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Re: Question about edges
avatarMarch 10, 2013 12:00PM
Looks very good indeed!
Quote

If we are serious about helping smoothing by introducing rules on the library, some kind of hint system would be most useful. Like: these following triangles all lay on a curved quad. A bit like the texture projection hints. This would make it possible to generate normals based on a common (cylinder) center instead of the surrounding triangle normals.
Very interesting idea! If it could be retrofitted easily - at least on minifig heads - it would be a great improvement.
SubjectAuthorViewsPosted
Question about edges Roland Melkert459March 08, 2013 12:41PM
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Re: Question about edges Roland Melkert235March 10, 2013 11:35AM
Re: Question about edges Philippe Hurbain206March 10, 2013 12:00PM
Re: Question about edges Ben Supnik210March 10, 2013 04:11PM
Re: Question about edges Roland Melkert217March 10, 2013 04:32PM
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Re: Question about edges Ben Supnik191March 10, 2013 11:20PM
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Re: Question about edges Ben Supnik206March 11, 2013 11:52AM
Re: Question about edges Roland Melkert201March 11, 2013 01:31PM
Re: Question about edges Tim Gould202March 11, 2013 01:58PM
Re: Question about edges Roland Melkert201March 11, 2013 04:48PM
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Re: Question about edges Travis Cobbs217March 11, 2013 10:12PM
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Re: Question about edges Ben Supnik234March 22, 2013 03:33PM
Re: Question about edges Tim Gould223March 22, 2013 03:44PM
Re: Question about edges Ben Supnik220March 22, 2013 04:48PM
Re: Question about edges Philippe Hurbain273March 23, 2013 01:49AM
Re: Question about edges Travis Cobbs196March 11, 2013 11:20AM
Re: Question about edges Roland Melkert211March 11, 2013 01:50PM
Re: Question about edges Roland Melkert179March 12, 2013 11:15AM
Re: Question about edges Ben Supnik196March 12, 2013 11:24AM
Re: Question about edges Roland Melkert183March 12, 2013 11:37AM
Re: Question about edges Travis Cobbs182March 09, 2013 10:57PM



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