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Re: WebGL renderer
avatarNovember 18, 2012 05:15AM
yeah, working with the whole package is not ok. my latest idea is this: upload all parts as single file in some server where you can query single parts. Then in javascript i scan an ldr/mpd and for any reference to a subpart, i query the server to obtain it, and use all the parts to build the full geometry.
This would allow displaying of arbitrary models (ie embeddable in html, from user textarea, etc) without any server side work, with hopefully minimal bandwidth usage. I've tested that my Viper model uses about 80 parts for about 300kB total, which can be compressed to about 30kB with gzip, quite good. With this performances is more easily to overload the video card than to use too much bandwidth :)
The only problem is that it would generate 80 asynchronous request to the server, which can be quite a lot. But parts file are cacheable so that should help.
I'll try asap
SubjectAuthorViewsPosted
WebGL renderer Nicola2295November 16, 2012 06:58AM
Re: WebGL renderer Michael Heidemann606November 16, 2012 01:08PM
Re: WebGL renderer Attachments Michael Heidemann544November 25, 2012 08:00AM
Re: WebGL renderer Nicola537November 26, 2012 01:15AM
Re: WebGL renderer Travis Cobbs707November 26, 2012 12:31PM
Re: WebGL renderer Michael Heidemann643January 01, 2013 12:03AM
Re: WebGL renderer Nicola545January 15, 2013 08:29AM
Re: WebGL renderer Attachments Nicola571January 15, 2013 12:25PM
Re: WebGL renderer Roland Melkert565January 15, 2013 02:16PM
Re: WebGL renderer Nicola578January 16, 2013 12:31AM
Re: WebGL renderer Michael Heidemann528January 16, 2013 07:57AM
Re: WebGL renderer Nicola549January 16, 2013 08:37AM
Re: WebGL renderer Philippe Hurbain608November 16, 2012 01:51PM
Re: WebGL renderer Tim Gould583November 16, 2012 02:12PM
Re: WebGL renderer Steffen631November 16, 2012 04:57PM
Re: WebGL renderer Nicola563November 17, 2012 08:23AM
Re: WebGL renderer Steffen654November 17, 2012 03:28PM
Re: WebGL renderer Tim Gould611November 17, 2012 03:57PM
Re: WebGL renderer Nicola671November 18, 2012 05:05AM
Re: WebGL renderer Travis Cobbs523November 17, 2012 06:17PM
Re: WebGL renderer Nicola616November 18, 2012 05:15AM
Re: WebGL renderer Steffen565November 18, 2012 06:14AM
Re: WebGL renderer Tim Gould616November 18, 2012 12:58PM
Re: WebGL renderer Nicola552November 21, 2012 11:23AM
Re: WebGL renderer Willy Tschager459November 21, 2012 01:49PM
Re: WebGL renderer Philippe Hurbain608November 21, 2012 09:51PM
Re: WebGL renderer Nicola623November 22, 2012 12:47AM
Re: WebGL renderer Philippe Hurbain597November 22, 2012 01:09AM
Re: WebGL renderer Willy Tschager584November 22, 2012 01:45AM
Re: WebGL renderer Philippe Hurbain588November 22, 2012 02:01AM
Re: WebGL renderer Nicola550November 22, 2012 02:26AM
Re: WebGL renderer Philippe Hurbain553November 22, 2012 02:55AM
Re: WebGL renderer Philippe Hurbain685November 22, 2012 01:05AM
Re: WebGL renderer Steffen597November 21, 2012 03:41PM
Re: WebGL renderer Steffen479November 21, 2012 03:52PM
Re: WebGL renderer Nicola514November 22, 2012 01:02AM
Re: WebGL renderer Philippe Hurbain583November 22, 2012 01:21AM
Re: WebGL renderer Steffen529November 22, 2012 12:29PM
Re: WebGL renderer Nicola557November 23, 2012 02:44AM
Re: WebGL renderer Philippe Hurbain549November 23, 2012 04:18AM
Re: WebGL renderer Steffen527November 23, 2012 11:07AM
Re: WebGL renderer Steffen514November 23, 2012 10:57AM
Re: WebGL renderer Attachments Steffen586November 21, 2012 04:02PM
Re: WebGL renderer Steffen500November 21, 2012 04:13PM
WebGL in Firefox (or other Mozilla browsers?) Steffen1015November 22, 2012 01:11PM
Re: WebGL renderer Ken Drew617November 21, 2012 05:25PM
Re: WebGL renderer Willy Tschager566November 22, 2012 08:05AM
Re: WebGL renderer Nicola544November 22, 2012 10:45AM
Re: WebGL renderer Steffen652November 22, 2012 12:34PM
Re: WebGL renderer Willy Tschager175November 13, 2014 03:51AM
Re: WebGL renderer Steffen218November 14, 2014 02:53PM
Re: WebGL renderer Nicola530November 28, 2012 02:22PM
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Re: WebGL renderer Travis Cobbs595November 29, 2012 03:42PM
Re: WebGL renderer Nicola595December 14, 2012 03:05AM
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Re: WebGL renderer Nicola507December 14, 2012 05:06AM
Re: WebGL renderer Philippe Hurbain481December 14, 2012 05:11AM
Re: WebGL renderer Steffen462December 15, 2012 02:44PM
Also trying LDraw in WebGL Daniel B666December 28, 2012 05:10AM
Re: Also trying LDraw in WebGL Daniel B515December 28, 2012 01:23PM
Re: Also trying LDraw in WebGL Nicola473January 15, 2013 08:31AM
Re: WebGL renderer Michael Horvath575December 31, 2012 09:28AM
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Re: WebGL renderer Michael Heidemann492January 15, 2013 08:38AM
Re: WebGL renderer Michael Horvath549January 25, 2013 02:46PM
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Re: WebGL renderer Roland Melkert513January 28, 2013 01:56PM
Re: WebGL renderer Michael Horvath167November 29, 2014 05:19PM
Re: WebGL renderer Michael Heidemann521January 28, 2013 02:19PM
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Re: WebGL renderer Travis Cobbs542January 28, 2013 02:45PM
Re: WebGL renderer Rolf Osterthun476August 21, 2013 07:52AM
Re: WebGL renderer Nicola404August 21, 2013 08:01AM
Re: WebGL renderer Willy Tschager471August 30, 2013 07:39AM
Re: WebGL renderer Nicola503August 30, 2013 07:57AM
Re: WebGL renderer Rolf Osterthun382September 12, 2013 10:23AM
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Re: WebGL renderer Steffen383September 13, 2013 06:19PM
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Re: WebGL renderer Orion Pobursky362September 19, 2013 01:40PM
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Re: WebGL renderer Orion Pobursky426September 19, 2013 02:49PM
Re: WebGL renderer Orion Pobursky506September 19, 2013 04:15PM
Re: WebGL renderer Nicola420November 19, 2013 05:39AM
Re: WebGL renderer Steffen452November 20, 2013 04:54PM
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Re: WebGL renderer Steffen393November 22, 2013 06:44PM
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