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Re: WebGL renderer
November 18, 2012 05:15AM
yeah, working with the whole package is not ok. my latest idea is this: upload all parts as single file in some server where you can query single parts. Then in javascript i scan an ldr/mpd and for any reference to a subpart, i query the server to obtain it, and use all the parts to build the full geometry.
This would allow displaying of arbitrary models (ie embeddable in html, from user textarea, etc) without any server side work, with hopefully minimal bandwidth usage. I've tested that my Viper model uses about 80 parts for about 300kB total, which can be compressed to about 30kB with gzip, quite good. With this performances is more easily to overload the video card than to use too much bandwidth :)
The only problem is that it would generate 80 asynchronous request to the server, which can be quite a lot. But parts file are cacheable so that should help.
I'll try asap
SubjectAuthorViewsPosted
WebGL renderer Nicola1508November 16, 2012 06:58AM
Re: WebGL renderer Michael Heidemann347November 16, 2012 01:08PM
Re: WebGL renderer Attachments Michael Heidemann320November 25, 2012 08:00AM
Re: WebGL renderer Nicola318November 26, 2012 01:15AM
Re: WebGL renderer Travis Cobbs375November 26, 2012 12:31PM
Re: WebGL renderer Michael Heidemann426January 01, 2013 12:03AM
Re: WebGL renderer Nicola260January 15, 2013 08:29AM
Re: WebGL renderer Attachments Nicola309January 15, 2013 12:25PM
Re: WebGL renderer Roland Melkert311January 15, 2013 02:16PM
Re: WebGL renderer Nicola290January 16, 2013 12:31AM
Re: WebGL renderer Michael Heidemann236January 16, 2013 07:57AM
Re: WebGL renderer Nicola274January 16, 2013 08:37AM
Re: WebGL renderer Philippe Hurbain323November 16, 2012 01:51PM
Re: WebGL renderer Tim Gould323November 16, 2012 02:12PM
Re: WebGL renderer Steffen360November 16, 2012 04:57PM
Re: WebGL renderer Nicola304November 17, 2012 08:23AM
Re: WebGL renderer Steffen342November 17, 2012 03:28PM
Re: WebGL renderer Tim Gould348November 17, 2012 03:57PM
Re: WebGL renderer Nicola384November 18, 2012 05:05AM
Re: WebGL renderer Travis Cobbs313November 17, 2012 06:17PM
Re: WebGL renderer Nicola351November 18, 2012 05:15AM
Re: WebGL renderer Steffen277November 18, 2012 06:14AM
Re: WebGL renderer Tim Gould330November 18, 2012 12:58PM
Re: WebGL renderer Nicola312November 21, 2012 11:23AM
Re: WebGL renderer Willy Tschager277November 21, 2012 01:49PM
Re: WebGL renderer Philippe Hurbain323November 21, 2012 09:51PM
Re: WebGL renderer Nicola317November 22, 2012 12:47AM
Re: WebGL renderer Philippe Hurbain325November 22, 2012 01:09AM
Re: WebGL renderer Willy Tschager329November 22, 2012 01:45AM
Re: WebGL renderer Philippe Hurbain307November 22, 2012 02:01AM
Re: WebGL renderer Nicola327November 22, 2012 02:26AM
Re: WebGL renderer Philippe Hurbain309November 22, 2012 02:55AM
Re: WebGL renderer Philippe Hurbain385November 22, 2012 01:05AM
Re: WebGL renderer Steffen295November 21, 2012 03:41PM
Re: WebGL renderer Steffen261November 21, 2012 03:52PM
Re: WebGL renderer Nicola259November 22, 2012 01:02AM
Re: WebGL renderer Philippe Hurbain289November 22, 2012 01:21AM
Re: WebGL renderer Steffen263November 22, 2012 12:29PM
Re: WebGL renderer Nicola310November 23, 2012 02:44AM
Re: WebGL renderer Philippe Hurbain310November 23, 2012 04:18AM
Re: WebGL renderer Steffen291November 23, 2012 11:07AM
Re: WebGL renderer Steffen289November 23, 2012 10:57AM
Re: WebGL renderer Attachments Steffen313November 21, 2012 04:02PM
Re: WebGL renderer Steffen285November 21, 2012 04:13PM
WebGL in Firefox (or other Mozilla browsers?) Steffen644November 22, 2012 01:11PM
Re: WebGL renderer Ken Drew295November 21, 2012 05:25PM
Re: WebGL renderer Willy Tschager308November 22, 2012 08:05AM
Re: WebGL renderer Nicola333November 22, 2012 10:45AM
Re: WebGL renderer Steffen342November 22, 2012 12:34PM
Re: WebGL renderer Nicola307November 28, 2012 02:22PM
Re: WebGL renderer Philippe Hurbain289November 29, 2012 12:19AM
Re: WebGL renderer Travis Cobbs333November 29, 2012 03:42PM
Re: WebGL renderer Nicola316December 14, 2012 03:05AM
Re: WebGL renderer Philippe Hurbain260December 14, 2012 04:29AM
Re: WebGL renderer Nicola257December 14, 2012 05:06AM
Re: WebGL renderer Philippe Hurbain253December 14, 2012 05:11AM
Re: WebGL renderer Steffen276December 15, 2012 02:44PM
Also trying LDraw in WebGL Daniel B409December 28, 2012 05:10AM
Re: Also trying LDraw in WebGL Daniel B298December 28, 2012 01:23PM
Re: Also trying LDraw in WebGL Nicola232January 15, 2013 08:31AM
Re: WebGL renderer Michael Horvath281December 31, 2012 09:28AM
Re: WebGL renderer Nicola266January 15, 2013 08:34AM
Re: WebGL renderer Michael Heidemann246January 15, 2013 08:38AM
Re: WebGL renderer Michael Horvath279January 25, 2013 02:46PM
Re: WebGL renderer Nicola252January 28, 2013 04:49AM
Re: WebGL renderer Roland Melkert224January 28, 2013 01:56PM
Re: WebGL renderer Michael Heidemann243January 28, 2013 02:19PM
Re: WebGL renderer Steffen246January 28, 2013 02:37PM
Re: WebGL renderer Travis Cobbs329January 28, 2013 02:45PM
Re: WebGL renderer Rolf Osterthun170August 21, 2013 07:52AM
Re: WebGL renderer Nicola151August 21, 2013 08:01AM
Re: WebGL renderer Willy Tschager157August 30, 2013 07:39AM
Re: WebGL renderer Nicola179August 30, 2013 07:57AM
Re: WebGL renderer Rolf Osterthun141September 12, 2013 10:23AM
Re: WebGL renderer Orion Pobursky139September 12, 2013 11:38AM
Re: WebGL renderer Steffen122September 13, 2013 06:19PM
Re: WebGL renderer Steffen155August 30, 2013 10:29AM
Re: WebGL renderer Orion Pobursky166September 18, 2013 04:09PM
Re: WebGL renderer Rolf Osterthun190September 19, 2013 01:30AM
Re: WebGL renderer Orion Pobursky126September 19, 2013 01:40PM
Re: WebGL renderer Orion Pobursky142September 19, 2013 02:00PM
Re: WebGL renderer Orion Pobursky138September 19, 2013 02:49PM
Re: WebGL renderer Orion Pobursky193September 19, 2013 04:15PM
Re: WebGL renderer Nicola123November 19, 2013 05:39AM
Re: WebGL renderer Steffen131November 20, 2013 04:54PM
Re: WebGL renderer Orion Pobursky120November 20, 2013 05:56PM
Re: WebGL renderer Steffen130November 22, 2013 06:44PM
Re: WebGL renderer Lucas GIRARD79March 08, 2014 08:34AM



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