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Re: Decreasing poly count on models
April 24, 2013 09:16PM
Hrm - are you saying that your model was slope in the rendering engine with 32k triangles? If so, can the engine be made faster? Pretty much any desktop hardware you run on should be able to plow through that sized mesh.

(It might be easier to make the rendering faster than to further remove detail...)

cheres
Ben
SubjectAuthorViewsPosted
Decreasing poly count on models Nicola818February 14, 2013 08:17AM
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Re: Decreasing poly count on models Nicola266February 15, 2013 12:25AM
Re: Decreasing poly count on models Tim Gould220February 14, 2013 12:34PM
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Re: Decreasing poly count on models Vincent Majorczyk229April 11, 2013 09:56AM
Re: Decreasing poly count on models Nicola203April 11, 2013 10:11AM
Re: Decreasing poly count on models Tim Gould213April 11, 2013 12:35PM
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Re: Decreasing poly count on models Nicola181April 11, 2013 01:57PM
Re: Decreasing poly count on models Tim Gould212April 11, 2013 02:18PM
Re: Decreasing poly count on models Nicola187April 12, 2013 05:19AM
Re: Decreasing poly count on models Ben Supnik216April 12, 2013 10:38AM
Re: Decreasing poly count on models Paul Griffin198April 12, 2013 10:12PM
Re: Decreasing poly count on models Steffen54November 23, 2013 04:14AM
Re: Decreasing poly count on models Michael Heidemann52November 23, 2013 04:39AM
Re: Decreasing poly count on models Philippe Hurbain60November 24, 2013 07:57AM
Re: Decreasing poly count on models Michael Heidemann91November 24, 2013 08:06AM
Re: Decreasing poly count on models Nicola222April 24, 2013 05:35AM
Re: Decreasing poly count on models Ben Supnik223April 24, 2013 09:16PM
Re: Decreasing poly count on models Nicola278April 25, 2013 01:05AM
Re: Decreasing poly count on models Michael Horvath128October 21, 2013 06:48PM
Re: Decreasing poly count on models Antonio Cort├ęs Carrillo72November 23, 2013 02:14AM
Re: Decreasing poly count on models Michael Heidemann68November 23, 2013 02:26AM



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