Welcome! Log In Create A New Profile

Advanced
Re: Reducing part complexity
avatarJanuary 02, 2013 01:24PM
Did you 'compress' the messes? Meaning removing all duplicates through indices.

If not this easily reduces most parts by 20% or so. Could take ages on large meshes though (depending on hardware etc) even with lookup tricks etc. Before comparing you can safely round all coordinates to 4 or 3 decimals depending on your quality wishes.
SubjectAuthorViewsPosted
Reducing part complexity Mike "Pomax" Kamermans562January 02, 2013 10:50AM
Re: Reducing part complexity Travis Cobbs248January 02, 2013 10:56AM
Re: Reducing part complexity Roland Melkert236January 02, 2013 01:24PM
Re: Reducing part complexity Steffen247January 02, 2013 06:12PM
Re: Reducing part complexity Nicola213January 21, 2013 03:20AM
Re: Reducing part complexity Travis Cobbs381January 21, 2013 06:46PM



Sorry, only registered users may post in this forum.

Click here to login