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Re: Drawing conditional lines
avatarMay 08, 2013 03:32PM
It's worth mentioning that there are algorithms out there for GPU-accelerated outlining. These would probably work fine with LDraw parts (although they might require BFC in order to work right). However, I believe they would involve ignoring the conditional lines in the file, and using various tricks in the GPU to come up with the outline, so I'm not sure they would work with multi-colored edge lines.
SubjectAuthorViewsPosted
Sticky Drawing conditional lines (14 Posts) Santeri Piippo601May 08, 2013 12:24PM
Sticky Re: Drawing conditional lines (0 Posts) Travis Cobbs257May 08, 2013 01:46PM
Sticky Re: Drawing conditional lines (0 Posts) Tim Gould234May 08, 2013 02:20PM
Sticky Re: Drawing conditional lines (0 Posts) Travis Cobbs259May 08, 2013 03:32PM
Sticky Re: Drawing conditional lines (0 Posts) Santeri Piippo275May 08, 2013 03:41PM
Sticky Re: Drawing conditional lines (0 Posts) Travis Cobbs253May 08, 2013 04:10PM
Sticky Re: Drawing conditional lines (0 Posts) Santeri Piippo251May 08, 2013 03:03PM
Sticky Re: Drawing conditional lines (0 Posts) Alex Taylor266May 10, 2013 09:00AM
Sticky Re: Drawing conditional lines (0 Posts) Roland Melkert253May 10, 2013 12:13PM
Sticky Re: Drawing conditional lines (0 Posts) Santeri Piippo269May 10, 2013 12:27PM
Sticky Re: Drawing conditional lines (0 Posts) Roland Melkert331May 10, 2013 01:50PM
Sticky Re: Drawing conditional lines (0 Posts) Steffen171November 27, 2014 05:33PM
Sticky Re: let's make this thread sticky (0 Posts) Tim Gould184November 27, 2014 08:08PM
Sticky Re: Drawing conditional lines (0 Posts) Nils Schmidt102December 26, 2014 05:07AM



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