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Re: Question about edges
avatarMarch 09, 2013 12:23PM
Bit disappointing this means my current approach isn't usable unless you go use OpenCL or something.

Quote

(but there is no need for smoothing anyway!)

My plan was to take the indexed triangle soup data to average the normals of triangles sharing a point unless one or more of them are separated by an edge line, in which case a second vertex using a different normal would be added.

So if a certain point is used by 3 triangles the normal for the resulting vertex would be the average of those three triangle (flat shading) normals. But if one of those triangles is separated from the other ones by an edge only the other two will be used to average a normal, using the 3rd one by itself (also correcting the indices etc off course).

But I have to look at it in a different way now :(
SubjectAuthorViewsPosted
Question about edges Roland Melkert530March 08, 2013 12:41PM
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Re: Question about edges Roland Melkert239March 09, 2013 11:11AM
Re: Question about edges Philippe Hurbain224March 09, 2013 11:25AM
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Re: Question about edges Tim Gould268March 22, 2013 03:44PM
Re: Question about edges Ben Supnik276March 22, 2013 04:48PM
Re: Question about edges Philippe Hurbain317March 23, 2013 01:49AM
Re: Question about edges Travis Cobbs225March 11, 2013 11:20AM
Re: Question about edges Roland Melkert246March 11, 2013 01:50PM
Re: Question about edges Roland Melkert210March 12, 2013 11:15AM
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Re: Question about edges Roland Melkert214March 12, 2013 11:37AM
Re: Question about edges Travis Cobbs214March 09, 2013 10:57PM



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