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Re: WebGL renderer
November 18, 2012 05:15AM
yeah, working with the whole package is not ok. my latest idea is this: upload all parts as single file in some server where you can query single parts. Then in javascript i scan an ldr/mpd and for any reference to a subpart, i query the server to obtain it, and use all the parts to build the full geometry.
This would allow displaying of arbitrary models (ie embeddable in html, from user textarea, etc) without any server side work, with hopefully minimal bandwidth usage. I've tested that my Viper model uses about 80 parts for about 300kB total, which can be compressed to about 30kB with gzip, quite good. With this performances is more easily to overload the video card than to use too much bandwidth :)
The only problem is that it would generate 80 asynchronous request to the server, which can be quite a lot. But parts file are cacheable so that should help.
I'll try asap
SubjectAuthorViewsPosted
WebGL renderer Nicola1674November 16, 2012 06:58AM
Re: WebGL renderer Michael Heidemann388November 16, 2012 01:08PM
Re: WebGL renderer Attachments Michael Heidemann368November 25, 2012 08:00AM
Re: WebGL renderer Nicola349November 26, 2012 01:15AM
Re: WebGL renderer Travis Cobbs445November 26, 2012 12:31PM
Re: WebGL renderer Michael Heidemann457January 01, 2013 12:03AM
Re: WebGL renderer Nicola315January 15, 2013 08:29AM
Re: WebGL renderer Attachments Nicola359January 15, 2013 12:25PM
Re: WebGL renderer Roland Melkert346January 15, 2013 02:16PM
Re: WebGL renderer Nicola340January 16, 2013 12:31AM
Re: WebGL renderer Michael Heidemann281January 16, 2013 07:57AM
Re: WebGL renderer Nicola315January 16, 2013 08:37AM
Re: WebGL renderer Philippe Hurbain372November 16, 2012 01:51PM
Re: WebGL renderer Tim Gould362November 16, 2012 02:12PM
Re: WebGL renderer Steffen395November 16, 2012 04:57PM
Re: WebGL renderer Nicola336November 17, 2012 08:23AM
Re: WebGL renderer Steffen399November 17, 2012 03:28PM
Re: WebGL renderer Tim Gould392November 17, 2012 03:57PM
Re: WebGL renderer Nicola428November 18, 2012 05:05AM
Re: WebGL renderer Travis Cobbs347November 17, 2012 06:17PM
Re: WebGL renderer Nicola397November 18, 2012 05:15AM
Re: WebGL renderer Steffen308November 18, 2012 06:14AM
Re: WebGL renderer Tim Gould384November 18, 2012 12:58PM
Re: WebGL renderer Nicola354November 21, 2012 11:23AM
Re: WebGL renderer Willy Tschager329November 21, 2012 01:49PM
Re: WebGL renderer Philippe Hurbain377November 21, 2012 09:51PM
Re: WebGL renderer Nicola376November 22, 2012 12:47AM
Re: WebGL renderer Philippe Hurbain368November 22, 2012 01:09AM
Re: WebGL renderer Willy Tschager366November 22, 2012 01:45AM
Re: WebGL renderer Philippe Hurbain353November 22, 2012 02:01AM
Re: WebGL renderer Nicola364November 22, 2012 02:26AM
Re: WebGL renderer Philippe Hurbain357November 22, 2012 02:55AM
Re: WebGL renderer Philippe Hurbain434November 22, 2012 01:05AM
Re: WebGL renderer Steffen342November 21, 2012 03:41PM
Re: WebGL renderer Steffen294November 21, 2012 03:52PM
Re: WebGL renderer Nicola304November 22, 2012 01:02AM
Re: WebGL renderer Philippe Hurbain337November 22, 2012 01:21AM
Re: WebGL renderer Steffen312November 22, 2012 12:29PM
Re: WebGL renderer Nicola366November 23, 2012 02:44AM
Re: WebGL renderer Philippe Hurbain351November 23, 2012 04:18AM
Re: WebGL renderer Steffen324November 23, 2012 11:07AM
Re: WebGL renderer Steffen325November 23, 2012 10:57AM
Re: WebGL renderer Attachments Steffen355November 21, 2012 04:02PM
Re: WebGL renderer Steffen326November 21, 2012 04:13PM
WebGL in Firefox (or other Mozilla browsers?) Steffen724November 22, 2012 01:11PM
Re: WebGL renderer Ken Drew342November 21, 2012 05:25PM
Re: WebGL renderer Willy Tschager347November 22, 2012 08:05AM
Re: WebGL renderer Nicola363November 22, 2012 10:45AM
Re: WebGL renderer Steffen390November 22, 2012 12:34PM
Re: WebGL renderer Nicola345November 28, 2012 02:22PM
Re: WebGL renderer Philippe Hurbain325November 29, 2012 12:19AM
Re: WebGL renderer Travis Cobbs393November 29, 2012 03:42PM
Re: WebGL renderer Nicola387December 14, 2012 03:05AM
Re: WebGL renderer Philippe Hurbain300December 14, 2012 04:29AM
Re: WebGL renderer Nicola299December 14, 2012 05:06AM
Re: WebGL renderer Philippe Hurbain289December 14, 2012 05:11AM
Re: WebGL renderer Steffen302December 15, 2012 02:44PM
Also trying LDraw in WebGL Daniel B449December 28, 2012 05:10AM
Re: Also trying LDraw in WebGL Daniel B327December 28, 2012 01:23PM
Re: Also trying LDraw in WebGL Nicola259January 15, 2013 08:31AM
Re: WebGL renderer Michael Horvath342December 31, 2012 09:28AM
Re: WebGL renderer Nicola292January 15, 2013 08:34AM
Re: WebGL renderer Michael Heidemann288January 15, 2013 08:38AM
Re: WebGL renderer Michael Horvath318January 25, 2013 02:46PM
Re: WebGL renderer Nicola288January 28, 2013 04:49AM
Re: WebGL renderer Roland Melkert269January 28, 2013 01:56PM
Re: WebGL renderer Michael Heidemann284January 28, 2013 02:19PM
Re: WebGL renderer Steffen297January 28, 2013 02:37PM
Re: WebGL renderer Travis Cobbs370January 28, 2013 02:45PM
Re: WebGL renderer Rolf Osterthun214August 21, 2013 07:52AM
Re: WebGL renderer Nicola203August 21, 2013 08:01AM
Re: WebGL renderer Willy Tschager215August 30, 2013 07:39AM
Re: WebGL renderer Nicola231August 30, 2013 07:57AM
Re: WebGL renderer Rolf Osterthun179September 12, 2013 10:23AM
Re: WebGL renderer Orion Pobursky182September 12, 2013 11:38AM
Re: WebGL renderer Steffen161September 13, 2013 06:19PM
Re: WebGL renderer Steffen203August 30, 2013 10:29AM
Re: WebGL renderer Orion Pobursky212September 18, 2013 04:09PM
Re: WebGL renderer Rolf Osterthun240September 19, 2013 01:30AM
Re: WebGL renderer Orion Pobursky159September 19, 2013 01:40PM
Re: WebGL renderer Orion Pobursky175September 19, 2013 02:00PM
Re: WebGL renderer Orion Pobursky180September 19, 2013 02:49PM
Re: WebGL renderer Orion Pobursky253September 19, 2013 04:15PM
Re: WebGL renderer Nicola163November 19, 2013 05:39AM
Re: WebGL renderer Steffen167November 20, 2013 04:54PM
Re: WebGL renderer Orion Pobursky159November 20, 2013 05:56PM
Re: WebGL renderer Steffen181November 22, 2013 06:44PM
Re: WebGL renderer Lucas GIRARD165March 08, 2014 08:34AM



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