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Re: WebGL renderer
November 18, 2012 05:15AM
yeah, working with the whole package is not ok. my latest idea is this: upload all parts as single file in some server where you can query single parts. Then in javascript i scan an ldr/mpd and for any reference to a subpart, i query the server to obtain it, and use all the parts to build the full geometry.
This would allow displaying of arbitrary models (ie embeddable in html, from user textarea, etc) without any server side work, with hopefully minimal bandwidth usage. I've tested that my Viper model uses about 80 parts for about 300kB total, which can be compressed to about 30kB with gzip, quite good. With this performances is more easily to overload the video card than to use too much bandwidth :)
The only problem is that it would generate 80 asynchronous request to the server, which can be quite a lot. But parts file are cacheable so that should help.
I'll try asap
SubjectAuthorViewsPosted
WebGL renderer Nicola1728November 16, 2012 06:58AM
Re: WebGL renderer Michael Heidemann409November 16, 2012 01:08PM
Re: WebGL renderer Attachments Michael Heidemann383November 25, 2012 08:00AM
Re: WebGL renderer Nicola368November 26, 2012 01:15AM
Re: WebGL renderer Travis Cobbs476November 26, 2012 12:31PM
Re: WebGL renderer Michael Heidemann474January 01, 2013 12:03AM
Re: WebGL renderer Nicola350January 15, 2013 08:29AM
Re: WebGL renderer Attachments Nicola378January 15, 2013 12:25PM
Re: WebGL renderer Roland Melkert371January 15, 2013 02:16PM
Re: WebGL renderer Nicola375January 16, 2013 12:31AM
Re: WebGL renderer Michael Heidemann314January 16, 2013 07:57AM
Re: WebGL renderer Nicola332January 16, 2013 08:37AM
Re: WebGL renderer Philippe Hurbain406November 16, 2012 01:51PM
Re: WebGL renderer Tim Gould384November 16, 2012 02:12PM
Re: WebGL renderer Steffen417November 16, 2012 04:57PM
Re: WebGL renderer Nicola356November 17, 2012 08:23AM
Re: WebGL renderer Steffen434November 17, 2012 03:28PM
Re: WebGL renderer Tim Gould412November 17, 2012 03:57PM
Re: WebGL renderer Nicola469November 18, 2012 05:05AM
Re: WebGL renderer Travis Cobbs370November 17, 2012 06:17PM
Re: WebGL renderer Nicola410November 18, 2012 05:15AM
Re: WebGL renderer Steffen331November 18, 2012 06:14AM
Re: WebGL renderer Tim Gould404November 18, 2012 12:58PM
Re: WebGL renderer Nicola383November 21, 2012 11:23AM
Re: WebGL renderer Willy Tschager337November 21, 2012 01:49PM
Re: WebGL renderer Philippe Hurbain406November 21, 2012 09:51PM
Re: WebGL renderer Nicola416November 22, 2012 12:47AM
Re: WebGL renderer Philippe Hurbain404November 22, 2012 01:09AM
Re: WebGL renderer Willy Tschager389November 22, 2012 01:45AM
Re: WebGL renderer Philippe Hurbain375November 22, 2012 02:01AM
Re: WebGL renderer Nicola383November 22, 2012 02:26AM
Re: WebGL renderer Philippe Hurbain380November 22, 2012 02:55AM
Re: WebGL renderer Philippe Hurbain474November 22, 2012 01:05AM
Re: WebGL renderer Steffen360November 21, 2012 03:41PM
Re: WebGL renderer Steffen315November 21, 2012 03:52PM
Re: WebGL renderer Nicola332November 22, 2012 01:02AM
Re: WebGL renderer Philippe Hurbain361November 22, 2012 01:21AM
Re: WebGL renderer Steffen345November 22, 2012 12:29PM
Re: WebGL renderer Nicola385November 23, 2012 02:44AM
Re: WebGL renderer Philippe Hurbain372November 23, 2012 04:18AM
Re: WebGL renderer Steffen352November 23, 2012 11:07AM
Re: WebGL renderer Steffen343November 23, 2012 10:57AM
Re: WebGL renderer Attachments Steffen379November 21, 2012 04:02PM
Re: WebGL renderer Steffen342November 21, 2012 04:13PM
WebGL in Firefox (or other Mozilla browsers?) Steffen767November 22, 2012 01:11PM
Re: WebGL renderer Ken Drew357November 21, 2012 05:25PM
Re: WebGL renderer Willy Tschager367November 22, 2012 08:05AM
Re: WebGL renderer Nicola382November 22, 2012 10:45AM
Re: WebGL renderer Steffen426November 22, 2012 12:34PM
Re: WebGL renderer Nicola362November 28, 2012 02:22PM
Re: WebGL renderer Philippe Hurbain351November 29, 2012 12:19AM
Re: WebGL renderer Travis Cobbs432November 29, 2012 03:42PM
Re: WebGL renderer Nicola420December 14, 2012 03:05AM
Re: WebGL renderer Philippe Hurbain314December 14, 2012 04:29AM
Re: WebGL renderer Nicola331December 14, 2012 05:06AM
Re: WebGL renderer Philippe Hurbain307December 14, 2012 05:11AM
Re: WebGL renderer Steffen314December 15, 2012 02:44PM
Also trying LDraw in WebGL Daniel B479December 28, 2012 05:10AM
Re: Also trying LDraw in WebGL Daniel B350December 28, 2012 01:23PM
Re: Also trying LDraw in WebGL Nicola275January 15, 2013 08:31AM
Re: WebGL renderer Michael Horvath363December 31, 2012 09:28AM
Re: WebGL renderer Nicola309January 15, 2013 08:34AM
Re: WebGL renderer Michael Heidemann326January 15, 2013 08:38AM
Re: WebGL renderer Michael Horvath338January 25, 2013 02:46PM
Re: WebGL renderer Nicola312January 28, 2013 04:49AM
Re: WebGL renderer Roland Melkert296January 28, 2013 01:56PM
Re: WebGL renderer Michael Heidemann305January 28, 2013 02:19PM
Re: WebGL renderer Steffen319January 28, 2013 02:37PM
Re: WebGL renderer Travis Cobbs392January 28, 2013 02:45PM
Re: WebGL renderer Rolf Osterthun252August 21, 2013 07:52AM
Re: WebGL renderer Nicola226August 21, 2013 08:01AM
Re: WebGL renderer Willy Tschager242August 30, 2013 07:39AM
Re: WebGL renderer Nicola274August 30, 2013 07:57AM
Re: WebGL renderer Rolf Osterthun195September 12, 2013 10:23AM
Re: WebGL renderer Orion Pobursky210September 12, 2013 11:38AM
Re: WebGL renderer Steffen195September 13, 2013 06:19PM
Re: WebGL renderer Steffen222August 30, 2013 10:29AM
Re: WebGL renderer Orion Pobursky237September 18, 2013 04:09PM
Re: WebGL renderer Rolf Osterthun259September 19, 2013 01:30AM
Re: WebGL renderer Orion Pobursky176September 19, 2013 01:40PM
Re: WebGL renderer Orion Pobursky200September 19, 2013 02:00PM
Re: WebGL renderer Orion Pobursky214September 19, 2013 02:49PM
Re: WebGL renderer Orion Pobursky281September 19, 2013 04:15PM
Re: WebGL renderer Nicola206November 19, 2013 05:39AM
Re: WebGL renderer Steffen182November 20, 2013 04:54PM
Re: WebGL renderer Orion Pobursky187November 20, 2013 05:56PM
Re: WebGL renderer Steffen216November 22, 2013 06:44PM
Re: WebGL renderer Lucas GIRARD182March 08, 2014 08:34AM



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