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Re: WebGL renderer
November 18, 2012 05:15AM
yeah, working with the whole package is not ok. my latest idea is this: upload all parts as single file in some server where you can query single parts. Then in javascript i scan an ldr/mpd and for any reference to a subpart, i query the server to obtain it, and use all the parts to build the full geometry.
This would allow displaying of arbitrary models (ie embeddable in html, from user textarea, etc) without any server side work, with hopefully minimal bandwidth usage. I've tested that my Viper model uses about 80 parts for about 300kB total, which can be compressed to about 30kB with gzip, quite good. With this performances is more easily to overload the video card than to use too much bandwidth :)
The only problem is that it would generate 80 asynchronous request to the server, which can be quite a lot. But parts file are cacheable so that should help.
I'll try asap
SubjectAuthorViewsPosted
WebGL renderer Nicola1650November 16, 2012 06:58AM
Re: WebGL renderer Michael Heidemann380November 16, 2012 01:08PM
Re: WebGL renderer Attachments Michael Heidemann359November 25, 2012 08:00AM
Re: WebGL renderer Nicola346November 26, 2012 01:15AM
Re: WebGL renderer Travis Cobbs434November 26, 2012 12:31PM
Re: WebGL renderer Michael Heidemann452January 01, 2013 12:03AM
Re: WebGL renderer Nicola305January 15, 2013 08:29AM
Re: WebGL renderer Attachments Nicola351January 15, 2013 12:25PM
Re: WebGL renderer Roland Melkert338January 15, 2013 02:16PM
Re: WebGL renderer Nicola332January 16, 2013 12:31AM
Re: WebGL renderer Michael Heidemann271January 16, 2013 07:57AM
Re: WebGL renderer Nicola309January 16, 2013 08:37AM
Re: WebGL renderer Philippe Hurbain362November 16, 2012 01:51PM
Re: WebGL renderer Tim Gould352November 16, 2012 02:12PM
Re: WebGL renderer Steffen389November 16, 2012 04:57PM
Re: WebGL renderer Nicola330November 17, 2012 08:23AM
Re: WebGL renderer Steffen385November 17, 2012 03:28PM
Re: WebGL renderer Tim Gould385November 17, 2012 03:57PM
Re: WebGL renderer Nicola420November 18, 2012 05:05AM
Re: WebGL renderer Travis Cobbs342November 17, 2012 06:17PM
Re: WebGL renderer Nicola389November 18, 2012 05:15AM
Re: WebGL renderer Steffen301November 18, 2012 06:14AM
Re: WebGL renderer Tim Gould379November 18, 2012 12:58PM
Re: WebGL renderer Nicola343November 21, 2012 11:23AM
Re: WebGL renderer Willy Tschager322November 21, 2012 01:49PM
Re: WebGL renderer Philippe Hurbain365November 21, 2012 09:51PM
Re: WebGL renderer Nicola362November 22, 2012 12:47AM
Re: WebGL renderer Philippe Hurbain354November 22, 2012 01:09AM
Re: WebGL renderer Willy Tschager361November 22, 2012 01:45AM
Re: WebGL renderer Philippe Hurbain347November 22, 2012 02:01AM
Re: WebGL renderer Nicola356November 22, 2012 02:26AM
Re: WebGL renderer Philippe Hurbain350November 22, 2012 02:55AM
Re: WebGL renderer Philippe Hurbain421November 22, 2012 01:05AM
Re: WebGL renderer Steffen336November 21, 2012 03:41PM
Re: WebGL renderer Steffen287November 21, 2012 03:52PM
Re: WebGL renderer Nicola298November 22, 2012 01:02AM
Re: WebGL renderer Philippe Hurbain327November 22, 2012 01:21AM
Re: WebGL renderer Steffen304November 22, 2012 12:29PM
Re: WebGL renderer Nicola356November 23, 2012 02:44AM
Re: WebGL renderer Philippe Hurbain343November 23, 2012 04:18AM
Re: WebGL renderer Steffen315November 23, 2012 11:07AM
Re: WebGL renderer Steffen319November 23, 2012 10:57AM
Re: WebGL renderer Attachments Steffen348November 21, 2012 04:02PM
Re: WebGL renderer Steffen320November 21, 2012 04:13PM
WebGL in Firefox (or other Mozilla browsers?) Steffen706November 22, 2012 01:11PM
Re: WebGL renderer Ken Drew335November 21, 2012 05:25PM
Re: WebGL renderer Willy Tschager338November 22, 2012 08:05AM
Re: WebGL renderer Nicola359November 22, 2012 10:45AM
Re: WebGL renderer Steffen381November 22, 2012 12:34PM
Re: WebGL renderer Nicola339November 28, 2012 02:22PM
Re: WebGL renderer Philippe Hurbain321November 29, 2012 12:19AM
Re: WebGL renderer Travis Cobbs377November 29, 2012 03:42PM
Re: WebGL renderer Nicola374December 14, 2012 03:05AM
Re: WebGL renderer Philippe Hurbain296December 14, 2012 04:29AM
Re: WebGL renderer Nicola292December 14, 2012 05:06AM
Re: WebGL renderer Philippe Hurbain284December 14, 2012 05:11AM
Re: WebGL renderer Steffen299December 15, 2012 02:44PM
Also trying LDraw in WebGL Daniel B441December 28, 2012 05:10AM
Re: Also trying LDraw in WebGL Daniel B318December 28, 2012 01:23PM
Re: Also trying LDraw in WebGL Nicola254January 15, 2013 08:31AM
Re: WebGL renderer Michael Horvath336December 31, 2012 09:28AM
Re: WebGL renderer Nicola288January 15, 2013 08:34AM
Re: WebGL renderer Michael Heidemann278January 15, 2013 08:38AM
Re: WebGL renderer Michael Horvath314January 25, 2013 02:46PM
Re: WebGL renderer Nicola285January 28, 2013 04:49AM
Re: WebGL renderer Roland Melkert261January 28, 2013 01:56PM
Re: WebGL renderer Michael Heidemann279January 28, 2013 02:19PM
Re: WebGL renderer Steffen282January 28, 2013 02:37PM
Re: WebGL renderer Travis Cobbs364January 28, 2013 02:45PM
Re: WebGL renderer Rolf Osterthun209August 21, 2013 07:52AM
Re: WebGL renderer Nicola196August 21, 2013 08:01AM
Re: WebGL renderer Willy Tschager204August 30, 2013 07:39AM
Re: WebGL renderer Nicola220August 30, 2013 07:57AM
Re: WebGL renderer Rolf Osterthun175September 12, 2013 10:23AM
Re: WebGL renderer Orion Pobursky175September 12, 2013 11:38AM
Re: WebGL renderer Steffen153September 13, 2013 06:19PM
Re: WebGL renderer Steffen195August 30, 2013 10:29AM
Re: WebGL renderer Orion Pobursky200September 18, 2013 04:09PM
Re: WebGL renderer Rolf Osterthun235September 19, 2013 01:30AM
Re: WebGL renderer Orion Pobursky154September 19, 2013 01:40PM
Re: WebGL renderer Orion Pobursky171September 19, 2013 02:00PM
Re: WebGL renderer Orion Pobursky169September 19, 2013 02:49PM
Re: WebGL renderer Orion Pobursky244September 19, 2013 04:15PM
Re: WebGL renderer Nicola152November 19, 2013 05:39AM
Re: WebGL renderer Steffen159November 20, 2013 04:54PM
Re: WebGL renderer Orion Pobursky152November 20, 2013 05:56PM
Re: WebGL renderer Steffen171November 22, 2013 06:44PM
Re: WebGL renderer Lucas GIRARD147March 08, 2014 08:34AM



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