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Re: Drawing conditional lines
avatarMay 08, 2013 03:32PM
It's worth mentioning that there are algorithms out there for GPU-accelerated outlining. These would probably work fine with LDraw parts (although they might require BFC in order to work right). However, I believe they would involve ignoring the conditional lines in the file, and using various tricks in the GPU to come up with the outline, so I'm not sure they would work with multi-colored edge lines.
SubjectAuthorViewsPosted
Drawing conditional lines Santeri Piippo375May 08, 2013 12:24PM
Re: Drawing conditional lines Travis Cobbs183May 08, 2013 01:46PM
Re: Drawing conditional lines Tim Gould153May 08, 2013 02:20PM
Re: Drawing conditional lines Travis Cobbs178May 08, 2013 03:32PM
Re: Drawing conditional lines Santeri Piippo182May 08, 2013 03:41PM
Re: Drawing conditional lines Travis Cobbs173May 08, 2013 04:10PM
Re: Drawing conditional lines Santeri Piippo174May 08, 2013 03:03PM
Re: Drawing conditional lines Alex Taylor190May 10, 2013 09:00AM
Re: Drawing conditional lines Roland Melkert182May 10, 2013 12:13PM
Re: Drawing conditional lines Santeri Piippo179May 10, 2013 12:27PM
Re: Drawing conditional lines Roland Melkert248May 10, 2013 01:50PM



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