Welcome! Log In Create A New Profile

Advanced
Re: Thoughts on animation scripting language
March 09, 2014 12:03AM
Not knowing anything about lua, I think it's quite clear, but I generally like this kind of low-level control.

As for suggestions, it's difficult without having something to play with. Have you planned access/interaction with path data? I mean not only changing control points, etc., but for example measuring path length or setting a position/orientation along a path. Any helping functions you can add for things like the mechanism in the first of these models would be welcome too (ball joints, fixed lengths, sliding axles).
SubjectAuthorViewsPosted
Thoughts on animation scripting language Roland Melkert557February 04, 2014 02:26PM
Re: Thoughts on animation scripting language Orion Pobursky194February 04, 2014 03:40PM
Re: Thoughts on animation scripting language Philippe Hurbain184February 05, 2014 12:35AM
Re: Thoughts on animation scripting language Roland Melkert181February 05, 2014 10:13AM
Re: Thoughts on animation scripting language Philippe Hurbain142February 05, 2014 11:12AM
Re: Thoughts on animation scripting language Roland Melkert167February 05, 2014 12:07PM
Re: Thoughts on animation scripting language Orion Pobursky182February 05, 2014 03:25PM
Re: Thoughts on animation scripting language Roland Melkert174February 05, 2014 05:34PM
Re: Thoughts on animation scripting language Orion Pobursky172February 05, 2014 06:10PM
Re: Thoughts on animation scripting language Ben Supnik181February 05, 2014 06:15PM
Re: Thoughts on animation scripting language Roland Melkert165February 06, 2014 10:38AM
Re: Thoughts on animation scripting language Ben Supnik210February 06, 2014 05:21PM
Re: Thoughts on animation scripting language Roland Melkert194February 10, 2014 04:48PM
Re: Thoughts on animation scripting language Stephen155February 11, 2014 08:33AM
Re: Thoughts on animation scripting language Roland Melkert163February 11, 2014 12:58PM
Re: Thoughts on animation scripting language Stephen163February 11, 2014 04:54PM
Re: Thoughts on animation scripting language Roland Melkert159February 12, 2014 09:27AM
Re: Thoughts on animation scripting language Tore Eriksson192February 17, 2014 01:02PM
Re: Thoughts on animation scripting language Roland Melkert155February 17, 2014 03:36PM
Re: Thoughts on animation scripting language Tore Eriksson168February 19, 2014 11:21AM
Re: Thoughts on animation scripting language Ignacio Fernandez Galvan156February 19, 2014 11:55AM
Re: Thoughts on animation scripting language Roland Melkert166February 19, 2014 01:42PM
Re: Thoughts on animation scripting language Sergio Reano165February 20, 2014 06:57AM
Re: Thoughts on animation scripting language Roland Melkert159February 20, 2014 01:05PM
Re: Thoughts on animation scripting language Roland Melkert192March 08, 2014 10:27AM
Re: Thoughts on animation scripting language Ignacio Fernandez Galvan181March 09, 2014 12:03AM
Re: Thoughts on animation scripting language Roland Melkert232March 09, 2014 01:33PM
Re: Thoughts on animation scripting language Michael Horvath141May 31, 2014 08:06PM
Re: Thoughts on animation scripting language Roland Melkert145June 01, 2014 12:48PM
Some progress (was re: Thoughts on ani...) Roland Melkert107July 06, 2014 07:24PM
Re: Some progress (was re: Thoughts on ani...) Michael Horvath100July 08, 2014 08:27AM
Re: Some progress (was re: Thoughts on ani...) Roland Melkert92July 08, 2014 12:45PM
Relative movement framework (was re: Thoughts on ani...) Roland Melkert89July 19, 2014 11:54AM
Preview of LDCad 1.4 animation scripting api (was re: Thoughts on ani...) Roland Melkert176September 17, 2014 03:55PM
Re: Preview of LDCad 1.4 animation scripting api (was re: Thoughts on ani...) Michael Heidemann133September 20, 2014 06:06AM
Re: Preview of LDCad 1.4 animation scripting api (was re: Thoughts on ani...) Roland Melkert177September 20, 2014 11:31AM
Re: Preview of LDCad 1.4 animation scripting api (was re: Thoughts on ani...) Michael Heidemann197September 20, 2014 02:27PM



Sorry, only registered users may post in this forum.

Click here to login