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Re: WebGL renderer
avatarNovember 18, 2012 05:15AM
yeah, working with the whole package is not ok. my latest idea is this: upload all parts as single file in some server where you can query single parts. Then in javascript i scan an ldr/mpd and for any reference to a subpart, i query the server to obtain it, and use all the parts to build the full geometry.
This would allow displaying of arbitrary models (ie embeddable in html, from user textarea, etc) without any server side work, with hopefully minimal bandwidth usage. I've tested that my Viper model uses about 80 parts for about 300kB total, which can be compressed to about 30kB with gzip, quite good. With this performances is more easily to overload the video card than to use too much bandwidth :)
The only problem is that it would generate 80 asynchronous request to the server, which can be quite a lot. But parts file are cacheable so that should help.
I'll try asap
SubjectAuthorViewsPosted
WebGL renderer Nicola2136November 16, 2012 06:58AM
Re: WebGL renderer Michael Heidemann538November 16, 2012 01:08PM
Re: WebGL renderer Attachments Michael Heidemann488November 25, 2012 08:00AM
Re: WebGL renderer Nicola483November 26, 2012 01:15AM
Re: WebGL renderer Travis Cobbs623November 26, 2012 12:31PM
Re: WebGL renderer Michael Heidemann593January 01, 2013 12:03AM
Re: WebGL renderer Nicola479January 15, 2013 08:29AM
Re: WebGL renderer Attachments Nicola510January 15, 2013 12:25PM
Re: WebGL renderer Roland Melkert515January 15, 2013 02:16PM
Re: WebGL renderer Nicola514January 16, 2013 12:31AM
Re: WebGL renderer Michael Heidemann456January 16, 2013 07:57AM
Re: WebGL renderer Nicola480January 16, 2013 08:37AM
Re: WebGL renderer Philippe Hurbain563November 16, 2012 01:51PM
Re: WebGL renderer Tim Gould532November 16, 2012 02:12PM
Re: WebGL renderer Steffen561November 16, 2012 04:57PM
Re: WebGL renderer Nicola505November 17, 2012 08:23AM
Re: WebGL renderer Steffen572November 17, 2012 03:28PM
Re: WebGL renderer Tim Gould550November 17, 2012 03:57PM
Re: WebGL renderer Nicola599November 18, 2012 05:05AM
Re: WebGL renderer Travis Cobbs478November 17, 2012 06:17PM
Re: WebGL renderer Nicola568November 18, 2012 05:15AM
Re: WebGL renderer Steffen487November 18, 2012 06:14AM
Re: WebGL renderer Tim Gould544November 18, 2012 12:58PM
Re: WebGL renderer Nicola510November 21, 2012 11:23AM
Re: WebGL renderer Willy Tschager410November 21, 2012 01:49PM
Re: WebGL renderer Philippe Hurbain549November 21, 2012 09:51PM
Re: WebGL renderer Nicola574November 22, 2012 12:47AM
Re: WebGL renderer Philippe Hurbain549November 22, 2012 01:09AM
Re: WebGL renderer Willy Tschager540November 22, 2012 01:45AM
Re: WebGL renderer Philippe Hurbain521November 22, 2012 02:01AM
Re: WebGL renderer Nicola494November 22, 2012 02:26AM
Re: WebGL renderer Philippe Hurbain489November 22, 2012 02:55AM
Re: WebGL renderer Philippe Hurbain636November 22, 2012 01:05AM
Re: WebGL renderer Steffen534November 21, 2012 03:41PM
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Re: WebGL renderer Nicola459November 22, 2012 01:02AM
Re: WebGL renderer Philippe Hurbain506November 22, 2012 01:21AM
Re: WebGL renderer Steffen474November 22, 2012 12:29PM
Re: WebGL renderer Nicola499November 23, 2012 02:44AM
Re: WebGL renderer Philippe Hurbain498November 23, 2012 04:18AM
Re: WebGL renderer Steffen478November 23, 2012 11:07AM
Re: WebGL renderer Steffen467November 23, 2012 10:57AM
Re: WebGL renderer Attachments Steffen537November 21, 2012 04:02PM
Re: WebGL renderer Steffen441November 21, 2012 04:13PM
WebGL in Firefox (or other Mozilla browsers?) Steffen939November 22, 2012 01:11PM
Re: WebGL renderer Ken Drew531November 21, 2012 05:25PM
Re: WebGL renderer Willy Tschager511November 22, 2012 08:05AM
Re: WebGL renderer Nicola493November 22, 2012 10:45AM
Re: WebGL renderer Steffen596November 22, 2012 12:34PM
Re: WebGL renderer Willy Tschager117November 13, 2014 03:51AM
Re: WebGL renderer Steffen147November 14, 2014 02:53PM
Re: WebGL renderer Nicola485November 28, 2012 02:22PM
Re: WebGL renderer Philippe Hurbain476November 29, 2012 12:19AM
Re: WebGL renderer Travis Cobbs540November 29, 2012 03:42PM
Re: WebGL renderer Nicola532December 14, 2012 03:05AM
Re: WebGL renderer Philippe Hurbain414December 14, 2012 04:29AM
Re: WebGL renderer Nicola459December 14, 2012 05:06AM
Re: WebGL renderer Philippe Hurbain418December 14, 2012 05:11AM
Re: WebGL renderer Steffen417December 15, 2012 02:44PM
Also trying LDraw in WebGL Daniel B603December 28, 2012 05:10AM
Re: Also trying LDraw in WebGL Daniel B460December 28, 2012 01:23PM
Re: Also trying LDraw in WebGL Nicola417January 15, 2013 08:31AM
Re: WebGL renderer Michael Horvath514December 31, 2012 09:28AM
Re: WebGL renderer Nicola391January 15, 2013 08:34AM
Re: WebGL renderer Michael Heidemann441January 15, 2013 08:38AM
Re: WebGL renderer Michael Horvath479January 25, 2013 02:46PM
Re: WebGL renderer Nicola404January 28, 2013 04:49AM
Re: WebGL renderer Roland Melkert459January 28, 2013 01:56PM
Re: WebGL renderer Michael Horvath117November 29, 2014 05:19PM
Re: WebGL renderer Michael Heidemann452January 28, 2013 02:19PM
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Re: WebGL renderer Travis Cobbs494January 28, 2013 02:45PM
Re: WebGL renderer Rolf Osterthun392August 21, 2013 07:52AM
Re: WebGL renderer Nicola338August 21, 2013 08:01AM
Re: WebGL renderer Willy Tschager417August 30, 2013 07:39AM
Re: WebGL renderer Nicola433August 30, 2013 07:57AM
Re: WebGL renderer Rolf Osterthun317September 12, 2013 10:23AM
Re: WebGL renderer Orion Pobursky395September 12, 2013 11:38AM
Re: WebGL renderer Steffen333September 13, 2013 06:19PM
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Re: WebGL renderer Orion Pobursky400September 18, 2013 04:09PM
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Re: WebGL renderer Orion Pobursky311September 19, 2013 01:40PM
Re: WebGL renderer Orion Pobursky353September 19, 2013 02:00PM
Re: WebGL renderer Orion Pobursky368September 19, 2013 02:49PM
Re: WebGL renderer Orion Pobursky450September 19, 2013 04:15PM
Re: WebGL renderer Nicola341November 19, 2013 05:39AM
Re: WebGL renderer Steffen373November 20, 2013 04:54PM
Re: WebGL renderer Orion Pobursky369November 20, 2013 05:56PM
Re: WebGL renderer Steffen335November 22, 2013 06:44PM
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Re: WebGL renderer Nathanel Titane93December 05, 2014 11:10PM
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