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Re: Another texture mapping experiment...
avatarAugust 05, 2014 04:33PM
I've been playing with the texmap extension in LDCad (it's not perfect yet), but I was wondering..

How would you expect this texture to blend in combination with the background triangles.



For example setting the part color to green would result in this in my current implementation, but I don't think that's correct.

I also noticed we loose material properties when using textures (no gold/metal look like the fallback code)
Attachments:
open | download - texmap-test1.png (419.7 KB)
SubjectAuthorViewsPosted
Another texture mapping experiment... Attachments Philippe Hurbain808January 27, 2013 08:50AM
Re: Another texture mapping experiment... Attachments Roland Melkert110August 05, 2014 04:33PM
Re: Another texture mapping experiment... Travis Cobbs99August 05, 2014 09:42PM
Re: Another texture mapping experiment... Attachments Roland Melkert109August 06, 2014 11:15AM
Re: Another texture mapping experiment... Attachments Philippe Hurbain62September 26, 2014 02:21AM
Re: Another texture mapping experiment... Attachments Roland Melkert58September 26, 2014 09:51AM
Re: Another texture mapping experiment... Philippe Hurbain63September 26, 2014 11:12AM
Re: Another texture mapping experiment... Roland Melkert71September 27, 2014 04:21PM



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