Welcome! Log In Create A New Profile

Advanced
Re: OpengGL color / material properties
avatarSeptember 06, 2013 07:30PM
In case it wasn't clear, my intention was for the bump map to be specified procedurally most of the time. My POV example showed one way to do that, but your suggestion of meta tokens (like, say "slope", "smooth_slope", etc) is probably a better choice. The only place I can think of off-hand for an actual bump map "image" is the LEGO logo on studs. There could be others, though. One problem I can see is that I'm definitely not qualified to specify details about the image format, and I'm not sure anyone else on the LSC is either.
SubjectAuthorViewsPosted
OpengGL color / material properties Roland Melkert379August 25, 2013 12:45PM
Re: OpengGL color / material properties Ben Supnik166August 25, 2013 03:33PM
Re: OpengGL color / material properties Roland Melkert151August 25, 2013 04:27PM
Re: OpengGL color / material properties Travis Cobbs163August 26, 2013 01:12PM
Re: OpengGL color / material properties Roland Melkert190August 26, 2013 03:59PM
Re: OpengGL color / material properties Roland Melkert165September 03, 2013 09:47AM
Re: OpengGL color / material properties Travis Cobbs164September 03, 2013 12:26PM
Re: OpengGL color / material properties Roland Melkert168September 04, 2013 11:45AM
Re: OpengGL color / material properties Ben Supnik177September 03, 2013 01:07PM
Re: OpengGL color / material properties Roland Melkert168September 04, 2013 11:49AM
Re: OpengGL color / material properties Ben Supnik182September 04, 2013 07:02PM
Re: OpengGL color / material properties Roland Melkert140September 05, 2013 09:32AM
Re: OpengGL color / material properties Steffen175September 05, 2013 02:08PM
Re: OpengGL color / material properties Ben Supnik136September 05, 2013 07:33PM
Re: OpengGL color / material properties Travis Cobbs119September 06, 2013 09:52AM
Re: OpengGL color / material properties Steffen138September 06, 2013 12:26PM
Re: OpengGL color / material properties Steffen127September 06, 2013 12:27PM
Re: OpengGL color / material properties Travis Cobbs143September 06, 2013 01:07PM
Re: OpengGL color / material properties Ben Supnik166September 06, 2013 02:14PM
Re: OpengGL color / material properties Travis Cobbs202September 06, 2013 02:46PM
Re: OpengGL color / material properties Ben Supnik200September 06, 2013 05:04PM
Re: OpengGL color / material properties Travis Cobbs179September 06, 2013 07:30PM
Re: OpengGL color / material properties Ben Supnik230September 07, 2013 05:16PM
Re: OpengGL color / material properties Allen Smith159September 05, 2013 10:03AM



Sorry, only registered users may post in this forum.

Click here to login