation done - Note to Custom Colours & Shortkeys Nils Schmidt279January 09, 2013 04:26AM
Text Editor Impression Nils Schmidt373January 13, 2013 10:58AM
Re: Text Editor Impression Willy Tschager306January 13, 2013 01:00PM
Re: Text Editor Impression Nils Schmidt116March 24, 2014 10:54AM
[LDPartEditor] "SyncEdit" Feature Nils Schmidt119May 06, 2014 10:36AM
Startup dialog Nils Schmidt263January 18, 2013 07:25AM
Re: Startup dialog Philippe Hurbain301January 18, 2013 10:37AM
Syntax Highlighting Nils Schmidt253January 27, 2013 12:04PM
[Video] Text Editor with Drag & Drop Features Nils Schmidt289February 06, 2013 02:18PM
Re: [Video] Text Editor with Drag & Drop Features Philippe Hurbain425February 07, 2013 12:01AM
LDPartEditor on Ubuntu 14.04 LTS Nils Schmidt201March 09, 2014 08:14AM
Re: LDPartEditor on Ubuntu 14.04 LTS Tim Gould114March 09, 2014 02:18PM
Re: LDPartEditor on Ubuntu 14.04 LTS Willy Tschager119March 12, 2014 05:21AM
Test Environments Nils Schmidt103March 24, 2014 10:32AM
Another Text Editor Teaser Nils Schmidt98March 24, 2014 10:50AM
[LDPartEditor] First Appearance of 53588.dat :) Nils Schmidt119March 27, 2014 02:58PM
Re: [LDPartEditor] First Appearance of 53588.dat :) Santeri Piippo98March 27, 2014 03:13PM
Re: [LDPartEditor] First Appearance of 53588.dat :) Max Martin Richter107March 27, 2014 03:20PM
[LDPartEditor] Integrated Backface Culling Support Nils Schmidt149April 03, 2014 12:04PM
Re: [LDPartEditor] Integrated Backface Culling Support Philippe Hurbain366April 04, 2014 12:12AM
Re: [LDPartEditor] Integrated Backface Culling Support Willy Tschager335April 04, 2014 12:48AM
Re: [LDPartEditor] Integrated Backface Culling Support Michael Heidemann336April 04, 2014 11:57AM
[LDPartEditor] Optional Lines Nils Schmidt403April 04, 2014 02:38PM
Re: [LDPartEditor] Optional Lines Santeri Piippo328April 05, 2014 09:24AM
Re: [LDPartEditor] Optional Lines Nils Schmidt202April 07, 2014 02:58PM
[LDPartEditor] Improved Line Rendering Nils Schmidt325April 05, 2014 08:48AM
Re: [LDPartEditor] Improved Line Rendering Willy Tschager63April 15, 2014 04:31AM
[LDPartEditor] Vertex Manipulation Nils Schmidt100April 15, 2014 09:14AM
[LDPartEditor] Backface Culling, Random Colours, Vertices, Mesh Lines, Lighting... Nils Schmidt68April 15, 2014 12:30AM
[LDPartEditor] Edit different files in the 3D editor Nils Schmidt179April 15, 2014 11:33PM
[LDPartEditor] Vertex Selection I Nils Schmidt143April 17, 2014 03:22PM
[LDPartEditor] Anaglyph 3D + Transparency Nils Schmidt133April 21, 2014 07:47PM
Re: [LDPartEditor] Anaglyph 3D + Transparency Philippe Hurbain131April 22, 2014 12:03AM
Re: [LDPartEditor] Anaglyph 3D + Transparency Michael Heidemann91May 04, 2014 04:17AM
[LDPartEditor] Anaglyph Car Nils Schmidt86May 10, 2014 03:58PM
Re: [LDPartEditor] Anaglyph Car Michael Heidemann78May 17, 2014 11:51AM
[LDPartEditor] Integrated Text 2 Dat Converter Nils Schmidt156April 22, 2014 04:05PM
[LDPartEditor] VERTEX Meta Command Nils Schmidt85May 04, 2014 03:59AM
[LDPartEditor] Line and Face Selection I Nils Schmidt85May 11, 2014 05:31PM
Re: [LDPartEditor] First Alpha Version News Stephan Meisinger106May 18, 2014 01:42AM
Re: [LDPartEditor] Self-made Build? Nils Schmidt62May 20, 2014 05:12PM
[LDPartEditor] Transform Control / Manipulators Nils Schmidt67May 20, 2014 04:50PM
[LDPartEditor] First Example (Manipulator) Nils Schmidt42July 11, 2014 10:56AM
[LDPartEditor] More Manipulator Features Nils Schmidt41July 23, 2014 02:06PM
Re: [LDPartEditor] More Manipulator Features Philippe Hurbain35July 24, 2014 01:07AM
[LDPartEditor] Constructive Solid Geometry (CSG) - *UPDATED 2014-06 -24* Nils Schmidt103June 02, 2014 02:39AM
Re: [LDPartEditor] Constructive Solid Geometry (CSG) Philippe Hurbain68June 02, 2014 04:49AM
Re: [LDPartEditor] Constructive Solid Geometry (CSG) Magnus Forsberg93June 02, 2014 09:24AM
[LDPartEditor] CSG - A more complex example with DAT source code Attachments Nils Schmidt65June 25, 2014 08:07AM
[LDPartEditor] Hide Selection / Show All Nils Schmidt45June 28, 2014 11:28AM
[LDPartEditor] Colour Manipulation Nils Schmidt35July 15, 2014 11:22AM
[LDPartEditor] Texture Mapping: TEXMAP PLANAR Nils Schmidt48July 26, 2014 07:36PM
[LDPartEditor] TEXMAP PLANAR / CYLINDRICAL / SPHERICAL (I need help) Nils Schmidt37July 27, 2014 08:48AM
Re: [LDPartEditor] TEXMAP PLANAR / CYLINDRICAL / SPHERICAL (I need help) Roland Melkert27July 27, 2014 12:30PM
Re: [LDPartEditor] TEXMAP PLANAR / CYLINDRICAL / SPHERICAL (I need help) Travis Cobbs31July 27, 2014 10:40PM
[LDPartEditor] TEXMAP CYLINDRICAL is now working. Nils Schmidt38July 28, 2014 05:48AM
Re: [LDPartEditor] TEXMAP CYLINDRICAL is now working. Roland Melkert21July 28, 2014 12:50PM
Re: [LDPartEditor] TEXMAP CYLINDRICAL is now working. Travis Cobbs26July 28, 2014 04:18PM
[LDPartEditor] TEXMAP SPHERICAL (with imperfect polar caps) Nils Schmidt35July 28, 2014 09:26PM
Re: [LDPartEditor] TEXMAP SPHERICAL (with imperfect polar caps) Roland Melkert19July 29, 2014 11:05AM
Re: [LDPartEditor] TEXMAP SPHERICAL (with imperfect polar caps) Travis Cobbs15July 29, 2014 12:14PM
Re: [LDPartEditor] TEXMAP SPHERICAL (with imperfect polar caps) Roland Melkert16July 29, 2014 12:44PM



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