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Re: First download Mac
avatarOctober 13, 2012 01:21PM
For whatever it's worth, a major complaint I've heard about LDraw is that it's too complicated to get going—there's this whole constellation of independently-developed applications, and an independent part library, and they all must be made to play together manually. Many non-technical users will give up.

Obviously, the "problem" of independently-developed applications is the key strength of the system. But having to figure out how to install a part library and associate it with the editor before you can even start building is a significant and less-than-necessary obstacle. I believe it's better to reduce the friction of the first-run experience, then let the user graduate to installing the latest part library later.

Allen
SubjectAuthorViewsPosted
First download Mac Jean-Louis Poncet892October 12, 2012 05:18AM
Re: First download Mac Roland Melkert354October 12, 2012 09:57AM
Re: First download Mac Allen Smith361October 12, 2012 10:35AM
Re: First download Mac Tim Gould349October 12, 2012 01:21PM
Re: First download Mac Allen Smith340October 13, 2012 01:21PM
Re: First download Mac Tim Gould418October 13, 2012 07:51PM
Re: First download Mac Willy Tschager335October 17, 2012 04:10AM
Re: First download Mac Orion Pobursky335October 17, 2012 09:11AM
Re: First download Mac Travis Cobbs570October 17, 2012 09:36AM
Re: First download Mac Jean-Louis Poncet337October 13, 2012 10:13AM



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