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Re: WebGL renderer
avatarNovember 18, 2012 05:15AM
yeah, working with the whole package is not ok. my latest idea is this: upload all parts as single file in some server where you can query single parts. Then in javascript i scan an ldr/mpd and for any reference to a subpart, i query the server to obtain it, and use all the parts to build the full geometry.
This would allow displaying of arbitrary models (ie embeddable in html, from user textarea, etc) without any server side work, with hopefully minimal bandwidth usage. I've tested that my Viper model uses about 80 parts for about 300kB total, which can be compressed to about 30kB with gzip, quite good. With this performances is more easily to overload the video card than to use too much bandwidth :)
The only problem is that it would generate 80 asynchronous request to the server, which can be quite a lot. But parts file are cacheable so that should help.
I'll try asap
SubjectAuthorViewsPosted
WebGL renderer Nicola2335November 16, 2012 06:58AM
Re: WebGL renderer Michael Heidemann624November 16, 2012 01:08PM
Re: WebGL renderer Attachments Michael Heidemann564November 25, 2012 08:00AM
Re: WebGL renderer Nicola552November 26, 2012 01:15AM
Re: WebGL renderer Travis Cobbs718November 26, 2012 12:31PM
Re: WebGL renderer Michael Heidemann655January 01, 2013 12:03AM
Re: WebGL renderer Nicola555January 15, 2013 08:29AM
Re: WebGL renderer Attachments Nicola581January 15, 2013 12:25PM
Re: WebGL renderer Roland Melkert577January 15, 2013 02:16PM
Re: WebGL renderer Nicola590January 16, 2013 12:31AM
Re: WebGL renderer Michael Heidemann543January 16, 2013 07:57AM
Re: WebGL renderer Nicola562January 16, 2013 08:37AM
Re: WebGL renderer Philippe Hurbain622November 16, 2012 01:51PM
Re: WebGL renderer Tim Gould594November 16, 2012 02:12PM
Re: WebGL renderer Steffen641November 16, 2012 04:57PM
Re: WebGL renderer Nicola573November 17, 2012 08:23AM
Re: WebGL renderer Steffen669November 17, 2012 03:28PM
Re: WebGL renderer Tim Gould624November 17, 2012 03:57PM
Re: WebGL renderer Nicola686November 18, 2012 05:05AM
Re: WebGL renderer Travis Cobbs536November 17, 2012 06:17PM
Re: WebGL renderer Nicola631November 18, 2012 05:15AM
Re: WebGL renderer Steffen577November 18, 2012 06:14AM
Re: WebGL renderer Tim Gould632November 18, 2012 12:58PM
Re: WebGL renderer Nicola570November 21, 2012 11:23AM
Re: WebGL renderer Willy Tschager475November 21, 2012 01:49PM
Re: WebGL renderer Philippe Hurbain615November 21, 2012 09:51PM
Re: WebGL renderer Nicola632November 22, 2012 12:47AM
Re: WebGL renderer Philippe Hurbain610November 22, 2012 01:09AM
Re: WebGL renderer Willy Tschager593November 22, 2012 01:45AM
Re: WebGL renderer Philippe Hurbain598November 22, 2012 02:01AM
Re: WebGL renderer Nicola559November 22, 2012 02:26AM
Re: WebGL renderer Philippe Hurbain563November 22, 2012 02:55AM
Re: WebGL renderer Philippe Hurbain695November 22, 2012 01:05AM
Re: WebGL renderer Steffen609November 21, 2012 03:41PM
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Re: WebGL renderer Nicola529November 22, 2012 01:02AM
Re: WebGL renderer Philippe Hurbain595November 22, 2012 01:21AM
Re: WebGL renderer Steffen540November 22, 2012 12:29PM
Re: WebGL renderer Nicola572November 23, 2012 02:44AM
Re: WebGL renderer Philippe Hurbain562November 23, 2012 04:18AM
Re: WebGL renderer Steffen539November 23, 2012 11:07AM
Re: WebGL renderer Steffen536November 23, 2012 10:57AM
Re: WebGL renderer Attachments Steffen600November 21, 2012 04:02PM
Re: WebGL renderer Steffen512November 21, 2012 04:13PM
WebGL in Firefox (or other Mozilla browsers?) Steffen1036November 22, 2012 01:11PM
Re: WebGL renderer Ken Drew625November 21, 2012 05:25PM
Re: WebGL renderer Willy Tschager573November 22, 2012 08:05AM
Re: WebGL renderer Nicola559November 22, 2012 10:45AM
Re: WebGL renderer Steffen669November 22, 2012 12:34PM
Re: WebGL renderer Willy Tschager193November 13, 2014 03:51AM
Re: WebGL renderer Steffen235November 14, 2014 02:53PM
Re: WebGL renderer Nicola549November 28, 2012 02:22PM
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Re: WebGL renderer Travis Cobbs611November 29, 2012 03:42PM
Re: WebGL renderer Nicola604December 14, 2012 03:05AM
Re: WebGL renderer Philippe Hurbain481December 14, 2012 04:29AM
Re: WebGL renderer Nicola521December 14, 2012 05:06AM
Re: WebGL renderer Philippe Hurbain491December 14, 2012 05:11AM
Re: WebGL renderer Steffen475December 15, 2012 02:44PM
Also trying LDraw in WebGL Daniel B678December 28, 2012 05:10AM
Re: Also trying LDraw in WebGL Daniel B525December 28, 2012 01:23PM
Re: Also trying LDraw in WebGL Nicola478January 15, 2013 08:31AM
Re: WebGL renderer Michael Horvath589December 31, 2012 09:28AM
Re: WebGL renderer Nicola448January 15, 2013 08:34AM
Re: WebGL renderer Michael Heidemann503January 15, 2013 08:38AM
Re: WebGL renderer Michael Horvath565January 25, 2013 02:46PM
Re: WebGL renderer Nicola467January 28, 2013 04:49AM
Re: WebGL renderer Roland Melkert522January 28, 2013 01:56PM
Re: WebGL renderer Michael Horvath193November 29, 2014 05:19PM
Re: WebGL renderer Michael Heidemann538January 28, 2013 02:19PM
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Re: WebGL renderer Travis Cobbs553January 28, 2013 02:45PM
Re: WebGL renderer Rolf Osterthun493August 21, 2013 07:52AM
Re: WebGL renderer Nicola421August 21, 2013 08:01AM
Re: WebGL renderer Willy Tschager495August 30, 2013 07:39AM
Re: WebGL renderer Nicola527August 30, 2013 07:57AM
Re: WebGL renderer Rolf Osterthun412September 12, 2013 10:23AM
Re: WebGL renderer Orion Pobursky511September 12, 2013 11:38AM
Re: WebGL renderer Steffen403September 13, 2013 06:19PM
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Re: WebGL renderer Orion Pobursky529September 18, 2013 04:09PM
Re: WebGL renderer Rolf Osterthun521September 19, 2013 01:30AM
Re: WebGL renderer Orion Pobursky380September 19, 2013 01:40PM
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Re: WebGL renderer Orion Pobursky441September 19, 2013 02:49PM
Re: WebGL renderer Orion Pobursky518September 19, 2013 04:15PM
Re: WebGL renderer Nicola438November 19, 2013 05:39AM
Re: WebGL renderer Steffen487November 20, 2013 04:54PM
Re: WebGL renderer Orion Pobursky489November 20, 2013 05:56PM
Re: WebGL renderer Steffen411November 22, 2013 06:44PM
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