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Re: WebGL renderer
November 22, 2012 01:21AM
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I've yet to understand completely how color works, but i got that 16 is actually the "current color", and i correcly substitute it with what "parent lines" says, it's not hardcoded to 0. What i miss is the whole "complementary" colors and code 24
Indeed, color 16 "inherits" color of parent part. Problem is if there is no parent (eg. if you paste the code of a LDraw part in copypaste.html). This requires the definition of a "default color" to be used in that case.
Color 24 does the same, but for edge lines.
Quote

It looks like some kind of hardcoded, precalculated "toon shading" like algorithm?
I think it can be described this way...
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What i'd like to do is to use them to see if faces should be smooth or flat (basically what they tell is if the two faces should be "curved" or separated) so that i can render curved part nicely, but that require some work.
That's what LDview does.
SubjectAuthorViewsPosted
WebGL renderer Nicola802November 16, 2012 06:58AM
Re: WebGL renderer Michael Heidemann187November 16, 2012 01:08PM
Re: WebGL renderer Attachments Michael Heidemann166November 25, 2012 08:00AM
Re: WebGL renderer Nicola156November 26, 2012 01:15AM
Re: WebGL renderer Travis Cobbs186November 26, 2012 12:31PM
Re: WebGL renderer Michael Heidemann243January 01, 2013 12:03AM
Re: WebGL renderer Nicola99January 15, 2013 08:29AM
Re: WebGL renderer Attachments Nicola114January 15, 2013 12:25PM
Re: WebGL renderer Roland Melkert126January 15, 2013 02:16PM
Re: WebGL renderer Nicola133January 16, 2013 12:31AM
Re: WebGL renderer Michael Heidemann75January 16, 2013 07:57AM
Re: WebGL renderer Nicola99January 16, 2013 08:37AM
Re: WebGL renderer Philippe Hurbain161November 16, 2012 01:51PM
Re: WebGL renderer Tim Gould156November 16, 2012 02:12PM
Re: WebGL renderer Steffen194November 16, 2012 04:57PM
Re: WebGL renderer Nicola146November 17, 2012 08:23AM
Re: WebGL renderer Steffen161November 17, 2012 03:28PM
Re: WebGL renderer Tim Gould169November 17, 2012 03:57PM
Re: WebGL renderer Nicola205November 18, 2012 05:05AM
Re: WebGL renderer Travis Cobbs151November 17, 2012 06:17PM
Re: WebGL renderer Nicola165November 18, 2012 05:15AM
Re: WebGL renderer Steffen142November 18, 2012 06:14AM
Re: WebGL renderer Tim Gould160November 18, 2012 12:58PM
Re: WebGL renderer Nicola152November 21, 2012 11:23AM
Re: WebGL renderer Willy Tschager142November 21, 2012 01:49PM
Re: WebGL renderer Philippe Hurbain171November 21, 2012 09:51PM
Re: WebGL renderer Nicola148November 22, 2012 12:47AM
Re: WebGL renderer Philippe Hurbain174November 22, 2012 01:09AM
Re: WebGL renderer Willy Tschager152November 22, 2012 01:45AM
Re: WebGL renderer Philippe Hurbain148November 22, 2012 02:01AM
Re: WebGL renderer Nicola170November 22, 2012 02:26AM
Re: WebGL renderer Philippe Hurbain157November 22, 2012 02:55AM
Re: WebGL renderer Philippe Hurbain182November 22, 2012 01:05AM
Re: WebGL renderer Steffen141November 21, 2012 03:41PM
Re: WebGL renderer Steffen119November 21, 2012 03:52PM
Re: WebGL renderer Nicola129November 22, 2012 01:02AM
Re: WebGL renderer Philippe Hurbain139November 22, 2012 01:21AM
Re: WebGL renderer Steffen116November 22, 2012 12:29PM
Re: WebGL renderer Nicola148November 23, 2012 02:44AM
Re: WebGL renderer Philippe Hurbain159November 23, 2012 04:18AM
Re: WebGL renderer Steffen133November 23, 2012 11:07AM
Re: WebGL renderer Steffen145November 23, 2012 10:57AM
Re: WebGL renderer Attachments Steffen153November 21, 2012 04:02PM
Re: WebGL renderer Steffen139November 21, 2012 04:13PM
WebGL in Firefox (or other Mozilla browsers?) Steffen306November 22, 2012 01:11PM
Re: WebGL renderer Ken Drew139November 21, 2012 05:25PM
Re: WebGL renderer Willy Tschager157November 22, 2012 08:05AM
Re: WebGL renderer Nicola179November 22, 2012 10:45AM
Re: WebGL renderer Steffen189November 22, 2012 12:34PM
Re: WebGL renderer Nicola159November 28, 2012 02:22PM
Re: WebGL renderer Philippe Hurbain145November 29, 2012 12:19AM
Re: WebGL renderer Travis Cobbs175November 29, 2012 03:42PM
Re: WebGL renderer Nicola160December 14, 2012 03:05AM
Re: WebGL renderer Philippe Hurbain115December 14, 2012 04:29AM
Re: WebGL renderer Nicola110December 14, 2012 05:06AM
Re: WebGL renderer Philippe Hurbain115December 14, 2012 05:11AM
Re: WebGL renderer Steffen137December 15, 2012 02:44PM
Also trying LDraw in WebGL Daniel B232December 28, 2012 05:10AM
Re: Also trying LDraw in WebGL Daniel B155December 28, 2012 01:23PM
Re: Also trying LDraw in WebGL Nicola95January 15, 2013 08:31AM
Re: WebGL renderer Michael Horvath137December 31, 2012 09:28AM
Re: WebGL renderer Nicola118January 15, 2013 08:34AM
Re: WebGL renderer Michael Heidemann98January 15, 2013 08:38AM
Re: WebGL renderer Michael Horvath103January 25, 2013 02:46PM
Re: WebGL renderer Nicola93January 28, 2013 04:49AM
Re: WebGL renderer Roland Melkert69January 28, 2013 01:56PM
Re: WebGL renderer Michael Heidemann81January 28, 2013 02:19PM
Re: WebGL renderer Steffen89January 28, 2013 02:37PM
Re: WebGL renderer Travis Cobbs110January 28, 2013 02:45PM



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