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LDView64 and rendering submodels
April 01, 2013 12:59PM
Is it only me or...? At first I thought LDView was making an April joke, which was almost a bit funny too. The thing is, if you have more than one copy of a submodel, LDView will render all of them a bit smaller. And - the more you have, the smaller all of them get! :)

I tried this with the 64bit versions of 4.2 Beta 1 (downloaded from SF) and 4.1.1.25 that I had previously compiled for 64bit. The 32bit version of 4.1.1.25 does not show this behaviour.

Steps to reproduce - make a model with one simple submodel (a 1x1 brick is enough), copy the submodel 4 times or so into the main model, and see what happens. Then double the amount of the submodels and press F5 in LDView.
Or download the model attached to this message.
Attachments:
open | download - LDView_test.mpd (4.1 KB)
SubjectAuthorViewsPosted
LDView64 and rendering submodels Attachments Matija Puzar558April 01, 2013 12:59PM
Re: LDView64 and rendering submodels Max Martin Richter253April 01, 2013 02:03PM
Re: LDView64 and rendering submodels Travis Cobbs257April 01, 2013 04:29PM
Re: LDView64 and rendering submodels Roland Melkert248April 02, 2013 12:18PM
Re: LDView64 and rendering submodels Travis Cobbs239April 02, 2013 02:13PM
Re: LDView64 and rendering submodels Matija Puzar249April 03, 2013 12:05AM
Re: LDView64 and rendering submodels Travis Cobbs385April 03, 2013 09:31AM



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