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Re: Set Slope surface bumps for Ldview Pov-ray export
avatarMay 11, 2014 09:12PM
If you look at the color definition code inside the POV file that LDView creates, you will see that it surrounds each color definition inside a block saying #ifndef <ColorName>. Because of this, it will use the definition from your include file (as long as you carefully give it the same name), and ignore the definition inside the POV file generated by LDView. If the #ifndef statement weren't there, it would probably use the version in the file and ignore your definition. I don't remember enough about POV code, though; it might instead generate an error when the color was redefined. I do suspect that even if it didn't generate an error, it would generate a warning.
SubjectAuthorViewsPosted
Set Slope surface bumps for Ldview Pov-ray export Darats193May 10, 2014 03:30AM
Re: Set Slope surface bumps for Ldview Pov-ray export Travis Cobbs76May 10, 2014 10:04PM
Re: Set Slope surface bumps for Ldview Pov-ray export Darats78May 11, 2014 03:33AM
Re: Set Slope surface bumps for Ldview Pov-ray export Travis Cobbs102May 11, 2014 09:12PM
Re: Set Slope surface bumps for Ldview Pov-ray export Darats68May 11, 2014 03:39AM
Re: Set Slope surface bumps for Ldview Pov-ray export Travis Cobbs84May 11, 2014 09:08PM



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