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Re: Reducing part complexity
avatarJanuary 02, 2013 01:24PM
Did you 'compress' the messes? Meaning removing all duplicates through indices.

If not this easily reduces most parts by 20% or so. Could take ages on large meshes though (depending on hardware etc) even with lookup tricks etc. Before comparing you can safely round all coordinates to 4 or 3 decimals depending on your quality wishes.
SubjectAuthorViewsPosted
Reducing part complexity Mike "Pomax" Kamermans543January 02, 2013 10:50AM
Re: Reducing part complexity Travis Cobbs235January 02, 2013 10:56AM
Re: Reducing part complexity Roland Melkert225January 02, 2013 01:24PM
Re: Reducing part complexity Steffen237January 02, 2013 06:12PM
Re: Reducing part complexity Nicola206January 21, 2013 03:20AM
Re: Reducing part complexity Travis Cobbs361January 21, 2013 06:46PM



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