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Re: Another texture mapping experiment...
avatarAugust 05, 2014 04:33PM
I've been playing with the texmap extension in LDCad (it's not perfect yet), but I was wondering..

How would you expect this texture to blend in combination with the background triangles.



For example setting the part color to green would result in this in my current implementation, but I don't think that's correct.

I also noticed we loose material properties when using textures (no gold/metal look like the fallback code)
Attachments:
open | download - texmap-test1.png (419.7 KB)
SubjectAuthorViewsPosted
Another texture mapping experiment... Attachments Philippe Hurbain626January 27, 2013 08:50AM
Re: Another texture mapping experiment... Attachments Roland Melkert64August 05, 2014 04:33PM
Re: Another texture mapping experiment... Travis Cobbs57August 05, 2014 09:42PM
Re: Another texture mapping experiment... Attachments Roland Melkert63August 06, 2014 11:15AM



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