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Re: Question about edges
avatarMarch 09, 2013 12:23PM
Bit disappointing this means my current approach isn't usable unless you go use OpenCL or something.

Quote

(but there is no need for smoothing anyway!)

My plan was to take the indexed triangle soup data to average the normals of triangles sharing a point unless one or more of them are separated by an edge line, in which case a second vertex using a different normal would be added.

So if a certain point is used by 3 triangles the normal for the resulting vertex would be the average of those three triangle (flat shading) normals. But if one of those triangles is separated from the other ones by an edge only the other two will be used to average a normal, using the 3rd one by itself (also correcting the indices etc off course).

But I have to look at it in a different way now :(
SubjectAuthorViewsPosted
Question about edges Roland Melkert616March 08, 2013 12:41PM
Re: Question about edges Philippe Hurbain289March 08, 2013 11:07PM
Re: Question about edges Roland Melkert289March 09, 2013 11:11AM
Re: Question about edges Philippe Hurbain284March 09, 2013 11:25AM
Re: Question about edges Roland Melkert292March 09, 2013 12:23PM
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Re: Question about edges Roland Melkert330March 10, 2013 11:35AM
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Re: Question about edges Roland Melkert308March 10, 2013 04:32PM
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Re: Question about edges Tim Gould312March 22, 2013 03:44PM
Re: Question about edges Ben Supnik319March 22, 2013 04:48PM
Re: Question about edges Philippe Hurbain379March 23, 2013 01:49AM
Re: Question about edges Travis Cobbs289March 11, 2013 11:20AM
Re: Question about edges Roland Melkert308March 11, 2013 01:50PM
Re: Question about edges Roland Melkert249March 12, 2013 11:15AM
Re: Question about edges Ben Supnik275March 12, 2013 11:24AM
Re: Question about edges Roland Melkert260March 12, 2013 11:37AM
Re: Question about edges Travis Cobbs260March 09, 2013 10:57PM



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