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Re: OpengGL color / material properties
avatarSeptember 06, 2013 07:30PM
In case it wasn't clear, my intention was for the bump map to be specified procedurally most of the time. My POV example showed one way to do that, but your suggestion of meta tokens (like, say "slope", "smooth_slope", etc) is probably a better choice. The only place I can think of off-hand for an actual bump map "image" is the LEGO logo on studs. There could be others, though. One problem I can see is that I'm definitely not qualified to specify details about the image format, and I'm not sure anyone else on the LSC is either.
SubjectAuthorViewsPosted
OpengGL color / material properties Roland Melkert297August 25, 2013 12:45PM
Re: OpengGL color / material properties Ben Supnik122August 25, 2013 03:33PM
Re: OpengGL color / material properties Roland Melkert113August 25, 2013 04:27PM
Re: OpengGL color / material properties Travis Cobbs116August 26, 2013 01:12PM
Re: OpengGL color / material properties Roland Melkert132August 26, 2013 03:59PM
Re: OpengGL color / material properties Roland Melkert113September 03, 2013 09:47AM
Re: OpengGL color / material properties Travis Cobbs114September 03, 2013 12:26PM
Re: OpengGL color / material properties Roland Melkert110September 04, 2013 11:45AM
Re: OpengGL color / material properties Ben Supnik117September 03, 2013 01:07PM
Re: OpengGL color / material properties Roland Melkert113September 04, 2013 11:49AM
Re: OpengGL color / material properties Ben Supnik129September 04, 2013 07:02PM
Re: OpengGL color / material properties Roland Melkert93September 05, 2013 09:32AM
Re: OpengGL color / material properties Steffen123September 05, 2013 02:08PM
Re: OpengGL color / material properties Ben Supnik92September 05, 2013 07:33PM
Re: OpengGL color / material properties Travis Cobbs86September 06, 2013 09:52AM
Re: OpengGL color / material properties Steffen91September 06, 2013 12:26PM
Re: OpengGL color / material properties Steffen94September 06, 2013 12:27PM
Re: OpengGL color / material properties Travis Cobbs100September 06, 2013 01:07PM
Re: OpengGL color / material properties Ben Supnik122September 06, 2013 02:14PM
Re: OpengGL color / material properties Travis Cobbs156September 06, 2013 02:46PM
Re: OpengGL color / material properties Ben Supnik137September 06, 2013 05:04PM
Re: OpengGL color / material properties Travis Cobbs117September 06, 2013 07:30PM
Re: OpengGL color / material properties Ben Supnik154September 07, 2013 05:16PM
Re: OpengGL color / material properties Allen Smith92September 05, 2013 10:03AM



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