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Re: Another texture mapping experiment...
avatarAugust 05, 2014 04:33PM
I've been playing with the texmap extension in LDCad (it's not perfect yet), but I was wondering..

How would you expect this texture to blend in combination with the background triangles.



For example setting the part color to green would result in this in my current implementation, but I don't think that's correct.

I also noticed we loose material properties when using textures (no gold/metal look like the fallback code)
Attachments:
open | download - texmap-test1.png (419.7 KB)
SubjectAuthorViewsPosted
Another texture mapping experiment... Attachments Philippe Hurbain833January 27, 2013 08:50AM
Re: Another texture mapping experiment... Attachments Roland Melkert118August 05, 2014 04:33PM
Re: Another texture mapping experiment... Travis Cobbs108August 05, 2014 09:42PM
Re: Another texture mapping experiment... Attachments Roland Melkert117August 06, 2014 11:15AM
Re: Another texture mapping experiment... Attachments Philippe Hurbain65September 26, 2014 02:21AM
Re: Another texture mapping experiment... Attachments Roland Melkert63September 26, 2014 09:51AM
Re: Another texture mapping experiment... Philippe Hurbain68September 26, 2014 11:12AM
Re: Another texture mapping experiment... Roland Melkert79September 27, 2014 04:21PM



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